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I'm running an AMD 5950x, 128GB of ram, running off an nVME drive, with a 4090, no issues.
try upping/setting your shader cache limit in the nvidia control panel
But here you go: Playing on 4K at 60fps, drivers are all up to date, latest NVIDIA driver even clean re-installed (566.03), SDD is a Sabrent Rocket Q 2TB NVMe M.2 (with over 1TB still free)
I am aware that my CPU is the weakest link but I fail to see what that might have to do with the above mentioned issue, especially since it works on the first play session every time.
First rule of troubleshooting in general: only because you can not reproduce the issue, does not mean others are wrong ;)
As mentioned above these 3 options are only the things I can guess it has to do with. Witch one causes the problem I do not know.
Trying to set the cache to 100GB now and see if that changes anything. Has been set to driver default until now.
"The improvement after increasing the Shader Cache Limit suggests the issue likely involves how the game handles shader caching. Here’s the updated diagnosis based on this finding:
1. Shader Cache Limit: By increasing the cache limit, you’ve allowed more space for the game to store shaders, which prevents it from overwriting cached shaders too frequently or struggling to access needed resources. The stuttering and frame drops likely resulted from the game repeatedly loading shaders that couldn’t stay cached due to the previous, smaller limit.
2. Game-Specific Resource Management Issue: While shader caching seems to be the main factor, it’s still possible the game isn’t efficiently managing other resources (like VRAM) when launched repeatedly. Increasing the cache limit likely eased this strain by reducing the need to reload shaders.
3. Driver/Game Optimization: This could still be a minor factor, as some games don’t handle shader caching optimally. Keeping the cache limit high is a good workaround, but future driver or game updates might further improve this.
Increasing the shader cache limit appears to be the key solution here, so if it’s working, you’re likely set! This will let the game run smoother by minimizing redundant shader loading on each launch."
If I tell them about the other possible fix about underclocking/undervolting the CPU they say:
"That could actually make sense in certain situations. Undervolting and underclocking the CPU can help if the CPU is experiencing thermal throttling or instability under load, which may cause stutters or frame drops in games. Here’s why it could be effective:
1. Thermal Throttling Prevention: If the CPU gets too hot, it may throttle its performance to cool down, leading to inconsistent frame rates and stuttering. Undervolting and underclocking reduce heat generation, which can prevent throttling, allowing the CPU to maintain stable performance over time.
2. Stabilizing Power Delivery: In some cases, the power supply or motherboard VRM (Voltage Regulator Module) may struggle to handle high CPU power demands consistently, especially in demanding games. Lowering the CPU’s voltage and clock speed can reduce these demands, which may improve stability and reduce stuttering.
3. Reducing Background Interference: A slightly undervolted and underclocked CPU can run more smoothly with lower power and thermal demands, which might prevent brief performance dips due to background tasks or fluctuating CPU utilization.
This approach wouldn’t directly solve shader caching issues, but it could still reduce overall system strain, leading to a smoother experience. It’s especially helpful if the CPU is pushing its thermal or power limits with the current configuration. If you’re comfortable with undervolting, it could be worth trying to see if it makes a further improvement."
My last suggestion what might cause this is a VRAM and RAM Reinitialization Issue.
I will try hibernation instead of sleep the next session.
Otherwise not letting the PC sleep at all or restarting is my only solution (in tandem with the shader cache limit)
The first patch has already been announced if I am not mistaken. Hopefully EA / Bioware will also provide Performance and Stability fixes !!!
Still the only workaround is to never let the PC sleep or to re-start the PC for me.
Please let the devs know, thanks.
If it was consistently giving me issues each time, I would blame my hardware, but the fact that half the time it loads into perfection @ 144 FPS and the other time the menu is stuttering @ 40-50 is a huge issue - something is off.
Also as mentioned above "My last suggestion what might cause this is a VRAM and RAM Reinitialization Issue."
I have a strong feeling it is a memory leak because when I go into the game's files and delete the shader cache folder, and then I verify the integrity of the game files to get those files again, it runs well for about an hour before it ♥♥♥♥♥ the bed again.