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That sounds embarassing to admit.
Damn, what we lost... back when gaming journalism wasn't filled with (mostly) talentless hacks and shills, you could actually read interesting stuff... forgot there was a time when Kotaku was actually fairly insightful.
kind of sounds like you're having a bit of a meltdown in this here post, old sport. don't worry though, with me, YOUR BEST FRIEND here to help you through this trying time, we can overcome all your flaws as a human being TOGETHER
current BioWare employees means the quote came from previous employees. Previous employees like Mike Laidlaw[en.wikipedia.org] who left when Dragon Age forked Anthem codebase.
You can cry all you want. The facts are simple. This game is based on the Anthem code base and that never changed, All they did was remove the multiplayer components so still same base game based on Anthem, so Anthem with Dragons. The live service angle has nothing to do with it.
https://en.wikipedia.org/wiki/Dragon_Age:_The_Veilguard
You can cry all you want. It won't change the reality of what is going to happen and the reception of the game on release.
Just a few days before reality hits homes and it's going it's going to be quite the meme maker.
Gameplay was great actually, I had tons of fun with it. The mech suits and powers were very cool and flying about like iron man was epic.
BUT, the gameplay loop was just too shallow and there wasn't enough content or even meaningful loot. Everything looked the same.
The story premise, while intriguing, was incomplete and poorly written. Bioware failed at what was supposed to be their strongest selling card.