Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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I've been referencing the PS4/PS5 game the entirety of my comparison. The mental gymnastics going on to avoid the fundamental premise of the argument is impressive.

The PC version is just a port from the console game.

Not to be that guy to accurately quote and represent previous comments but you know, the place,"the consoles", some here have argued heavily is the main selling platform for this game.

I have clearly stated this should be a £30 base game on Steam and £50 Deluxe.

As i said, this issue will reflect in the post release reception of the game if the game is going to the PS4 game with and Instagram filter sold as a PS5 AAA i predict it to be.
Origineel geplaatst door razeedazee:
I've been referencing the PS4/PS5 game the entirety of my comparison. The mental gymnastics going on to avoid the fundamental premise of the argument is impressive.

The PC version is just a port from the console game.

Not to be that guy to accurately quote and represent previous comments but you know, the place,"the consoles", some here have argued heavily is the main selling platform for this game.

I have clearly stated this should be a £30 base game on Steam and £50 Deluxe.

As i said, this issue will reflect in the post release reception of the game if the game is going to the PS4 game with and Instagram filter sold as a PS5 AAA i predict it to be.

This is why they shouldn't have taken analogies off the SAT.
Origineel geplaatst door razeedazee:
I've been referencing the PS4/PS5 game the entirety of my comparison. The mental gymnastics going on to avoid the fundamental premise of the argument is impressive.

The PC version is just a port from the console game.

Not to be that guy to accurately quote and represent previous comments but you know, the place,"the consoles", some here have argued heavily is the main selling platform for this game.

I have clearly stated this should be a £30 base game on Steam and £50 Deluxe.

As i said, this issue will reflect in the post release reception of the game if the game is going to the PS4 game with and Instagram filter sold as a PS5 AAA i predict it to be.
I think you might misunderstand how game development works nowadays. While it is true that in previous generations games were developed for consoles first and were then ported to pc, mostly to ensure it would run on every system it would release for, this tactic is no longer needed for the most part.

Modern game engines allow for a game development with cross-platform releases in mind, meaning game developers will only have to write the game code once and deploy it across different platforms with minimal changes.

A lot of development tools and middleware (i.e. Speedtree) offer cross-platform support from the get go now. They take the different platforms into account and help developers tune their scenes accross all platforms, allowing for a more seemless experience accross all systems.

While the initial development of Dragon Age 4 started out in 2014, it does not mean the game we will be playing now was developed for, and on, a PS4 [development kit]. Dragon Age 4 as we know it today went into production around 2020/21, and while there may be ideas, models, gameplay and the like that carried over from scrapped versions (Joplin, Morrison), it was always developed with modern platforms in mind.
Origineel geplaatst door Blaizeplays:
Origineel geplaatst door Skyblue:

Where are you getting £80 from? It’s £50 base. £70 is the deluxe edition. Not a single game has £80 base price AFAIK.

Closer to release a key reseller like GMG might get it for cheaper too.
So this needs to be cleared up I guess. For console players at least the base is $70. That's standard pricing for all new console games so it wasn't a surprise in the least. Makes the deluxe more expensive too.

Ah I see. I didn’t realise it’s legit £20 cheaper on PC.

*noice*
Good Disney game for PS3. Call it Kingdom Hearts 4 and everything makes sense.
Origineel geplaatst door Omen3608:
Origineel geplaatst door razeedazee:
I've been referencing the PS4/PS5 game the entirety of my comparison. The mental gymnastics going on to avoid the fundamental premise of the argument is impressive.

The PC version is just a port from the console game.

Not to be that guy to accurately quote and represent previous comments but you know, the place,"the consoles", some here have argued heavily is the main selling platform for this game.

I have clearly stated this should be a £30 base game on Steam and £50 Deluxe.

