Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Показані коментарі 4660 із 61
Your reading comprehension is questionable.

Here is what i said from

https://steamcommunity.com/app/1845910/discussions/0/4762081607648170480/?ctp=4#c4762081699107681070

Very Simple. If what I am saying is correct they are using Frostbite v3 or some slightly updated version of it, as they would have been at the time based on the games released.

They are not using the updated engine Battlefield 2042 used by how the game looks.

So I account for the updated v3, of the time, not what is used today. What you don't seem to be able to grasp is the part where i keep saying they remastered it to PS5. Which means they upgraded the engine used and ported the existing v3 game into it. Being so edumacated about game development i'd have though you'd have figured that one out by yourself and not have me spoon feed it to you.

We don't know what they are using. It just does not look like the BF2042 engine.

You are not disagreeing with me or proving me wrong. You are simply not able to comprehend what I am writing. Like you don't understand the words. Then you come at me with a wall of text telling me what i just said.

Then pat yourself on the back for the nonsensical reply. It's just this to me: https://i.imgur.com/DEZZYWX.png

No pixel art games mentioned in any of my comments.

Just stop being so confidently wrong. You still haven't contributed anything here other than some twisted regurgitation of my own words.

I may as well be talking to myself at this point.
Автор останньої редакції: johnwick; 5 верес. 2024 о 15:44
Цитата допису razeedazee:
Your reading comprehension is questionable.

Here is what i said from

https://steamcommunity.com/app/1845910/discussions/0/4762081607648170480/?ctp=4#c4762081699107681070

Very Simple. If what I am saying is correct they are using Frostbite v3 or some slightly updated version of it, as they would have been at the time based on the games released.

They are not using the updated engine Battlefield 2042 used by how the game looks.

So I account for the updated v3, of the time, not what is used today. What you don't seem to be able to grasp is the part where i keep saying they remastered it to PS5. Which means they upgraded the engine used and ported the existing v3 game into it. Being so edumacated about game development i'd have though you'd have figured that one out by yourself and not have me spoon feed it to you.

We don't know what they are using. It just does not look like the BF2042 engine.

You are not disagreeing with me or proving me wrong. You are simply not able to comprehend what I am writing. Like you don't understand the words. Then you come at me with a wall of text telling me what i just said.

Then pat yourself on the back for the nonsensical reply. It's just this to me: https://i.imgur.com/DEZZYWX.png

No pixel art games mentioned in any of my comments.

Just stop being so confidently wrong. You still haven't contributed anything here other than some twisted regurgitation of my own words.

I may as well be talking to myself at this point.
I am in fact totally disagreeing with you. The game is not a remaster, aka a finished game that has been reworked graphics wise, maybe a bit gameplay wise, and then ported to a new engine. The game was developed from the ground up to be the game that it is.

A game can not look like a game engine, because a game engine doesn't look like anything. Did you ever wonder why not every picture you edit in Photoshop looks like the other when you're done?

Imagine it as a tool, like when your dad uses a hammer to sink a nail into a piece of wood. He could maybe do it with his hands, because he is very strong, but it is a lot easier if he uses a tool that is good at helping him.

You aren't that far off with your last sentence, though. Since you have decided to build a nest on this forum you have basically been talking to yourself exclusively, not listening to anyone else, no matter their arguments. That not necessarily a problem if you keep it to stating opinions, if you're selling your unknowledgable chirping as truth, it becomes one though.
It's another straw man because you are comparing dissimilar, heavily customised games, to this game and acting like it's a valid point.

Game engines have tells and quirks that distinguish them from others especially when using base or template assets. Easily identifiable when making relevant comparisons like DA:TV using Frostbite v3 into an updated version of that same engine. Comparing animations and physics across the the engines using the same game. Do you understand this? I'll say it again for emphaisis.

The same game across revisions of the same engine.

Mindblowing.

The only problem here is you making pointless comparisons. I compare the same game across different versions of the same engine and you come here talking with some dumb comparison like: fortnite does not look like Black myth wukong but they both use unreal 5, ha got em.

It's seriously cringe.
Автор останньої редакції: johnwick; 5 верес. 2024 о 16:24
Цитата допису razeedazee:
It's another straw man because you are comparing similar, heavily customised games, to this and acting like it';s a valid point.

