Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Meno 3 NOV 2024 a las 7:43 p. m.
Does dialog choice matter?
Can I kick somebody out of the party I feel that is annoying Or can I make them angry so much that they leave The party
Also is there any real choice in dialog Because if I can't kick out members Of my party or anything like that then what's the point
Última edición por Meno; 3 NOV 2024 a las 7:46 p. m.
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Mostrando 1-10 de 10 comentarios
DaisyRay 11 NOV 2024 a las 5:48 a. m. 
Sometimes it does, they will have a little note to let you know what choice matters.
Quacksalber 11 NOV 2024 a las 6:06 a. m. 
Every Dragon Age game is different. In DA2 you had to play as Hawke, and nothing you did stopped chaos from happening. This game is more similar to DA2 than the other 2, in the sense that your options are restricted. You are the leader of a group *chosen by Varric, who already knows you*. He is very experienced at this point and would simply not pick a douche with no leadership qualities or ability to work with a team, or who prioritises personal, irrelevant opinions above the matter at hand. Your team is a selection of individuals considered the best options to fulfil certain roles, your goal to save the word.

In short, you are not some random nutjob who fell into the role of being the leader of the Veilguard by mere happenstance without fulfilling any of the necessary criteria. You get to role play this specifically. If you want to play a murder hobo, destructive psycho or similar, this game isn't the right choice.
76561199799860408 11 NOV 2024 a las 6:13 a. m. 
I don't know if ignore a companion blocks main story progression.

But companions are more involved in the play, and some main story parts require a specific companion, but I didn't noticed all was required.
Xazomn 11 NOV 2024 a las 6:16 a. m. 
Difference with DA2 is that the choices were intergrated in the world, if i answer sarcastic you noticed that with yourself as character how you asked towards other people, responces of banter form your companions and sarcastic way you speak towards other npc's, same went with the hard choice, your character changed and the world around you. You get even extra options to choose from how you act. Now it doesn't realy matter if you choose sarcastic/funny or harder as only that they dislike it for a brief moment , but even that doesn't realy matter in the end. Sadly....this is a feel good game. Looks amazing, but character wise no depth were i can rpg through a game with fun and laughter
FearAndLoathing 11 NOV 2024 a las 6:22 a. m. 
Publicado originalmente por EH!:
Every Dragon Age game is different. In DA2 you had to play as Hawke, and nothing you did stopped chaos from happening. This game is more similar to DA2 than the other 2, in the sense that your options are restricted. You are the leader of a group *chosen by Varric, who already knows you*. He is very experienced at this point and would simply not pick a douche with no leadership qualities or ability to work with a team, or who prioritises personal, irrelevant opinions above the matter at hand. Your team is a selection of individuals considered the best options to fulfil certain roles, your goal to save the word.

In short, you are not some random nutjob who fell into the role of being the leader of the Veilguard by mere happenstance without fulfilling any of the necessary criteria. You get to role play this specifically. If you want to play a murder hobo, destructive psycho or similar, this game isn't the right choice.

Agree with this. I guess to the OP I would just say:

1. Yes, choices matter.
2. No, you can't kick people out of the party (for the reasons stated above).
76561199799860408 11 NOV 2024 a las 6:43 a. m. 
Publicado originalmente por Angel:
I had a convo where I had a choice to agree with Taash or her mother. I agreed with her mother and I believe that was the end of it
I doubt it's finished, got both the mother angry up to leave the dinner brutally, and Taash don't bother on my opinion and stick she is right. That said both are clearly headbutted so no surprise no big deal either.

This to quote I doubt it's the end. At least Taash quests with action are around dragons, not how behave as a nonbi at a ball. :-) Joking but I'm ok with personal identity problems for a companion, I don't make a block on it.
Mewsha 11 NOV 2024 a las 7:17 a. m. 
Yes, do not ignore companion questlines if you want to get a good ending. Companions and your relationship to them are crucial in the final quest, even knowing what to do with them based on your experience with them has an impact on what happens. If you ignore them outright, then you'll be playing for dozens of hours only to get a really bad (albeit kind of funny) ending, so ignoring them certainly doesn't block story progression. I don't know where you'll make up that XP and loot loss, but I don't know maybe people are playing on Storyteller where that doesn't matter.

Choices you make in their final questline has an impact on gameplay as well. Certain choices can turn a companion you've been building up into one that doesn't fit as well into your party as another one would, or a choice for one companion could result in a huge boon to your build, even make or break. That's especially true on higher difficulties from my experience.
superlloyd 11 NOV 2024 a las 7:57 a. m. 
Well.. it might impact how fast you level up companion level. Need to get the right kind of response, which depends on companion. Because, of course, you want them to level 10 ASAP ^^
76561199799860408 11 NOV 2024 a las 8:21 a. m. 
Publicado originalmente por superlloyd:
Well.. it might impact how fast you level up companion level. Need to get the right kind of response, which depends on companion. Because, of course, you want them to level 10 ASAP ^^
Well, that point is hard to observe, what's crystal clear is that achieve quests with a companion gives "XP" only to him not those at lighthouse.
Kan3da. 11 NOV 2024 a las 8:42 a. m. 
Publicado originalmente por EH!:
Every Dragon Age game is different. In DA2 you had to play as Hawke, and nothing you did stopped chaos from happening. This game is more similar to DA2 than the other 2, in the sense that your options are restricted. You are the leader of a group *chosen by Varric, who already knows you*. He is very experienced at this point and would simply not pick a douche with no leadership qualities or ability to work with a team, or who prioritises personal, irrelevant opinions above the matter at hand. Your team is a selection of individuals considered the best options to fulfil certain roles, your goal to save the word.

In short, you are not some random nutjob who fell into the role of being the leader of the Veilguard by mere happenstance without fulfilling any of the necessary criteria. You get to role play this specifically. If you want to play a murder hobo, destructive psycho or similar, this game isn't the right choice.

Beautiful take, pristine phrasing. Impressed af tbh.
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Publicado el: 3 NOV 2024 a las 7:43 p. m.
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