Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Chekita Nov 3, 2024 @ 12:14am
HELP demon formless one (***DOCK TOWN***)
I'm stuck at this demon formless one that has two wings for hands at Dock Town, it is level 26 and when it gets to a spin it regenerates all it's life again and again, and not even skills that stagger make him stop, is there something I'm missing?
Last edited by Chekita; Nov 6, 2024 @ 3:51am
Originally posted by Ba'al:
Almost lost my mind thinking there was gimmick to this fight. Turns out you just have to out-damage the heal with some damage over time. This was on nightmare difficulty and my setup was: me( mage spell blade with ice, just for this fight), Lucanis to primer with sunder so I can detonate with void-blade and Emmrich just for his ability " the bell tolls" that applies Quietus( necrotic damage overtime, which is weird cause demons are resistant to necrotic damage). I really had to keep the pressure on to kill it, as soon I let off it started healing fast. Hope this helps.
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Showing 1-15 of 25 comments
CrazyOdd Nov 3, 2024 @ 12:16am 
There is always a trick to bosses, if you cant just fight them straight up. A certain element, something to do nearby, and so on.
Chekita Nov 3, 2024 @ 3:16am 
Originally posted by CrazyOdd:
There is always a trick to bosses, if you cant just fight them straight up. A certain element, something to do nearby, and so on.

I tried to look around, destroy stuff, did some exploration outside the arena, tried to interact with every nook and cranny, but found nothing really. I thought there was some kind of mechanic behind, or that I had to stagger every single time. On both accounts I found nothing and went to do other quests. Will see if I find later on.
My first thought was that it had something to do with the torches, because I had to use one right away to summon it, but nothing gave me interaction. So I went around through the doors and the boss reseted completely even with barrier... like lol XD. Took me forever to take that barrier.
The author of this thread has indicated that this post answers the original topic.
Ba'al Nov 3, 2024 @ 1:16pm 
Almost lost my mind thinking there was gimmick to this fight. Turns out you just have to out-damage the heal with some damage over time. This was on nightmare difficulty and my setup was: me( mage spell blade with ice, just for this fight), Lucanis to primer with sunder so I can detonate with void-blade and Emmrich just for his ability " the bell tolls" that applies Quietus( necrotic damage overtime, which is weird cause demons are resistant to necrotic damage). I really had to keep the pressure on to kill it, as soon I let off it started healing fast. Hope this helps.
Chekita Nov 3, 2024 @ 1:47pm 
Originally posted by Ba'al:
Almost lost my mind thinking there was gimmick to this fight. Turns out you just have to out-damage the heal with some damage over time. This was on nightmare difficulty and my setup was: me( mage spell blade with ice, just for this fight), Lucanis to primer with sunder so I can detonate with void-blade and Emmrich just for his ability " the bell tolls" that applies Quietus( necrotic damage overtime, which is weird cause demons are resistant to necrotic damage). I really had to keep the pressure on to kill it, as soon I let off it started healing fast. Hope this helps.

Thanks. I might have to wait until further into the story. I'm doing the sidequests to get more levels because I'm finding really hard to get like the stores to rank up to get weapons and so on as well.
I'm also playing completely in Nightmare and Mage, and my level is the same as the demon in question (26), I'm simply not able to outdamage it's healing for now. My fear is that I will lose sidequests because of some forced development in the story like the one (binary decision) after I got one of the companions that were in the main story to do list.

Anyway, thanks for the input.
Chekita Nov 4, 2024 @ 3:10pm 
Originally posted by Ba'al:
Almost lost my mind thinking there was gimmick to this fight. Turns out you just have to out-damage the heal with some damage over time. This was on nightmare difficulty and my setup was: me( mage spell blade with ice, just for this fight), Lucanis to primer with sunder so I can detonate with void-blade and Emmrich just for his ability " the bell tolls" that applies Quietus( necrotic damage overtime, which is weird cause demons are resistant to necrotic damage). I really had to keep the pressure on to kill it, as soon I let off it started healing fast. Hope this helps.

Man... how much level did you have for this fight, because like... I'm using state of the art gear, maximum damage from necrotic and I'm pretty much spamming detonations on this thing with Harding and Davrin, one I prime with weakened and Davrin detonates, or Harding primes with Sundered and I detonate with the most powerfull necro skill from specialization.
Not to mention I'm not stopping to recup mana, since I'm using a staff that uses HP instead of mana for skills, every time it spins I stop it with the skill and this F thing wont die.

I managed to get like 1 third of the HP and then all the sudden it starts to regenerate non stop and the damage is not enough to keep up.

Man, I killed every single one of this Formless one, aside from this one from the Docks, this is very frustrating because it's simply not a question of skill. I tried using other build (this one I'm using now), used another before and nothing gets over the regen.

