Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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꧁NooB꧂ Nov 14, 2024 @ 5:56pm
New Game Plus Plans ??
Will there be any New Game Plus Plans ?
With the amount of items you can obtain in the game that is cosmetic base and the massive skill tree it would be nice to see new game plus added.
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Showing 1-11 of 11 comments
Blumage Nov 15, 2024 @ 9:26am 
I agree and really hope they patch it in like other games did after release.

My top wishes for NG+ are:

1. Dagger/Companion-Abilities available from start

2. All unlocked cosmetics

3. shop/faction level

4. Skillpoints/Levels for main character & companions

5. mix new/more enemies into battles (Like FFXVI did)

Wishes for patches:

1. don’t show treasure icons on map of area/chest if they are locked behind a quest

2. endgame item that helps do find any collectibles per map
Last edited by Blumage; Nov 15, 2024 @ 9:27am
Sentient_Toaster Nov 16, 2024 @ 3:18am 
https://forums.ea.com/discussions/dragon-age-the-veilguard-discussion-en/add-in-new-game/5014261/replies/5016613

Per the community manager over there, in a response to a request for NG+ --

Thanks for taking a moment to share your feedback with the community!

due to selecting a different class during Character Creation, it might not be possible to do a typically NG+ mode, but something like the old Golden Nug would be cool to see.

But, happy to pass the feedback along to the team!
DaisyRay Nov 16, 2024 @ 4:05am 
They should at least try, it's wild that they have you collecting things up to the final missions with no way to keep everything.
꧁NooB꧂ Nov 16, 2024 @ 5:02am 
Originally posted by DaisyRay:
They should at least try, it's wild that they have you collecting things up to the final missions with no way to keep everything.

That was my exact thoughts, huge selection of cosmetic items and skills slots, I generally would of thought you would further the progression.
Dephase Nov 16, 2024 @ 1:01pm 
Actually, I see two ways to manage the classes "issue":

1- In NG+ you can't change your class (that would require a fresh start, it's the way Mass Effect 3 managed it and was fine to me). Probably the easisest way to implement this and would increase replayability, probably.

2- Add an item such as the Golden Nug. Every time you find a weapon, armor etc in NG, NG+ and following playthroughs is saved there. So I do NG as a warrior, then NG+ starts as a rogue, all my warrior only equipment is "stashed" and I have to find the rogue gear, clear the game then I do NG++ as mage, same thing (rogue gear is stashed). If I start a NG+++ and switch class again my mage gear is stashed and warrior gear is "unstashed" and added automatically when you interact with the Golden Nug after game start.
Same for the skill tree, it saves the amount of skill points I invested into it, then when I start a NG+ the tree is reset and I need to acquire those new skills again (kinda like a respec and that would allow me to "transfer" my skill points between different classes and avoid issues due to them haivng different skills).
The above is for class dependant gear and skills (all other items such as runes, materials, compainion gear etc are transferred between different classes across plythroughs).
This is obviously harder to implement but, probably, is the best user experience.

P.S: some gear could be missable due to some areas being visited only once. In that case, adding a merchant that sells that missed gear would be great too.
Last edited by Dephase; Nov 16, 2024 @ 1:08pm
gehenna Nov 16, 2024 @ 1:10pm 
It sounds to me like BW is completely done with this game, aside from necessary bug fixes. It really would depend on how successful this game is and how many people are playing the game anymore.

And after two weeks and seeing the numbers here, well, let's say you better hope that the game is doing a LOT better on consoles.
Free Luigi M. Nov 16, 2024 @ 1:19pm 
It would really be a nice feature, considering the level of replayability and all the different choices/builds with which you could experience the game.
That said, none of the previous DA games had NG+, and Bioware has already stated no dlcs or additional content would be released, way before launch.
So I don't think it's a realistic option.
drusca Nov 17, 2024 @ 5:02am 
They have no plans for NG+
꧁NooB꧂ Nov 17, 2024 @ 5:13am 
Originally posted by drusca:
They have no plans for NG+

And has that been confirmed by the devs to be true?
Or is it just a hunch?
luke31s Nov 17, 2024 @ 5:19am 
No DLC, No NG+.
Everyone moved to the MAssEffect 5 development Team.
They will not invest in a Game that sold only about 1 Million Copys
phadin Nov 17, 2024 @ 5:23am 
DA has never had a NG+ in any previous installment, I would not expect it here. Regarding the skill tree, you can respec yourself at any time, so there is no reason to NG+ around it. The only reason would be if you want to play a different character class, which is the only thing you can not respec.

The amount of missable stuff (memories, cosmetics, etc) kinda sucks, but it is what it is.
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Date Posted: Nov 14, 2024 @ 5:56pm
Posts: 11