Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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How did graphics worsen?
Like... what are these colors? What are these smooth butter faces... It looks like animated teen TV show.
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Showing 1-15 of 31 comments
Drake Ravenwolf Oct 16, 2024 @ 11:36am 
They put all the graphical detail into each one of Harding's freckles, there wasn't enough left over for the other characters :-P
Ridrith Oct 16, 2024 @ 12:35pm 
The art direction sucks this time around, that's why.
Valkyria Oct 16, 2024 @ 12:36pm 
It looks amazing, better than most recent releases, Wukong looking realistic didn't help. Its a at-style that stands out, there's too many realistic games, I want vibrant high-fantasy etc.
Raccoon Trash Queen Oct 16, 2024 @ 12:37pm 
realistic graphics does not a good game make
Originally posted by Raccoon Trash Queen:
realistic graphics does not a good game make

That's cope. It doesn't make a good game, that's a given. Everyone knows this. That said, it most certainly helps with the immersive experience. A great game with crappy graphics doesn't stand toe to toe with a great game with excellent graphics.

A great game with excellent graphics is the bar. Anything outside of that means that you begin dividing up the pie that makes up the consumer base. Some will play the game even though the graphics aren't great but other elements are, some will play because the graphics are great where other things aren't as great. You don't want to be the one choosing which of your consumer base to appeal to.
Last edited by Vixziค็็็็็n; Oct 16, 2024 @ 12:51pm
Deus Ex Oct 16, 2024 @ 12:49pm 
It's Dragon Age Simsguard, but you're also a bobblehead.
Originally posted by Valkyria:
It looks amazing, better than most recent releases, Wukong looking realistic didn't help. Its a at-style that stands out, there's too many realistic games, I want vibrant high-fantasy etc.

This describes most asian MMOs. Here's what's not smart. Choosing a game with one of the darkest settings and making that your "vibrant high-fantasy" that oh by the way still has all of those dark elements like demons, blight, etc...but now the setting looks like a neon bloom explosion on a purple back drop.... like...what??? No.
Last edited by Vixziค็็็็็n; Oct 16, 2024 @ 12:54pm
Originally posted by Tijger:
Originally posted by Olenhol ᶘᵒᴥᵒᶅ:
Like... what are these colors? What are these smooth butter faces... It looks like animated teen TV show.

Worsen compared to what, exactly? Its a different art style, the graphics are much better.

Edit: Why do I fall for these bait topics? *sigh*
I dont bait. Im truly stunned how crap it looks. its oversturate, smooth mess. previous games althrough lower res had some grainines and texture to them.
Omen3608 Oct 16, 2024 @ 3:18pm 
Originally posted by AdahnGorion:
It is the artstyle and usage of bloom, more so than actual "graphics"

The graphics is much more advanced (obviously, as this is a more modern version of Frostbyte engine)

I think one of the reasons why it looks so "clean" and with the more unrealistic and cartoonish look, is because its AI generated. AI generated content (design wise) often will be more "clean" in its approach.

Some people might prefer this new artstyle more than the older ones, because it is a matter of subjectivity.
Ok, you have 75% factually correct post here, which is a lot of progress if we think back on how you started and sadly often still decide to revert back to. But nontheless it is progress and should be acknowledged.

The made up part is this one, as you have probably guessed by now:
Originally posted by AdahnGorion:
I think one of the reasons why it looks so "clean" and with the more unrealistic and cartoonish look, is because its AI generated. AI generated content (design wise) often will be more "clean" in its approach.
Why in heavens name should the developers use AI to finetune Frostbite engines lighting system, their use of bloom, or shaders? This wouldn't make sense in the slightest as every scene would have to be double-checked and adjusted for inaccuracies by a human, which in the long run would take way more time than doing it themself from the start. Finding an error is way harder when someone, or something else has made it.

I am guessing, and also really hoping, you don't suggest all of the textures have been AI generated as well. In case you do, you don't have the slightest idea how hard it is to get consistent results for a project of that magnitude. It's not enough to set seed '123go' and some program spits out 50.000 consistent textures that match each other in tone and style.

BioWare has made a conscious decision to have the art design exactly the way it is now. It's a modernized continuation of the first two parts, albeit a bit more stylized. The time before 3D-modelers and graphics artists are no longer needed to build a commercial computer game are still a ways out.

Anyways, seeing how far you've come I feel like we can walk the last mile together to get you there. I even looked up a song so we have something to do while we follow the path.

https://www.youtube.com/watch?v=O1-4u9W-bns
Last edited by Omen3608; Oct 16, 2024 @ 3:19pm
Originally posted by bayomaycry:
Originally posted by Olenhol ᶘᵒᴥᵒᶅ:
Like... what are these colors? What are these smooth butter faces... It looks like animated teen TV show.


It.. looks great?
what?

Compared to origins, and DA2, it looks great.

I bet you think Redfall looks great too
Originally posted by Moonwitch:
Originally posted by R-Boni:

To be fair, the game looks like something from the past generation. It adds up with the specs.
Not everything needs to be 8K parallax photo realism textures in order to be a "good" game.
not everything needs to have color palet of fortnite
Argahawk Oct 20, 2024 @ 8:44am 
If you compare it to previous DA games, it looks much better. Sure it could look more grim/ dark but we haven't see the whole game to say it's not.
Flinsberg Oct 20, 2024 @ 8:52am 
Personally, I could care less about the graphics. I play DA for the story, not graphical fidelity.

Does the game look bad? In my opinion, yes. Everything looks too "plastic." It's too smooth and waxy. Doesn't look appealing at all.

However, as I've mentioned earlier - I don't care about that. If the gameplay is good, the story is engaging, and the characters are relatable - nothing else matters.
Last edited by Flinsberg; Oct 20, 2024 @ 8:53am
Hyena Oct 20, 2024 @ 9:08am 
I am assuming they figured Fortnite is popular so they tried to mimic the art style.
Knight of Heaven Oct 20, 2024 @ 9:32am 
Originally posted by Valkyria:
It looks amazing, better than most recent releases, Wukong looking realistic didn't help. Its a at-style that stands out, there's too many realistic games, I want vibrant high-fantasy etc.
It isnt a fit. They got rid of the dark fantasy aspect of it that was so good.
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Date Posted: Oct 16, 2024 @ 10:32am
Posts: 31