As i said, this issue will reflect in the post release reception of the game if the game is going to the PS4 game with and Instagram filter sold as a PS5 AAA i predict it to be.
I think you might misunderstand how game development works nowadays. While it is true that in previous generations games were developed for consoles first and were then ported to pc, mostly to ensure it would run on every system it would release for, this tactic is no longer needed for the most part.

Modern game engines allow for a game development with cross-platform releases in mind, meaning game developers will only have to write the game code once and deploy it across different platforms with minimal changes.

A lot of development tools and middleware (i.e. Speedtree) offer cross-platform support from the get go now. They take the different platforms into account and help developers tune their scenes accross all platforms, allowing for a more seemless experience accross all systems.

While the initial development of Dragon Age 4 started out in 2014, it does not mean the game we will be playing now was developed for, and on, a PS4 [development kit]. Dragon Age 4 as we know it today went into production around 2020/21, and while there may be ideas, models, gameplay and the like that carried over from scrapped versions (Joplin, Morrison), it was always developed with modern platforms in mind.

None of this make any difference to what i am saying. It's mostly just pointless waffling to be honest. All that matters is what game engine is being used to develop the game.

Very Simple. If what I am saying is correct they are using Frostbite v3 or some slightly updated version of it, as they would have been at the time based on the games released.

They are not using the updated engine Battlefield 2042 used by how the game looks.

https://en.wikipedia.org/wiki/Frostbite_(game_engine)#Frostbite_3

On 21 March 2017, Mass Effect: Andromeda was released on Frostbite.[50] On 10 November, Need for Speed Payback was released, running on the game engine;[51] a week later on November 17, Star Wars Battlefront II was the last game of 2017 to be released on Frostbite.[52][53] 2018's Battlefield V runs on the Frostbite 3 engine.[54] In 2019, Anthem, Plants vs. Zombies: Battle for Neighborville, and Need for Speed Heat were all released running Frostbite.

Nothing you said make any difference to what i said and ironically shows you know less about it than me. If my theory is right, the game engine version will reflect that and nothing else.
Laatst bewerkt door johnwick; 5 sep 2024 om 10:05
Origineel geplaatst door razeedazee:
None of this make any difference to what i am saying. It's mostly just pointless waffling to be honest. All that matters is what game engine is being used to develop the game.

Very Simple. If what I am saying is correct they are using Frostbite v3 or some slightly updated version of it, as they would have been at the time based on the games released.

They are not using the updated engine Battlefield 2042 used by how the game looks.

https://en.wikipedia.org/wiki/Frostbite_(game_engine)#Frostbite_3
I like you, you're funny.

The game engine has just about nothing to do with how a game looks, the art style is completely independent. Let's bring up your favourite game Octopath Traveller. That game was realized in Unreal Engine 4, just as Jedi: Survivor was, or Sifu. None of these games have anything in common, neither graphically, nor gameplay wise. A game engine is a framework you build your game around, it doesn't dictate if a game has a pixel art, or a photorealistic look.

As you might have gathered by now, your assumption about The Veilguard using Frostbite Engine 3.0, or a slightly upgraded version is off as well. The lowest possible version it could be using is Frostbite Engine 3.5, as that was when raytracing was introduced. However, Frostbite 3.5 concentrated mostly on reflections, so everything points to the actual game engine being used to be Frostbite 4.0 - the first version to allow for more advanced raytracing and the first one that optimized its raytracing capabilities to the next gen consoles.

Of course that is guess work too, but at least I'm giving off educated guesses, while all you do is throw stuff out there, hoping nobody second guesses your uneducated ones. :books:
so you can't show I'm wrong but use a strawman via a game i never mentioned or compared. Proceed to make multiple efforts to misrepresent what I said only to come full circle to say what I'm saying is entirely plausible and you can't prove it wrong but your version is the educated one.

maybe you should read it out loud before you comment next time. it's like that 3rd place celebration meme

two entire essays to say nothing about the core premises of the claim.

this whole pixel art angle is meme.