Game engines have tells and quirks that distinguish them from others especially when using base or template assets. Easily identifiable when making relevant comparisons like DA:Th using Frostbite v3 into an updated version of that engine. Comparing animations and physics across the the engines using the same game. Do you understand this? I'll say it again for emphaisis.

The same game across revisions of the same engine.

Mindblowing.

The only problem here is you making pointless comparisons. I compare the same game across different versions of the same engine and you come here talking with some dumb comparison like: fortnite does not look like Black myth wukong but they both use unreal 5, ha got em.

It's seriously cringe.
Yes, we all understand it, but it's not true either. An animation will look the same no matter what engine you import it to. The data is in the animation file, not the game engine. This has been well demonstrated with the Inquisitor and Commander Shepard drinking animation on this forum.

If you're using assets (i.e. 3D models, textures, etc) a game engine provides, it can in fact make different games look similar, but that's not a thing with AAA games. No one does that, why else do you think they have an army of highly paid specialists? Certainly not to use some default assets of a game engine.

The one thing you got right was the physics engine. The way they behave can give an indication of engine use, but that is also not what defines a game.

You can not compare the same game on different versions of the same engine, the game you are trying to compare only exists on one version of the game engine, the one it was developed on.
Цитата допису razeedazee:
It's another straw man because you are comparing dissimilar, heavily customised games, to this game and acting like it's a valid point.

Game engines have tells and quirks that distinguish them from others especially when using base or template assets. Easily identifiable when making relevant comparisons like DA:TV using Frostbite v3 into an updated version of that same engine. Comparing animations and physics across the the engines using the same game. Do you understand this? I'll say it again for emphaisis.

The same game across revisions of the same engine.

Mindblowing.

The only problem here is you making pointless comparisons. I compare the same game across different versions of the same engine and you come here talking with some dumb comparison like: fortnite does not look like Black myth wukong but they both use unreal 5, ha got em.

It's seriously cringe.
Given you're obviously a fan of the term mind defining 'straw man' and explaining how it's used in arguments please?
You lost the plot with the last reply.

Today we learned game engines have nothing to do with games.

A stunningly dumb take that has left me speechless.
Цитата допису razeedazee:
You lost the plot with the last reply.

Today we learned game engines have nothing to do with games.

A stunningly dumb take that has left me speechless.
An interesting take away, though one that makes me ... wonder.
Ah, thanks for that animation! :lunar2019deadpanpig:
Автор останньої редакції: Omen3608; 5 верес. 2024 о 16:59
Цитата допису Umbraburn:
Looks and plays like an early PS4 game, animations are a gen behind and facial animations looks horrible. Plays like Kingdom of Amaular lol.

You get it. Refreshing.
Цитата допису razeedazee:
Цитата допису Umbraburn:
Looks and plays like an early PS4 game, animations are a gen behind and facial animations looks horrible. Plays like Kingdom of Amaular lol.

You get it. Refreshing.

Encyclopedic posts about how engines, animations, and meshes and textures work ... *crickets*.

Two sentence post that validates your opinion ... "Genius!"
Looks as I expected it to look, I will buy it now for sure.
The logical fallacy is that should I alone require an encyclopedic knowledge of a subject matter to defend statements I never made. This is peak immaturity in the face of something you cannot rationally explain or counter.

I have never referenced anything outside the realm of what a game engine is responsible for. All those references and examples are yours. You defend them.

It's such a mediocre attempt to make me argue about things that are nothing to do with what i said. It won't happen yet you keep trying. Must be a pride thing at this point.

Your group made all the irrelevant strawmen arguments. You defend them. You bring your encyclopedic knowledge to justify them. The burden is on you, you made the claims.

Posturing to have this in depth awareness of game development delivered as superficially as you'd expect from people who also think this game will be a 10/10 game of the year best game ever made from what they have seen so far. Peak irony.

I don't need to defend or explain something I didn't say and i never will.

When the game is released and the objective reality aligns with my position and expectations i am sure you'll be the first people hold you hands up and say you were wrong.

