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Exactly and I'm playing DR2 right now and the signs cause damage, but they're not a semi-truck as you were saying.
Floaty, boaty controls (on a controller admittedly) and the suspension is all over the shop. Plus the graphics are far from memorable....whoever thinks Generations is the pinnacle of rally games and is recommending it is off their trolley. (DR2 is a lot better than that).
Since we are talking about realistic here...none of that is realistic, not in DR2.0 and not in the new WRC. If you are slow with a car in real life, a small tree or a sign would stop you. If you are going about 150km/h that sign or tree would probably kill you or at least do so much damage to your car and in bad cases to yourself that simply driving on will become impossible.
None of the systems is realistic. In my opinion the rally should stop at that moment and your run is over like it is if youre going over a cliff in some stages. This whole debate makes no sense. Its game design, maybe has something to do with the graphics engine not being able to simulate destruction of such things. I dont know. Its there and it will stay. It is a game after all. You can live with it or stop playing because it annoys you that much.
I play a lot of simulations and every one of them has parts that arent realistic. They are games, like every shooter out there, even the more realistic ones like Tarkov or Squad have things like that.
Easily comes the closest to rbr that anyone else has. It has great ffb(on a wheel), can't understand how anyone throws shade at the graphics(the best I've seen in a rally game)and just tune your car sir!
Problem is we aren't going 93mph in this case you might just be accelerating from braking inbetween 20-40mph. No one is talking about hitting a huge tree we're talking about scrubs/small trees that are growing up those trees aren't strong enough to stop a car.
I wasnt talking about huge trees either but everything that is considered a tree with a reasonable log will stop you. Would it be nice if the small ones are destructible? Of course but i dont know if UE4 is capable of that. Every bush or scrub i encountered i could drive through with the big ones spinning my car in high speed but not bringing me to a complete stop.
I just tested this on a stage in Finland and i could drive through every bush there was and i couldnt if it was a tree. Seems totally okay to me, just stay away from trees.
If i remember correctly there were rare occasions where i stopped due to a bush on some stage on another location and i thought that shouldnt have happened. Maybe this was intended by the devs or maybe they programmed it wrong. I dont know.
But like i said, it probably is game design and the devs decided which plant models you can go through and which you cant. So we need to learn and master it. And i am nowhere near a good driver in this game.
Great joke. WRC G aka flying carpet simulator. Great ffb LOL.
Yep. Just played it a little earlier. Solid rally title.
Man, its just awfull on a wheel from interior cam. Driving on gravel you feel nothing, like flying over the surface, zero tire-surface connection feeling, no sound of the surface. Its so bad.
It's alright. I'm not even going to lie. I jumped on today and while the sound of WRC is light-years ahead than WRCG I found myself missing the sounds. From the menu to the actual cars. I'm not complaining but WRCs sounds are so obnoxious(in the best of ways) depending on the track today I heard gravel sound. Honestly, they're there but I have Incredible headsets and that's the only way I could pick it up.
As for the cockpit cam, the only complaint is that it's too dark. I just learned to accept it so it is what it is.
I just really love the driving in it. It just feels right to me.
https://youtu.be/C0RrOZPn3KE?si=ROcAs9dJbzVEgJNJ
All of these games are inches away from one another
I was about to say that Pacifico(think it was) rally I know you couldn't it's basically an indestructible bushes there and that's it. Let me reclarify as far as EA WRC being a simulator it's doing great in that department and even content wise I can't complain.
It's just the graphics in comparison to DR2.0 or as others are saying WRC Generations it's backwards. Not every tree/sign in DR2.0(only one I can speak of) was breakable, but with that stage I mention it's just bad.