Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Chekita Nov 3, 2024 @ 12:14am
HELP demon formless one (***DOCK TOWN***)
I'm stuck at this demon formless one that has two wings for hands at Dock Town, it is level 26 and when it gets to a spin it regenerates all it's life again and again, and not even skills that stagger make him stop, is there something I'm missing?
Last edited by Chekita; Nov 6, 2024 @ 3:51am
Originally posted by Ba'al:
Almost lost my mind thinking there was gimmick to this fight. Turns out you just have to out-damage the heal with some damage over time. This was on nightmare difficulty and my setup was: me( mage spell blade with ice, just for this fight), Lucanis to primer with sunder so I can detonate with void-blade and Emmrich just for his ability " the bell tolls" that applies Quietus( necrotic damage overtime, which is weird cause demons are resistant to necrotic damage). I really had to keep the pressure on to kill it, as soon I let off it started healing fast. Hope this helps.
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Showing 16-25 of 25 comments
Seeker Nov 6, 2024 @ 3:25am 
Been awhile since I fought the Demon in Dock Town but I beat him on Nightmare with this build I posted in another thread. Only thing I would add is that I don't think I had Timeworn dagger yet and I did not mention the Carastes Double Hat or Ravage rune that I used.

"Spellblade, Tempest focus, Pure electric, with Duration/Electric boosting items/skills. Ballaria with Time slow and Harding with Adrenaline Rush gives me unlimited Tempest. Timeworn Magesknife (avoid full rarity) gives me constant healing with Tempest procing Arcane bombs. This build feels really hard to die in as I CC everyone close and explode them with charged heavy swings of knife. Time Slow is a insane Dps moment with Tempest."

I just killed the Final Form of him too with basically the same build but with some improved items. Not easy especially since he is resistant to electric but dam fun on the hardest difficulty.
Last edited by Seeker; Nov 6, 2024 @ 3:43am
Chekita Nov 6, 2024 @ 3:38am 
Originally posted by suprpiwi:
Originally posted by Chekita:
Stagger changes nothing for the Demon formless one from Docktown IF you are playing on Nightmare, not CUSTOM difficulty as you are describing.
The first tries I played against the enemy I had 3 staggering skills and the ultimate doing stagger, stagger changes nothing, it will still regenerate nor matter what. You necessarily need to compound a certain type of damage, make it vulnerable to it and somehow have the necessary gear and companions that synergize with it...

Just read the answer I accepted as a response to my question and you will understand there is no real gimmick in this fight besides a pure DPS check. If you can OUT DAMAGE the regeneration you will, otherwise you don't. You won't die, because it pretty much has no movesets. The most difficult it gets is in the beginning when you need to kill all the other minor demons so it wont keep regenerating it's barrier and they all keep doing ranged attacks almost non stop in Nightmare as well.

At first I even tried to keep one of the minor demons alive thinking it might be the only way to force the enemy not regenerating, or to just throw the minor demon outside the map, such as the way you can do with most of them if you line them up close to the edge, but fat chance, there is no such way to kill it.

Simple as this: OUTDAMAGE, but still problematic for a game that, in my opinion has some issues in regards to farming materials and companion's bonds for this purpose. You can revisit areas to gather materials again, but you gain little to nothing (both on companion XP, your XP and mats) and getting higher level upgrades demands way too many materials, not to mention the progress on shops is too slow for the amount of stuff you do on the maps.
Another problem is that I found myself being forced to change builds simply because of access to particular rings, amulet and weapons, so I can't really freely chose my build to face such type of enemies in Nightmare.

suppose you don't understand, once it gets to 70 ish health it flies atop it's perch and never gets down. tried afk'ing by getting to the fence like structure right near where he stands so it can't hit you but he never gets down, stood there for 30 mins, i'll just wait for a bug fix

No, I'm talking about the DEMON - formless one, the ONE FROM *****DOCK TOWN***** as mentioned in the TOPIC. It doesnt get in any perch, because it's not the DRAGON formless one, that you surely mistook. The dragon I killed it in 5 tries, has no DPS check, only has it's mechanics and mobs that are tiresome.

Stagger changes nothing for the Demon in docktown, mostly stagger is usefull for the mobs that spawn, the ones you can push from the bridge. The Demon itself you can stagger all day long and it will regenerate IF you don't have enough DPS and detonations one after another.
Last edited by Chekita; Nov 6, 2024 @ 3:39am
Halert Nov 6, 2024 @ 8:52am 
Originally posted by Ba'al:
Almost lost my mind thinking there was gimmick to this fight. Turns out you just have to out-damage the heal with some damage over time. This was on nightmare difficulty and my setup was: me( mage spell blade with ice, just for this fight), Lucanis to primer with sunder so I can detonate with void-blade and Emmrich just for his ability " the bell tolls" that applies Quietus( necrotic damage overtime, which is weird cause demons are resistant to necrotic damage). I really had to keep the pressure on to kill it, as soon I let off it started healing fast. Hope this helps.

