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Повідомити про проблему з перекладом
Here is what i said from
https://steamcommunity.com/app/1845910/discussions/0/4762081607648170480/?ctp=4#c4762081699107681070
So I account for the updated v3, of the time, not what is used today. What you don't seem to be able to grasp is the part where i keep saying they remastered it to PS5. Which means they upgraded the engine used and ported the existing v3 game into it. Being so edumacated about game development i'd have though you'd have figured that one out by yourself and not have me spoon feed it to you.
We don't know what they are using. It just does not look like the BF2042 engine.
You are not disagreeing with me or proving me wrong. You are simply not able to comprehend what I am writing. Like you don't understand the words. Then you come at me with a wall of text telling me what i just said.
Then pat yourself on the back for the nonsensical reply. It's just this to me: https://i.imgur.com/DEZZYWX.png
No pixel art games mentioned in any of my comments.
Just stop being so confidently wrong. You still haven't contributed anything here other than some twisted regurgitation of my own words.
I may as well be talking to myself at this point.
A game can not look like a game engine, because a game engine doesn't look like anything. Did you ever wonder why not every picture you edit in Photoshop looks like the other when you're done?
Imagine it as a tool, like when your dad uses a hammer to sink a nail into a piece of wood. He could maybe do it with his hands, because he is very strong, but it is a lot easier if he uses a tool that is good at helping him.
You aren't that far off with your last sentence, though. Since you have decided to build a nest on this forum you have basically been talking to yourself exclusively, not listening to anyone else, no matter their arguments. That not necessarily a problem if you keep it to stating opinions, if you're selling your unknowledgable chirping as truth, it becomes one though.
Game engines have tells and quirks that distinguish them from others especially when using base or template assets. Easily identifiable when making relevant comparisons like DA:TV using Frostbite v3 into an updated version of that same engine. Comparing animations and physics across the the engines using the same game. Do you understand this? I'll say it again for emphaisis.
The same game across revisions of the same engine.
Mindblowing.
The only problem here is you making pointless comparisons. I compare the same game across different versions of the same engine and you come here talking with some dumb comparison like: fortnite does not look like Black myth wukong but they both use unreal 5, ha got em.
It's seriously cringe.
If you're using assets (i.e. 3D models, textures, etc) a game engine provides, it can in fact make different games look similar, but that's not a thing with AAA games. No one does that, why else do you think they have an army of highly paid specialists? Certainly not to use some default assets of a game engine.
The one thing you got right was the physics engine. The way they behave can give an indication of engine use, but that is also not what defines a game.
You can not compare the same game on different versions of the same engine, the game you are trying to compare only exists on one version of the game engine, the one it was developed on.
Today we learned game engines have nothing to do with games.
A stunningly dumb take that has left me speechless.
You get it. Refreshing.
Encyclopedic posts about how engines, animations, and meshes and textures work ... *crickets*.
Two sentence post that validates your opinion ... "Genius!"
I have never referenced anything outside the realm of what a game engine is responsible for. All those references and examples are yours. You defend them.
It's such a mediocre attempt to make me argue about things that are nothing to do with what i said. It won't happen yet you keep trying. Must be a pride thing at this point.
Your group made all the irrelevant strawmen arguments. You defend them. You bring your encyclopedic knowledge to justify them. The burden is on you, you made the claims.
Posturing to have this in depth awareness of game development delivered as superficially as you'd expect from people who also think this game will be a 10/10 game of the year best game ever made from what they have seen so far. Peak irony.
I don't need to defend or explain something I didn't say and i never will.
When the game is released and the objective reality aligns with my position and expectations i am sure you'll be the first people hold you hands up and say you were wrong.
Remember, your group thinks this a 10/10 GOTY and you double down on this every time new information is released to contradict it. I somehow don't think your input here is merited.
Nothing you can say or do will change what is going to happen but i'm sure you keep coping.
Nothing I say will change what happens with Veilguard. But nothing you say will change what will happen with Veilguard either. But it is not too late to look inward, and make some changes that may make you a happier, more successful, and better-liked person.
Stubbornness in the face of overwhelming counterargument may feel more comfortable in the moment than admitting you are wrong, but it only serves to further isolate you, and convince others that you cannot be spoken to or reasoned with.
And here’s the kicker: you don’t even need to say you are wrong about Veilguard. You could admit your argument about game engine was uninformed, and that your analogy to Uncharted was invalid, and you could still maintain that Veilguard is not going to be well received by critics or commercially successful. You could even still insist that it really was designed as a prior generation game, and has not been sufficiently updated for current hardware.
You might even have reasonable arguments to back up those positions, once you discard the clearly bad ones. And you would find others far more willing to engage.
Or you can keep sticking your fingers in your ears and shaking your head at every opinion contrary to yours, and draw gratification when a passing troll adds an unimaginative two-line dig at Veilguard. It’s certainly a choice, but it’s a pretty miserable way to live.
I predict 5/10 based on the gameplay footage in this thread with no hope of a GOTY.