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maybe it is because i am closer to 54 then 18 that i find it very childish , the speech, the monsters, nudity and romance. People that played DA from the beginning, they are 15 years older, but they made their game more childish not for the real DA gamers at all that played them for so long. The game could be more mature then they did now.
You can really tell them apart in the previous games.
Rage demon being a Ball of living flame.
Lust or desire being a hot sexy demon women.
Pride demon being a Tall, massive hulking figure. With horns in the shape of a crown.
Now everything looks the ♥♥♥♥♥♥♥ same..
i never knew the demons were based on 7 sins. interesting. pride demon was very iconic and consistent till inquisition .
Now they have been repurposed to something totally different with a both disappointing and convenient explanation, the core idea has been destroyed in the process, and there's no mystery about them.
They are a clear representation of Veilguard's take on the Dragon Age universe : nothing is sacred and everything can be re-arranged as much as the writters want. They are writting, making an explanations is not hard especially when they are always counting so much on "magic", or, to translate and paraphrase a meme from french roleplayers, "But shut up, it's magic".
It is no surprise everything seems so magical nowadays when back then, magic was... kind of pretty rare outside of the main plot, and it was rare in the main plot outside of Inquisition too? Magic is just a lazy answer to anything in fantasy, it's why good magic ask for being really rare or have solid rules. If not, you are ending with this kind of thing : this whole thing being established is retconned to oblivion because of new magic shenanigans.
So yes, this is nothing like darkspawn, grey wardens are not needed to fight them in reality, and the explanation ends up being "but it's justified, they are magically modified!".
Nice.
Someone not gotten all the Regrets of the Dread Wolf, because actual origin of the Blight explained pretty thoroughly.
The Blight is the severed dreams of the Titan which Solas did to beat them and thus caused Dwarves to lose their magic. Without their dreams the Titan's are mindless thus why the blight is so horrific and uncontrollable. It also explains why more of it in the Fade. Lastly, what started the war with Titan's is the Evanuris made their spirit bodies from the Lyrium of Titan's.
That said it being the tears of a titan bla bla. look i don't care that the dwarfs lost their magic and yada yada.
Used to be, o the maker sent the dark spawn to pay for your sins. now it is some dumb eldritch crap.
Yet you not even played it so seems odd you are complaining about a game you have not played and lore implications. It just feels petty.
So yes, you kinda missed the entire point of this thread....
Yep this was one of the things that defined the setting and created a sense of uniqueness to the franchise...that Veilguard removed and made some silly cartoony designs to replace.
Dwarfs on the other hand just believe they exist. Their is no actual reason for it. they are just a force of nature. Why dose iron exist? Why dose rock exist? It exist just because it exist, just like the dark spawn.
Likewise, the Tevinter have their won beliefs. That they are an ancient force that existed before time and will exist past it.
Their was so many answers to the question. but really no one knew for sure. that was an amazing way of handling this. Not o their titan tears... Like dam might as well Explain cuthlu was just Cosmic dust landed on the planet and it became fish people.
ITs also kinda funny, as if you know anything about the story. The elven gods revive the last 2 arch demons. Therefore the dark spawn are irrelevant. Their are no more arch demons. No arch demons means no more dark spawn.
Incorrect they merely showed each sin had nuances to it which is why you get Demons of Desperation for instance or Pride Demons that took control of a Dragon. Even in Inquisition we were seeing each sin had nuances.
It's explained during the game that we are seeing a different, and much older strain of darkspawn.
For all we know, they may have been laying dormant.
Some have clearly decomposed so much that their faces are just bones.
Sufficed to say we're probably seeing first or second Blight darkspawn, not fifth like we're used to.
As to what they are, and their potential culture.
We know that there are a couple ways of making them.
A highly infected woman of any species can be turned into a brood mother.
Simple infection alone can turn people.
Over time it even turns the wardens.
Some are more intelligent than others, most of them are soldiers from many different ages of Thedas, they know how war tactics work, some may even remember home life, some definitely remember construction as evidenced by Schwartzehaupt.
Then you have folks like The Architect and Corypheus.
They were also an allegory for impending climate change at the time.
Politicians politicking as the problem grew worse.
Oily black in reference for the release of carbon destroying the world and poisoning everything it touched.
And most importantly, people that were driven to madness to destroy.
Existential and insurmountable.