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Let me try the RWD, haven't drive any of RWD yet because Codis have done a great in the way they bringing those return of classic cars, I am fascinated in FWD of WRC Car 97-2011.
I see another pal here driving AWD IRL quite appreciate the AWD's physics here.
I drive FWD IRL, I think Codis have never failed us =)
And you are in the really small group of people who has a knowledge from the Rallye FWDs in real life, so it’s fine to hear they matched the physics👌!
And I am sure a few upcoming patches will go on, on that so important point to eliminate any stutter!
The grip fall off is so much more dynamic. Once you wear your treads down on a monster like a Group B, good luck! In hindsight, what Codies should of done is made short rallies have accelerated tire wear so people can experience this easier. It wasn't until I started doing Medium/Long rallies that I realized how much the tire models have been reworked. This is the first ever Dirt game I've ever actually took tire strategies seriously. And this is just the tires.
Gravel stages are so much more challenging and dynamic now too, physics aside. Other day, I blew a tire hitting a sharp rock laid in the middle of the road in Greece. I was so impressed that I wasn't even upset that I lost 3 minutes as I limped the car home. lol. I love the new hazards like rocks getting kicked up onto the roads or the ditches/potholes that run along the sides of them.
The feeling of gravel is so much better too and I do think it takes a RWD car to appreciate it. The amount of grip and type of surfaces change numerous times per stage whereas the old games, it was basically just 1 maybe 2 surfaces types you'd encounter. You can't just keep the accelerator pegged to the floor like the old games either. You have to feather the throttle quite a bit or you'll most likely loose control or worse, eat up your tires. Like I mentioned, the new tire model totally punishes you for being too aggressive on the throttle now. Al in all, am just really impressed and totally share the same sentiments as you.
Thanks for the wonderful post! I can easily write you a book on everything you wrote about. Loved reading it and think your english is really good too like I said!
Try to spin the tires in any car.....no seriously, just try to spin the tires.
Any car over 200 hp should be able to spin the tires on gravel indefinitely, but you can't do it in this game.
There's nothing "wrong" with liking bad gravel physics, but don't write paragraphs about it saying how amazing the physics are in the game.
Weird.. I can spin the tires on gravel? I have zero assist enabled (inclding abs/tc/ect.), hardcore damage on and use wheel+pedals. Just tested this and I can do doughnuts for days in a RWD H2 Ford Escort and keep the tires spinning no problem in 1st gear. Not sure if that's what you mean or not?
edit: said H1, meant H2.
It's not just me pointing out that you can't spin the tires, and maintain a "drift" through the sweeping corners. It's very noticeable in the AWD cars. The most powerful AWD cars can spin their tires, but only briefly.
Go play BeamNG, spin the tires on gravel, then try the same thing in this game. I guarantee you will see a big difference between the two games. Spoiler, BeamNG simulates the breaking of tire traction much more accurately.
Sorry, but I can’t get it, as I said, mostly go with the RWDs but there was not one car so far which is unable to spin the wheels on gravel !??
Are you really sure you set traction control to off?
Otherwise I often read you are unable to drift through a combination of curves on gravel in WRC 23 - I could…
For that kind of driving style in WRC 23 you had to go deep in ,Rallye driving school‘ for sure (and it isn’t enough to finish the one which is included in WRC 23🤪) but physics wise you could… (You shouldn’t do that often for the reason of tire wear…, but that’s another topic…)
There are so many aspects in the physics that makes me addicted to this sim👍👌🙌🥰!! For another example is the influence of the incline and decline to the whole driving experience for excample in Locations like Sardegna, Portugal or Chile.
It is an complete ,other story‘ to go fast uphill than downhill. The whole weight transfer changed, first time the breaking distances feels right, first time the acceleration feels right, even undulating terrain has an unbelievable great influence to your driving style if you want to be really fast…
Two ours ago I did three stages directly behind each other, first one in Chile, second in Sardegna and third one in Estonia. Every gravel type has it’s own specific feel in the FFB (and of course in every other detail of the physics while driving them).
And for sure, it is very important - not only for this ,experiment’ - to figure out the perfect settings from the FFB to your like, which could take a lot of time!
In RBR there isn’t any kind of realistic behavior when you go slow. For sure RBR grows the faster you go, but on low speeds the physics from RBR are far away from reality!! And that’s not the only thing RBR doesn’t make perfect…
Every sim has it’s pros and cons. And for the overall imersion, and that is the point of a good simulation, at least for me, WRC 23 did an absolute amazing job, and to say it again, WRC 23 is for me cause it’s nearly perfect imersion while driving, the best Rallye sim out there, at least on gravel 👍👌!!
And please do not get me wrong, I am not an RBR hater, I used that sim for far over 500h and had a lot of fun with it…