Remember, your group thinks this a 10/10 GOTY and you double down on this every time new information is released to contradict it. I somehow don't think your input here is merited.

Nothing you can say or do will change what is going to happen but i'm sure you keep coping.
Автор останньої редакції: johnwick; 6 верес. 2024 о 4:52
Цитата допису razeedazee:
The logical fallacy is that should I alone require an encyclopedic knowledge of a subject matter to defend statements I never made. This is peak immaturity in the face of something you cannot rationally explain or counter.

I have never referenced anything outside the realm of what a game engine is responsible for. All those references and examples are yours. You defend them.

It's such a mediocre attempt to make me argue about things that are nothing to do with what i said. It won't happen yet you keep trying. Must be a pride thing at this point.

Your group made all the irrelevant strawmen arguments. You defend them. You bring your encyclopedic knowledge to justify them. The burden is on you, you made the claims.

Posturing to have this in depth awareness of game development delivered as superficially as you'd expect from people who also think this game will be a 10/10 game of the year best game ever made from what they have seen so far. Peak irony.

I don't need to defend or explain something I didn't say and i never will.

When the game is released and the objective reality aligns with my position and expectations i am sure you'll be the first people hold you hands up and say you were wrong.

Remember, your group thinks this a 10/10 GOTY and you double down on this every time new information is released to contradict it. I somehow don't think your input here is merited.

Nothing you can say or do will change what is going to happen but i'm sure you keep coping.
Ah, welcome back, I see you're still overly fond of the word strawman. Still waiting on that definition BTW. Then again you do seem pretty intellectually dishonest, or at least so stuck in your head you refuse to learn. That's a great way to get left behind you know. Oh well, I'm not the one living like that. You ... get whatever it is you get out of this.
Цитата допису razeedazee:
The logical fallacy is that should I alone require an encyclopedic knowledge of a subject matter to defend statements I never made. This is peak immaturity in the face of something you cannot rationally explain or counter.

I have never referenced anything outside the realm of what a game engine is responsible for. All those references and examples are yours. You defend them.

It's such a mediocre attempt to make me argue about things that are nothing to do with what i said. It won't happen yet you keep trying. Must be a pride thing at this point.

Your group made all the irrelevant strawmen arguments. You defend them. You bring your encyclopedic knowledge to justify them. The burden is on you, you made the claims.

Posturing to have this in depth awareness of game development delivered as superficially as you'd expect from people who also think this game will be a 10/10 game of the year best game ever made from what they have seen so far. Peak irony.

I don't need to defend or explain something I didn't say and i never will.

When the game is released and the objective reality aligns with my position and expectations i am sure you'll be the first people hold you hands up and say you were wrong.

Remember, your group thinks this a 10/10 GOTY and you double down on this every time new information is released to contradict it. I somehow don't think your input here is merited.

Nothing you can say or do will change what is going to happen but i'm sure you keep coping.

Nothing I say will change what happens with Veilguard. But nothing you say will change what will happen with Veilguard either. But it is not too late to look inward, and make some changes that may make you a happier, more successful, and better-liked person.

Stubbornness in the face of overwhelming counterargument may feel more comfortable in the moment than admitting you are wrong, but it only serves to further isolate you, and convince others that you cannot be spoken to or reasoned with.

And here’s the kicker: you don’t even need to say you are wrong about Veilguard. You could admit your argument about game engine was uninformed, and that your analogy to Uncharted was invalid, and you could still maintain that Veilguard is not going to be well received by critics or commercially successful. You could even still insist that it really was designed as a prior generation game, and has not been sufficiently updated for current hardware.

You might even have reasonable arguments to back up those positions, once you discard the clearly bad ones. And you would find others far more willing to engage.

Or you can keep sticking your fingers in your ears and shaking your head at every opinion contrary to yours, and draw gratification when a passing troll adds an unimaginative two-line dig at Veilguard. It’s certainly a choice, but it’s a pretty miserable way to live.
Remind me, what do you predict the post release review score will be for this game?

I predict 5/10 based on the gameplay footage in this thread with no hope of a GOTY.
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Показані коментарі 4660 із 61
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Опубліковано: 3 верес. 2024 о 9:14
Дописів: 61