Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Corruption In the Dragon Age Veilguard
So I wanna speak about the game that started to get positive reviews out of nowhere. Because everyone (including lgbt community) has already said and proved that this game isn't actually good, so something isn't right. I watched someone's video who showed how it got reviewed positively, how the devs mocked the real critiques who were speaking facts and how they made the decision to silent the public opinion and threat steam users with bans for posting their critiques and opinions over this game.

This is straight up out of hand, a entitled scum behavior made by the developer, and I won't be silent for speaking what I wanna say!

The game is bad, by gameplay, by lore and by interaction. The script is boring, the characters act like the devs hired a cheap actor and the npcs so as the characters doesn't even look human, humanoid or species that were once better made in latest dragon age games. And even the part that hits straight in the gut is that there are no real sex (gender), there are no male or female characters, hell, even non-binaries doesn't exist. I don't wanna offend trans community, but straight up I wanna just say, if u feel woman, play as woman, and if u feel like man, play as a man. And also i agree that the choice of being non-binary should be there. But this, is just hideos, like something Victor Frankenstein would create and later regret it.

They should learn from critiques, not get straight up mad about it. But Instead of changing it like they did in sonic movie, fix the issues that there are in the game, they instead prefer in scummy way put every reviewers, critiques, gamers, steam users and public opinions at gunpoint (ruin their lives for even trying to say something negative).

This is just bastardization. And if they actually decided to do something like this and even get me banned for putting my opinion, The Gaben needs to be called immediately.

Free Speech Matter, even for Gamers:steamsad:
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Showing 1-6 of 6 comments
Black-X Nov 3, 2024 @ 5:02am 
Isn't it strange that this game (currently) sits at 75% positive reviews, yet when you actually take a look at the reviews themselves, it's a literal sea of red. Makes you wonder.
BrotherMurus Nov 3, 2024 @ 5:02am 
Originally posted by Laser:
Originally posted by Anonboy #FixTF2:
The game is bad, by gameplay, by lore and by interaction.

subjective opinion. Not fact.

He didn't say it's objective, nor opinions about art needs to be objective in any sense.
JackDaw Nov 3, 2024 @ 5:10am 
Someone did check who are the persons behind the reviews that gave Veilguard 10s and 9s .... everyone is a activist .. who has on X the rainbow flag and the pronouns on their X profile page ..there is a guy who has the pronouns she/them... they dont even focus on game mechanics ,story progression , rpg aspects of the game ...is all about the message every review.

https://x.com/HubBandar/status/1852052349487067175
Last edited by JackDaw; Nov 3, 2024 @ 5:11am
ALiAS Nov 3, 2024 @ 5:13am 
Dustborn is also mostly positive which was one of the biggest flops ever for DEI. Currently 7 people playing lmao.

There are 2 possible reasons veilguard is mostly positive now.

1- Thanks to very few people like "Skill Up", Bioware couldn't hide the game's DEI/Woke identity and how poor the writing of the game was from people, so people were able to avoid it from the start. People who would buy it blindly, not like it, then leave a negative review, didn't buy it at all thanks to all controversy. For example, I could buy it as I'm a fan of RPG genre, but I will not buy it, I will not even pirate it because of extreme DEI content and terrible writing of the game. I don't think this game deserves even my time, let alone my money.

2- Bot reviews. I'm pretty sure a big firm like EA, which millions of dollars would be considered as pocket money, could purchase 5-10k of reviews from somewhere like india/china, let them write positive reviews made by chatgpt, just so they can push their score in steam. It would cost less than 1 million $, which is nothing for an AAA budget game.
I'm not claiming they did this, I'm just saying it would be easily possible, IF they wanted to do.
Last edited by ALiAS; Nov 3, 2024 @ 5:15am
zaratan4o Nov 3, 2024 @ 8:14am 
Originally posted by BrotherMurus:
Originally posted by Laser:

subjective opinion. Not fact.

He didn't say it's objective, nor opinions about art needs to be objective in any sense.

There are plenty of objective aspects for quality regarding writing and art, directing, animation, anything really. Schools for all of that exist for a reason. They don't just say "it's subjective, do whatever at random".

It's about as subjective as physics, history, w/e science subjects you can think of.

