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Yup really enjoyed that in Baldurs Gate 3, just wrecking everything and backstabbing people at the first chance, playing evil is more interesting in rpgs. Guess might hold back then, playing a good guy straight up is just boring.
I can't even kill characters who annoy me, and even kinda deserve it, like Zevran.
I mean, I don't care who you worship, or if you have to do some renegade ♥♥♥♥ to save the day. But I just can't not be the hero in a game where I can be the hero. My SWTOR main was a Sith who had to kill her way onto the Sith council or whatever, but she was, like, the nicest Sith.
I recall that someone said there is a very good in game story reason why.
Rook is a hemophiliac.
That doesn't mean there can't be ruthless options for Rook to pick for getting the job done.
I mean, my Sith Inquisitor MC was still like 90% light side. And SWTOR made like a billion dollars by end of 2019. So no WoW, but no slouch either.
You realise they are talking about in game, not it is to evil & violent for people to play.
The lore and the how blood magic was treated in the first 2 games is a joke. Blood magic is lore wise the worst of the worst, even mages who support mages being free to do what the hell they like, mostly don't like blood magic.
But when you or your companions use it, no one so much as makes a negative comment.
"Blood magic is unlikely [to return in the future] because we've shifted it from a power boost to really being the key to a lot of nasty stuff we aren't interested in having heroes do."
Not confirmation of anything, but make of that what you will.
They removed it because they've failed to narratively implement it in the previous installments. Sure, in a time of crisis your Warden making a deal with a demon can be excused as necessary but you know what should happen in Ferelden after the Archdemon is defeated (if you did do the dark ritual) the Templars or Chantry should be after you for being a maleficar. Evil choices with no lore consequences is stupid as all hell, especially for all the lore savants on these threads.
And what about Hawke? Oh yes. Because both Fenris and Anders would stick around a character participating in a practice both of them hate so much and paranoid Meredith would turn a blind eye.
Makes complete sense. If you're going to assume it's because it's violent and evil at least acknowledge how complete mid of an evil choice it was in the grand scheme of the game.