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While I personally don't like the gravel handling, and I don't drive on the snow stages much because of how poorly the lighting is done for the in car camera views, along with the lack of contrast between the road, and snow banks.
I would also say that there is just a general crudeness to the physics, and handling model in the game. It's really noticeable after playing other games (DR2, BeamNG, AC) then immediately playing this game.
It is very clear that this game is in its early days on a new engine, there is a lot of refinement, and polishing to do on the game, especially with the physics, and handling.
For real? OP is literally complaining that cars have low grip level and you came here to say for 100x time that for you grip is to high?
And MANY like the new gravel/snow handling, only some dont like it.
Remains to be seen. We live in the time of very dissapointing game releases.
On the handling: Who knows how real rally cars feel. Important (for me) is that it's fun and has a high skill sealing. Both is there for me.
Generaly you can tell how well handling is done in game by picking FWD car. If you brake FWD car into corner to the point where front wheels can steer it comfortably you then should be able to go full throtle and car should follow where front wheels are pointing, ergo car will no longer understeer and front wheels should dig it out in direction where they are pointing. This is how FWD car behaves in real life, it understeers on brakes but almost never under throtle at least while engine has enough power to spin front wheels. Dont know how it is in this game but at least in DIRT the car would continue to understeer. 4WD cars should at lower speeds in corners behave the same way. Essentialy until the car goes too fast, under throtle front wheels should pull the car in dirrection they are stearing. You can see this in real life while watching WRC, on dirt/gravel they will brake hard into corner turn the car and go full throtle and car will dig itself out of the corner, while without throtle it would understeer. This was also almost unattainable in DIRT unless you were going very slow. Again dont know how exactly it is in this game.
Exactly, while clean runs may feel slow they're ultimately much faster than hitting everything or spinning everywhere. I find if I imagine that I actually OWN the car I drive it much better.
Unless youre running silly levels of rear stiffness or packers. Youre going to be lifting the front tyres and loosing all steering.
LOL !
I pretty much agree, but I would add that I think the cars need more torque as well to help break tractions, and keep the wheels spinning to get around the sweeping turns better.
Well reducing longitudinal grip would fix that.