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yeah the aggro is a porblem, it more a glassconan. but most of the time there is no enemy left to use that aggro (except for bosses) since you can do a ton of aoe damage
I've gotta take my heart out of the series I think, and it's a real shame because that was my all time favourite series too.
Sick of the magical game series I love being ruined. Remember what happened to bayonetta 3. They tried to please a trend that people liked the multiverse due to marvel doing it and then ruined the series with it. Same thing happened to suicide squad. Neither of those games needed it but for some reason they think that's what people want. Instead of pleasing people, they ended up damaging their reputations.
Gonna not buy any full price games for a while I think, only buying them if theyre mega discounted. They just aren't worth the money anymore when they going to change what your buying all the time.
You can still play a "spell heavy mage", just need to grab the node before the Death Caller, Channeled Thoughts. Can spam meteor every 2-3 sec, or any other spells not on cooldown.
It reminds me of the Mass Effect combat system, which worked, because most of the damage was from guns...
Right now, I'm playing a lvl22 caster who specialises on close combat with dagger and orb.
The difference between DA:I and DA:V in combat is that you have to evade or parry far more. It's all about timing and hitting the right button of your controller.
I have to admit that I was a bit frustrated at the beginning as I had not gotten used to the new style of fighting yet and constantly dodging or running away from an enemy used to stress me out a bit, but it (and I) soon got better. Using dagger and orb, evading/dodging enemy attacks and frequently using triple combos (i.e. having both my companions and me attack one foe) has done it for me so far.