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I am confused how in the heck you released this game after spending so much time on it, without knowing all the issues it has? Dont you think that it would show common sense to release it in demo/test mode and then EA with a message that bugs and clunky controls etc were present. No, instead you made it seem that you were taking so much time and not releasing a demo to polish the game. That was a huge mistake. Because now..you got a RARE mostly negative review score. You also put the game up for early purchase without letting players know of all the issues. It shows clearly that something is wrong and a that is deceptive. Offering a game for early purchase, not putting it up for rigorous testing and demo, and then releasing it with a price tag reflecting a game that is spectacular and well made. Its way over priced for the quality of the game. In fact...nearly every game on Steam in this genre, that has done very well, and has very positive reviews....is priced far lower than your game. So that is another problem. Players TRULY believed that the game was going to be released in fully playable condition. With all the issues addressed ages ago when the developer's put out a one time, brief demo. This is based on making players wait a long time to play the game, and telling us that you wanted to get the game to an excellent state of play.
So again...that opens the door for suspicion, where we now start to think: "Maybe the developers were hiding the fact the game is filled with bugs, bad controls, and has other issues they do not want players to see till it is time to put a price on the game." Developers usually demo or test a game like this one, publicly.....for some time. This is in a transparent and honest attempt to work with the community. Taking suggestions, bug reports, timely bug fixes, and many other things that made games of this type (like Stardew Valley) work so well. If you had nothing to hide or wanted to be transparent, the devs would have done all this, instead of keeping the development of Pixelshire under wraps. Now, you have opened yourself to angry players, neg reviews, and refunds. One intelligent comment by a player asked why after five months the same issues were present. That is because you didnt have unbiased, constant testing by multiple players of all types. With enough people helping out these things would have been found instead of glossed over. I suggest that before you get further down the negative reviews ladder, you drop the price of the game by half or more, and put up a demo. This will definitely be a sign towards good faith and honesty on the dev's part. It would also serve as some sort of apology for your major mistake. Reason being, players will see all the neg reviews and in no way want to play the game right now. By being able to play the demo they will feel better about it, and this also prevents them from owning the game out right and leaving a negative review. I know players dont like when I mention this because it calls them out on a loophole that is used....but even if they refund a game they can still leave a review.
What I said above about reviews and refunding is all apart of a larger scheme used to get free games by players that I find deplorable. If someone buys your game either because they truly want to play it OR they are wanting to cause issues for your team, they will buy it, spend 5 minutes playing it then refund it. They will then leave a negative review...but that isnt the end of it. They then are able to keep the game and still play it, despite it being removed from their Steam platform library; because the full file still stays forever on their pc's hard drive. So what if they realize there have been several updates on the game since they refunded it? Well, they just buy it again, refund again and the updated game is there now in their pc.
My point here is, through a demo and full transparency of a game's issues, OR to find out what issues are hiding....you don't get more disgruntled people. Some of those people being ones who already have a loophole/scam in place to use against developers they want an excuse to target.
To all the haters out there....feel free to add clown awards etc to my comment...its been the thing to do lately for those hiding from Steam's harassment bans going around. I quite like it though....I have half a million points now due to those who drink the Issie721 Haterade. <3
To the subject...Unfortunately I am not alone in this project and i don't make all the decisions. I don't decide when the game will go out neither if it is in a good state or not to go out.
Thats for the publisher and QA.
Probably some of the bugs got overlooked. I don't know what to say more to that.I was a bit shocked to be honest.
We just need to improve.
The story,the Ui, the controls etc.
For the most part the game got reworked in many aspects.
There was a lot of work involved in the game to also adapt community suggestions and improvements.
As for the bugs situation its what i described to the above comment.