EA SPORTS™ WRC

EA SPORTS™ WRC

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AnDyX Nov 23, 2023 @ 9:29am
Feeling on Gravel/Snow
i dont know i dont feel good driving at that surface. Tarmac is ok big improvement but snow and gravel it feels like car is always want to go out of corner really bad feeling, in wrc generations it was quite ok not best but much better like this. yours opinons about gravel and snow ?
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Showing 1-15 of 28 comments
stburr91 Nov 23, 2023 @ 9:43am 
The community seems to be divided on this issue. Some like the new gravel/snow handling, many don't like it, and think it has too much grip.

While I personally don't like the gravel handling, and I don't drive on the snow stages much because of how poorly the lighting is done for the in car camera views, along with the lack of contrast between the road, and snow banks.

I would also say that there is just a general crudeness to the physics, and handling model in the game. It's really noticeable after playing other games (DR2, BeamNG, AC) then immediately playing this game.

It is very clear that this game is in its early days on a new engine, there is a lot of refinement, and polishing to do on the game, especially with the physics, and handling.
Last edited by stburr91; Nov 23, 2023 @ 9:53am
mattshep69 Nov 23, 2023 @ 10:56am 
They have 4 more games over the next 4 years to create. Each one will get better than the last. I expect they will also move on to UE5 in the next year or so.
aplikantgold Nov 23, 2023 @ 11:59am 
Originally posted by stburr91:
The community seems to be divided on this issue. Some like the new gravel/snow handling, many don't like it, and think it has too much grip.

While I personally don't like the gravel handling, and I don't drive on the snow stages much because of how poorly the lighting is done for the in car camera views, along with the lack of contrast between the road, and snow banks.

I would also say that there is just a general crudeness to the physics, and handling model in the game. It's really noticeable after playing other games (DR2, BeamNG, AC) then immediately playing this game.

It is very clear that this game is in its early days on a new engine, there is a lot of refinement, and polishing to do on the game, especially with the physics, and handling.

For real? OP is literally complaining that cars have low grip level and you came here to say for 100x time that for you grip is to high?
And MANY like the new gravel/snow handling, only some dont like it.
Tabernacle Nov 23, 2023 @ 12:47pm 
On mexico for example if you feel the car slide too much, reduce some angle
Ferranis Nov 23, 2023 @ 1:30pm 
Originally posted by mattshep69:
They have 4 more games over the next 4 years to create. Each one will get better than the last. I expect they will also move on to UE5 in the next year or so.

Remains to be seen. We live in the time of very dissapointing game releases.

On the handling: Who knows how real rally cars feel. Important (for me) is that it's fun and has a high skill sealing. Both is there for me.
Magpie Nov 23, 2023 @ 2:03pm 
Originally posted by Ferranis:
Originally posted by mattshep69:
They have 4 more games over the next 4 years to create. Each one will get better than the last. I expect they will also move on to UE5 in the next year or so.

Remains to be seen. We live in the time of very dissapointing game releases.

On the handling: Who knows how real rally cars feel. Important (for me) is that it's fun and has a high skill sealing. Both is there for me.

Generaly you can tell how well handling is done in game by picking FWD car. If you brake FWD car into corner to the point where front wheels can steer it comfortably you then should be able to go full throtle and car should follow where front wheels are pointing, ergo car will no longer understeer and front wheels should dig it out in direction where they are pointing. This is how FWD car behaves in real life, it understeers on brakes but almost never under throtle at least while engine has enough power to spin front wheels. Dont know how it is in this game but at least in DIRT the car would continue to understeer. 4WD cars should at lower speeds in corners behave the same way. Essentialy until the car goes too fast, under throtle front wheels should pull the car in dirrection they are stearing. You can see this in real life while watching WRC, on dirt/gravel they will brake hard into corner turn the car and go full throtle and car will dig itself out of the corner, while without throtle it would understeer. This was also almost unattainable in DIRT unless you were going very slow. Again dont know how exactly it is in this game.
sebo Nov 23, 2023 @ 3:22pm 
Learn when to brake and apply throttle to get through turns.. that will help keep the car on the road. honestly, i think it's just a skill issue. people driving too fast.. cars aren't suppose to handle very well in snow/ice/etc.
Frankie Boy Nov 23, 2023 @ 3:58pm 
Originally posted by sebo:
Learn when to brake and apply throttle to get through turns.. that will help keep the car on the road. honestly, i think it's just a skill issue. people driving too fast.. cars aren't suppose to handle very well in snow/ice/etc.

Exactly, while clean runs may feel slow they're ultimately much faster than hitting everything or spinning everywhere. I find if I imagine that I actually OWN the car I drive it much better.
Head_on_a_Stick Nov 23, 2023 @ 11:02pm 
It's all about the weight transfer, which seems to be exaggerated compared to DR2. Get the wheels dug in before attempting to use the grip.
Mattmattmatt Nov 24, 2023 @ 12:11am 
Under the heavy acceleration/full throttle the weight of the car goes to the back tyres.
Unless youre running silly levels of rear stiffness or packers. Youre going to be lifting the front tyres and loosing all steering.
azaris Nov 24, 2023 @ 12:37am 
People have very weird conceptions of how vehicle dynamics are supposed to work and are insisting on telling us about them for some reason. FWD cars that rocket out of corners once you slam the throttle? Sure...
Calvin W Nov 24, 2023 @ 6:32am 
Originally posted by aplikantgold:
Originally posted by stburr91:
The community seems to be divided on this issue. Some like the new gravel/snow handling, many don't like it, and think it has too much grip.

While I personally don't like the gravel handling, and I don't drive on the snow stages much because of how poorly the lighting is done for the in car camera views, along with the lack of contrast between the road, and snow banks.

I would also say that there is just a general crudeness to the physics, and handling model in the game. It's really noticeable after playing other games (DR2, BeamNG, AC) then immediately playing this game.

It is very clear that this game is in its early days on a new engine, there is a lot of refinement, and polishing to do on the game, especially with the physics, and handling.

For real? OP is literally complaining that cars have low grip level and you came here to say for 100x time that for you grip is to high?
And MANY like the new gravel/snow handling, only some dont like it.

LOL !
Dark Redslayer Nov 24, 2023 @ 8:59am 
The lateral grip is actually about right across the board. But the longitudinal grip is too high.
stburr91 Nov 24, 2023 @ 9:26am 
Originally posted by Dark Redslayer:
The lateral grip is actually about right across the board. But the longitudinal grip is too high.

I pretty much agree, but I would add that I think the cars need more torque as well to help break tractions, and keep the wheels spinning to get around the sweeping turns better.
Dark Redslayer Nov 24, 2023 @ 9:38am 
Originally posted by stburr91:
Originally posted by Dark Redslayer:
The lateral grip is actually about right across the board. But the longitudinal grip is too high.

I pretty much agree, but I would add that I think the cars need more torque as well to help break tractions, and keep the wheels spinning to get around the sweeping turns better.

Well reducing longitudinal grip would fix that.
Last edited by Dark Redslayer; Nov 24, 2023 @ 9:39am
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Date Posted: Nov 23, 2023 @ 9:29am
Posts: 28