Thanks man, your post helped a lot. I was also stuck on this boss for a while. Was able to defeat him with Me a warrior(champion), Lucanis and Emmrich.
Avangelon Nov 6, 2024 @ 4:54pm 
Originally posted by Chekita:
Originally posted by Avangelon:
Currently playing a Spellblade lvl 29 (on nightmare) with a lot of the wolf statues found.

At first i found this fight difficult however reading this thread gave me an idea.

Detonations are key, not only do they do a nice chunk of damage but it also leaves them open to more damage while it goes off. Learning the timing of the parry is a nice bonus too, if the Rage demon is close enough you'll stun them for a bit of time. Once i found the flow to this fight, I thought it was pretty good.

Also think it's a good fight, but wouldn't mind if the difficulty was so restrictive (to the gear I mean). As I mentioned, I had to change my build completely of what I wanted, to actually what I had, which was Necro damage. I wanted to proceed with Enchanter and had to change for Necromancer.
However, as you said, I learned a lot from this fight because it forced me to search every single advantage I could find. Until that point most things were going pretty easy, aside from one death or another due to me not knowing the moveset of a difficult enemy or the arena being so small you really can't avoid all attacks.

Up until that point I was literally using ZERO ENCHANTMENTS from the lighthouse on my gear and on companions as well, another big differences, since I put everything I could on COOLDOWN reduction on both companions.

I think the biggest lesson i took from the fight is building your team around your detonation skills as your cooldowns and mana generation will be faster than your team.

I know its off topic but i have found the enemy aggression is ridiculous especially with how often ranged enemies can attack.
<blank> Nov 6, 2024 @ 6:13pm 
Just beat this on my warrior, lv35.

Companions I used Darvin and Bellara.
Darvin's main purpose is to give me invulnerability for 8 seconds, giving me decent dps uptime.
Bellara has an auto trigger heal, her time slow gives me Rage and 1 free ability use. She mostly uses time slow since I need that higher dps uptime.

Key is to be able to perfect defense its melee attacks, which buys a few seconds of dps uptime (i like to pop time slow at this moment since essentially you have the entire 10 seconds to do damage and end the time slow with a skill like whirlwind). I use whirlwind/my kick to interrupt its AoE. No solution for the charge except to just let it heal for the 10 seconds.

Ravage rune helps a lot in boosting my dps.
Chekita Nov 7, 2024 @ 6:07am 
Originally posted by Avangelon:
I think the biggest lesson i took from the fight is building your team around your detonation skills as your cooldowns and mana generation will be faster than your team.

I know its off topic but i have found the enemy aggression is ridiculous especially with how often ranged enemies can attack.

No matter being off topic. It is interesting how I saw so many reviews saying there was no real difference to the enemies on Nightmare but the HP, when this is really false. I think most of them played Nightmare on the really easy fights of the beginning of the game and never got to the real fights that start to pop off when your level is higher.
When our level is higher we even have minibosses appearing on regular mob fights like those you have when you revisit areas and they have less HP, but same damage as before AND usually come with an entourage of ranged attackers behind them to fly missiles in your face every few seconds.
Also, it only takes a really long time to kill on the case of some enemies like bosses and over level bosses that seem to have really high defense like all the Formless Ones and that Dragon from Crossroads, not Mythal, but the other one which is fixed lvl 50 (which I decided to wait to kill it later, so long was the fight).
Last edited by Chekita; Nov 7, 2024 @ 6:09am
zCerneB0ch Nov 16, 2024 @ 9:38pm 
This fight took me over 30mins to beat and I did it buy using ice evoker with Davrin to Taunt him+heal me when they are taunted and Neve with blizzard so Me and Neve and take turns freezing him with blizzard and frost nova and learned that I can out dps his heal with the dagger's attack speed and for some reason his healing is slower when you remove the white on the HP which i removed it a bunch of times using ice blast (P.S boss does not die if you use Entropic Sphere or Vortex of Shadows to drop him off the map)
Chekita Nov 16, 2024 @ 10:03pm 
Just to correct anyone that doesn't get what Demon form we are specifically discussing in this thread, it is the little strange black one with wings that keep spinning like an idiot and spamming magic as he regenerates life. After doing other playthroughs I noticed that it doesn't necessarily spawns in Docktown, it seems more to be related to the ORDER of places you visit to try and fight the Demon, so if the First spot you visit after the Necropolis IS DOCKTOWN it will be this one, the second location, don't matter where, it will be a Pride Demon that uses electricity and the third will be a Rage demon.
D A N E C H K A Nov 28, 2024 @ 11:25pm 
Had the same problem in Docktown with this demon. BTW it glitched while I lookin into this thread LOL and it stopped attack me. So I just clicked it for 5 min I think
Chekita Nov 29, 2024 @ 9:11pm 
Originally posted by D A N E C H K A:
Had the same problem in Docktown with this demon. BTW it glitched while I lookin into this thread LOL and it stopped attack me. So I just clicked it for 5 min I think

If it's the demon that spins and regenerates the bottom line is: you need big damage on Nightmare (good team composition and specific skills), nothing more. There is absolutely zero gimmicks, which was what I thought there was and was making me crazy.
Good luck on your kill.
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Date Posted: Nov 3, 2024 @ 12:14am
Posts: 25