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maybe players should just imagine a Veilguard of their own if it's all the same to people such as John Epler, i can certainly imagine a more worthy sequel.
yep, and BioWare and by extent Dragon Age's futures are looking mighty certain right now. :D
in regards to choices you've made, then yes, they did not happen.
these are not choices, these are things that happen in the canon regardless of the choices you made along the way, do you understand the difference between say choosing whether Alistair becomes king and the Warden ending the blight? one has a permutation and the other always happens.
and they don't matter in Veilguard either, looking forward what Morrigan and the Inquisitor have to say about the event which was now deemed to be a complete nothingburger, will they address it i wonder?
I for one would like choices to amount to more than just a marvel cameo.
Just because you're entertained by jingling keys in front of your face doesn't mean that it's good for the game.
Well they aren't dead yet, not that I imagine you give a care
I imagine you were very upset that Leliana is alive in DAI or that the hero of Ferelden is somehow always missing.
This stuff is all continuity which you have repeatedly said they are throwing out.
Probably not because again, trespasser already invalidates it. The consequences of Morrigan drinking from the well is apparent in the immediate aftermath of her doing so, and then Flemeth is gone in Trespasser so that's done.
I'm sure you'll have a quick witted rebuttal, gotta go where the wind shifts.
i for one enjoyed reading the codex and war table entries that involved characters and choices i made from the previous games, it made our playthroughs unique and memorable and added to the continuity between the games but apparently this is a bad thing now according to you and the writers (who coincidentally no longer have to account for pesky players and their world states).
are you going to be the one person that's going to argue that continuity in a game where your choices carry over from previous games was a bad decision? lol.
did you do save people in Mass Effect 2's suicide mission just to get upset when they reappeared in 3 or what? i agree, BioWare should've just made their own default world state and make them all MIA just so they didn't have to bother accounting for all these permutations.
i do not, sometimes you need to put Old Yeller out of his misery and BioWare cannot afford another blunder, and much like their previous efforts they only have themselves to blame when they expect this title to do well by slapping people who supported this franchise so far in the face.
yes, because it is a symptom of bad writing, imagine if Zevran comes back in Veilguard as king of Antiva despite dying in some people's playthroughs? my wouldn't that be a hypothetical that is going to age like milk in a month from now?
Alistair being made king is not continuity in the canon, Alistair can have several different outcomes which do not involve him being crowned king. have you played these games or did you not know this?
how so?
A codex entry, mission table mission or a line of dialogue is not interesting or meaningful. it has literally no bearing on the story at all. Call me old fashioned but if you're gonna have decisions be carried over, they should matter.
Nope, I'm saying that they've never done it well in this series. This isn't Mass Effect where it's 1 story over 3 games, it's Dragon Age where previous decisions largely don't matter and events largely play out exactly the same way regardless of your previous choices.
This isn't like the Rannoch or Tuchanka missions in ME3 which were extremely dependent on previous games choices to get certain outcomes.
The largest impact any of them had was who the Grey Warden contact was in Inquisition.
I don't think theyve blundered so far, maybe the reveal trailer in early june sucks, but I've liked everything else so far. Wanting to punish the devs and hurt their livelihoods because you can't read a codex entry about the well of sorrows sure is showing the kind of person you are.
Yeah, which is why they aren't gonna have Zevran at all, so it doesn't matter if he's dead or not. Even if they did include him, they can't meaningfully do any Zevran content because he's not alive for some people, therefore he's reduced to a marvel cameo. jingling keys.
Continuity isn't just choices, but it includes choices to, what are you even arguing here? You're the one arguing that the only continuity is choices, not the events of the previous games so they're throwing it all away.
Flemeth is gone. The temple and well tied the person to Mythal. Mythal is flemeth and Flemeth is either a part of Solas or is a part of Morrigan. Either way, this doesn't have any impact on Veilguard.
they matter to the player because this is their world they've shaped, did it matter whether Loghain or Alistair became king? it didn't, but they still thought to include them into the subsequent games because it nods back to the players involvement and how they shaped Thedas which at one point made these BioWare games so popular.
fast forward to the post-Inquisition and Andromeda age of BioWare with these largely disconnected universes where your previous choices aren't reflected in the game anymore and you have both writers and fanboys defending the decision that it's a good thing that the sequels are self contained even though the appeal of ME/DA was that the saves carried over and made one (attempted) cohesive narrative, but apparently this is bad or something now that the writers are cutting corners.
so what, you're in favor that they don't improve upon that just because Dragon Age hasn't done the system justice in the past? lol.
"maybe"?
i'm sorry that me voting with my wallet is punishing the devs. *shrug* i can't help it if this is the game they decided to make.
like they did with Leliana, correct? certainly BioWare isn't a stranger to retconning lore and bringing people back from the dead. :)
yes, choices you make that carry over, you don't make the choice whether something that is canon carries over because that is done regardless, you don't make a choice in DA Keep whether the Warden stops the blight or not for instance.
yo this guy doesn't know the Inquisitor can drink from the well as well lmao.