Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Ehyo Nov 15, 2024 @ 7:07pm
what is a successful defend?
For the rouge there is a skill called powerful rebuttal that sais after a successful defend you gain precision. Does successful defend just mean a parry?
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Showing 1-12 of 12 comments
Sinophile Nov 15, 2024 @ 7:13pm 
When a mark appears above your head, you either dodge or block
Sentient_Toaster Nov 15, 2024 @ 7:15pm 
My impression was that "defend" specifically only includes parrying, not dodging.
BPScott95 Nov 15, 2024 @ 7:20pm 
Originally posted by Sentient_Toaster:
My impression was that "defend" specifically only includes parrying, not dodging.

Not played Rogue so can't say for certain but if it's like Mage in Orb-style then yes it's probably a "parry/perfect defence" - I only put it in quotation marks because as a mage anyway it doesn't automatically attack back unless you get a skill that allows you to do so by default it just slows things down after you defend.
Ehyo Nov 15, 2024 @ 7:36pm 
ah, so they are just using the word defend for parry?
Ehyo Nov 15, 2024 @ 7:41pm 
also when it tells you can parry sometimes I see a yellow flash over the enemies head and others I see and white flash then a yellow flash. Anyone know what thats about
Ehyo Nov 15, 2024 @ 7:49pm 
ok I tested it out it flashes white then yellow anyone know why?
Last edited by Ehyo; Nov 15, 2024 @ 7:49pm
Chekita Nov 15, 2024 @ 8:14pm 
If I'm not mistanken, just like all the classes, there is always a skill to unlock a counter attack after doing a parry, which is probably the one you are describing (dont remember exactly the name cuz Im currently on Warrior, but I did play rogue).

The ONLY way the Rogue can actually DEFEND is by PARRYing, there is no way to solely defend as a Rogue, such as you can do with Warrior Shield or Mage Bubble (staff).

The timing of the parry is related to the Difficulty you are playing, On nightmare the Yellow dome appears over your head (like in Batman Arkham), but it will only be a parry on the very close window when the dome is filled with many Yellow spikes growing out of it.

If you notice closely, it starts with just a few spikes and then they start to grow as the point of contact with the hit from enemy gets close to you. So, differently from Batman, it's not simply press buttom to parry (if that's a confusion at all).
The counter attack will also only work if you hit light attack or heavy right after it. It will give you a few frames of invencibility to counter as well, but dont get too many ideas because it's not completely a free hit.
Last edited by Chekita; Nov 15, 2024 @ 8:15pm
Ehyo Nov 15, 2024 @ 9:02pm 
ok but why the white flash before the yellow flash? it for sure goes white then yellow maybe this is the spike growing you are talking about
Sentient_Toaster Nov 15, 2024 @ 9:04pm 
Some effects on trigger on a perfect parry, which requires the narrower (yellow) window.
Ehyo Nov 15, 2024 @ 9:07pm 
ok ya tried it thats it slightly changes colors too as well as the spikes growing thanks.
Ehyo Nov 15, 2024 @ 11:38pm 
ok so white is parry and yellow perfect parry?
cniudae Nov 15, 2024 @ 11:45pm 
Originally posted by Ehyo:
ok so white is parry and yellow perfect parry?
I think white is for normal dodge and yellow is for parry or perfect dodge
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Date Posted: Nov 15, 2024 @ 7:07pm
Posts: 12