It only becomes that "subjective" once you develop the necessary, largely objective, skills and knowledge, as a base. Only after that, at a high enough level, it can get weird. Just like art, you have to learn tons of objective skills such as perspective, proportions, composition, flow etc. You don't scribble some lines at random like a 2 year old and claim it's a masterpiece on the same level as one of the historical masters.

Same with writing, and specifically, the writing in this game. It is the equivalent of the 2 year old going crazy on a sheet of paper, with a cheap plastic pen that barely works, with no rhyme or reason. Like characters having a dialogue that sounds like saying random disjointed lines that don't logically follow from each other. Then trying to pretend it's amazing writing. Or even good.

It is objectively very bad. As it fails on the most basic levels, that you cannot produce good writing without.

(that "subjective tho" nonsense people with no argument like to pull, to the degree of "everything is subjective", so if you stop breathing you won't die, because subjective tho. Claiming that their "opinion" trumps facts. And acting like everything is an opinion, facts don't exist. It's, if I want to be extremely charitable, purely a deeply philosophical subject that has nothing to do with life in practice. We are humans, we experience the world in specific ways, we process information in specific ways. There are countless things that are objective, are they *Absolutely* objective, universally? No. But that's practically irrelevant. This isn't some extreme multi-verse theory discussion, or some such.)

Oh, and there is plenty in this game that is objectively bad. Including in basic technical terms there are issues.
BrotherMurus Nov 3, 2024 @ 10:59pm 
Originally posted by zaratan4o:
Originally posted by BrotherMurus:

He didn't say it's objective, nor opinions about art needs to be objective in any sense.

There are plenty of objective aspects for quality regarding writing and art, directing, animation, anything really. Schools for all of that exist for a reason. They don't just say "it's subjective, do whatever at random".

It's about as subjective as physics, history, w/e science subjects you can think of.

It only becomes that "subjective" once you develop the necessary, largely objective, skills and knowledge, as a base. Only after that, at a high enough level, it can get weird. Just like art, you have to learn tons of objective skills such as perspective, proportions, composition, flow etc. You don't scribble some lines at random like a 2 year old and claim it's a masterpiece on the same level as one of the historical masters.

Same with writing, and specifically, the writing in this game. It is the equivalent of the 2 year old going crazy on a sheet of paper, with a cheap plastic pen that barely works, with no rhyme or reason. Like characters having a dialogue that sounds like saying random disjointed lines that don't logically follow from each other. Then trying to pretend it's amazing writing. Or even good.

It is objectively very bad. As it fails on the most basic levels, that you cannot produce good writing without.

(that "subjective tho" nonsense people with no argument like to pull, to the degree of "everything is subjective", so if you stop breathing you won't die, because subjective tho. Claiming that their "opinion" trumps facts. And acting like everything is an opinion, facts don't exist. It's, if I want to be extremely charitable, purely a deeply philosophical subject that has nothing to do with life in practice. We are humans, we experience the world in specific ways, we process information in specific ways. There are countless things that are objective, are they *Absolutely* objective, universally? No. But that's practically irrelevant. This isn't some extreme multi-verse theory discussion, or some such.)

Oh, and there is plenty in this game that is objectively bad. Including in basic technical terms there are issues.

You can certainly say design elements/tools are universal and applicable to all mediums of art, hence they are objectively good - for example the proportion of human characters, the golden rule in composition..etc.

The problem we have here lies in criticism, which is another separate field in art, requires objectivity for an opinion to be valid is entirely absurd, nor do you need to emphasize "writing is objectively bad.", when you can just say "I don't like the writing." - end of story.

Unless you want to talk about how they write Taash, which is another form of literary criticism. Unforturnately Ubisoft's Marc-Alexis Coté summarized it perfectly.

"By choosing Naoe and Yasuke as protagonists, we are expanding the narrative landscape, offering new points of view that challenge established norms found in many works of fiction, while staying true to the history that shaped them. At the end of the day, Assassin's Creed is not just a franchise, it's a platform for entertainment, dialogue, discovery and understanding. Our commitment isn't just about reflecting on the past, it's about ensuring that the stories we tell continue to unite, inspire and challenge players, regardless of their background, and we'll continue to stand by these values because they are central to the heart of the franchise, and I believe, to the future of storytelling itself. Ultimately, we believe that the diversity and richness of the human experience is what helps Assassin's Creed resonate with players across the globe, and we're committed to standing firm on that foundation."
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Date Posted: Nov 3, 2024 @ 4:54am
Posts: 6