I said it was a ps4 game remastered to ps5 and everything I said proves it more true than anything you've said so far.
Laatst bewerkt door johnwick; 5 sep 2024 om 13:04
Origineel geplaatst door razeedazee:
so you can't show I'm wrong but use a strawman via a game i never mentioned or compared. Proceed to make multiple efforts to misrepresent what I said only to come full circle to say what I'm saying is entirely plausible and you can't prove it wrong but your version is the educated one.

maybe you should read it out loud before you comment next time. it's like that 3rd place celebration meme

two entire essays to say nothing about the core premises of the claim.

this while pixel art angle is meme.

I said it was a ps4 game remastered to ps5 and everything I said proves it more true than anything you've said so far.

You could just admit that your argument about pricing based on engine or graphics quality was a mistake, and all of this would be unnecessary. It's ok to admit a mistake. Nobody is keeping score on the internet.
To be fair, I'm keeping score and Raze's is just a series of Ls
Origineel geplaatst door razeedazee:
so you can't show I'm wrong but use a strawman via a game i never mentioned or compared.
If that's all you take away from the conversation than just keep believing that we all still live in 2014. I'll just come back every time you spread nonsense and correct it. No problem! :fly::toilet:
I'm not the one here bringing all these psudeo intellectual essay spam arguments to avoid a genuine discussion around the game and to prevent rational commentary.

Same group of people, consistent patterns of behaviour. Constantly trying to misrepresent a comment. I assume to antagonise them into an emotional response to make it a mud slinging contest. How's that worked out for you?

Are you being paid for this? Trying to convince people this is a value for money purchase top shelf AAA game in 2024?

Or will you just all magically vanish from the forums post release?

A PS4 game that was supposed to be released before 2020, remastered to PS5 circa 2022 and it does not look to use their most current engine based on gameplay footage.

A 5/10 mediocre game which will be poorly received and get poor reviews for the value for money investment when people realise what they actually got for their money.

It's either copium overdose or shilling at this point.

Borderlands, Concord, Acolyte, Dragon Age: The Veilgaurd.

Going to be quite the year.
Laatst bewerkt door johnwick; 5 sep 2024 om 13:42
See paraghraph two.

Same group of people, consistent patterns of behaviour. Constantly trying to misrepresent a comment. I assume to antagonise them into an emotional response to make it a mud slinging contest. How's that worked out for you?

Stay on topic. Talk about this game as seen in the trailer. Stop trying to antagonise me into a personal exchange. I'm not your therapist. I'm here for the game.
Laatst bewerkt door johnwick; 5 sep 2024 om 14:07
Origineel geplaatst door razeedazee:
I'm not the one here bringing all these psudeo intellectual essay spam arguments to avoid a genuine discussion around the game and to prevent rational commentary.
No, what you are doing is making stuff up, sell it as truth, and then defend it as if your life depended on it.

Origineel geplaatst door razeedazee:
Same group of people, consistent patterns of behaviour. Constantly trying to misrepresent a comment. I assume to antagonise them into an emotional response to make it a mud slinging contest. How's that worked out for you?
What goes around comes around. :)

Origineel geplaatst door razeedazee:
Are you being paid for this? Trying to convince people this is a value for money purchase top shelf AAA game in 2024?
That would be so cool! You don't happen to have a number I could contact to strike a deal? :csdsmile::Hotline:

Origineel geplaatst door razeedazee:
Or will you just all magically vanish from the forums post release?
There's nothing magical about vanishing on a forum. Stop visiting and poof... you're gone. Easy!

Origineel geplaatst door razeedazee:
A PS4 game that was supposed to be released before 2020, remastered to PS5 circa 2022 and it does not look to use their most current engine based on gameplay footage. ...
Except that you don't have a single bit of evidence that this is the case, or at least a claim based on facts. We do however have evidence that at least Frostbite 3.5 is being used, most likely Frostbite 4.0.
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