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Anyway as somebody who has played Dragon Age games since DAO I'm fully walking into the game knowing what it is. To me GoW (2018) gameplay was more engaging than whatever half-breed Inquisition tried so it's an improvement on that side to their previous game. Gameplay itself was never why I played DAO and DA2, tho I have beaten both on Nightmare, but rather the story so I often just automated gameplay with tactics.
Game succeed due to story/characters.
Just like Dragon Age Origins, a game nobody played or liked due to its combat.
your argument is invalid
For a game nobody liked, it sure ended up with a few sequels
So did the Resident Evil movies.
Inquisition sold 12 million copies
Can't find a good number on DA2 other than it sold 1m in its first 2 weeks