How much level did you have? Are you on NIGHTMARE? I think imma try to change my build one last time and then I give up, there is simply no amount of damage to kill this thing.
jijilechat Nov 4, 2024 @ 3:15pm 
Dodge and strike. And don't forget the invincible rune in the dagger, Its easy. (Didn't test the nightmare mode cuz its a non-sense mob hp sponge).
Teag Nov 4, 2024 @ 4:11pm 
I suspect this is bugged in some capacity; I fought a Formless One (Pride Demon) in the Wetlands on Nightmare as part of that "hunt the three demons to get through the door" quest in the Necropolis. Similar issue with constant regen. Nightmare mode.

I lucked out with the demon glitching and no longer attacking me, lol. But I think my Lucanis + Neve duo could make it work. Constantly reapply Sundered w/Lucanis (amps damage; also specced to trigger bleed) and use Neve's Blizzard (specced to Freeze for the duration) to hold the guy in place. When Frozen, spam whatever form of headshots you have available at him.

Still deeply silly, though.
Chekita Nov 4, 2024 @ 5:18pm 
Originally posted by jijilechat:
Dodge and strike. And don't forget the invincible rune in the dagger, Its easy. (Didn't test the nightmare mode cuz its a non-sense mob hp sponge).
On other modes it's a non issue, you do more damage and their HP is lower. Also don't have any invincibily rune, the issue is not taking damage, dying for this boss should be an achievement if you died under Nightmare, I'm even using armor that literlly has 0 armor and 100% ability damage.
The problem is similar to some games where the dungeon has what we can a DPS check, if you don't reach the threshold it's impossible to complete the mechanic, same thing for other big bosses lvl 40 and so on, they get themselves in a bubble and restore health, but this one is even worst than them.

Just so you can understand how easy it would be for me to kill it if it wasn't simply a question of what items you currently have and what you managed to level (companions, specially), the last Formless ONE the Dragon was 30 levels above this one and it took me 5 tries to kill it, pretty much under 1h to get his mechanics, while this one took me 5h spread between 3 days just farming for xp, items, companion skills, changing builds, enchanting, etc.
Last edited by Chekita; Nov 4, 2024 @ 9:06pm
Chekita Nov 4, 2024 @ 5:27pm 
Seems like the only way for mage is either being lvl 50 on nightmare on this dude or using Lucanis. I pretty much tried every single specialization and companions. And so far I've seen there is really no gimmick to this fight. Whoever said that I think you didn't face this enemy o Nightmare. If I'm mistaken, plz inform me what kind of gimmick is this, because I found none after at least 5h solely on this boss with all tries.
So the trick seems to be doing something to lower defenses considerably and things to lower cooldown of companions due to detonations.
The HP even stays white as you progress in the damage, meaning, the moment you stop you are done for, because it will regenerate really, really fast, omg.
suprpiwi Nov 5, 2024 @ 2:45pm 
apparanly the gimmick is that you need to stagger it twice before it goes up the perch, go into advanced combat options and set enemy hp to highest whilst agrgession to lowest and equip stagger gear over dmg. what a stupid mechanic but hey
Chekita Nov 5, 2024 @ 2:59pm 
Originally posted by suprpiwi:
apparanly the gimmick is that you need to stagger it twice before it goes up the perch, go into advanced combat options and set enemy hp to highest whilst agrgession to lowest and equip stagger gear over dmg. what a stupid mechanic but hey
Stagger changes nothing for the Demon formless one from Docktown IF you are playing on Nightmare, not CUSTOM difficulty as you are describing.
The first tries I played against the enemy I had 3 staggering skills and the ultimate doing stagger, stagger changes nothing, it will still regenerate nor matter what. You necessarily need to compound a certain type of damage, make it vulnerable to it and somehow have the necessary gear and companions that synergize with it...

Just read the answer I accepted as a response to my question and you will understand there is no real gimmick in this fight besides a pure DPS check. If you can OUT DAMAGE the regeneration you will, otherwise you don't. You won't die, because it pretty much has no movesets. The most difficult it gets is in the beginning when you need to kill all the other minor demons so it wont keep regenerating it's barrier and they all keep doing ranged attacks almost non stop in Nightmare as well.

At first I even tried to keep one of the minor demons alive thinking it might be the only way to force the enemy not regenerating, or to just throw the minor demon outside the map, such as the way you can do with most of them if you line them up close to the edge, but fat chance, there is no such way to kill it.

Simple as this: OUTDAMAGE, but still problematic for a game that, in my opinion has some issues in regards to farming materials and companion's bonds for this purpose. You can revisit areas to gather materials again, but you gain little to nothing (both on companion XP, your XP and mats) and getting higher level upgrades demands way too many materials, not to mention the progress on shops is too slow for the amount of stuff you do on the maps.
Another problem is that I found myself being forced to change builds simply because of access to particular rings, amulet and weapons, so I can't really freely chose my build to face such type of enemies in Nightmare.
Lerriand Nov 5, 2024 @ 5:09pm 
They had absolutely zero ♥♥♥♥♥♥♥ idea how to design a proper boss fight in this godforsaken game so they just threw some ♥♥♥♥♥♥♥♥ every single time. Like, you want actual strategy? Nah fam, just do more damage than his 5% heal/sec ability. Or what about a million ♥♥♥♥♥♥♥ add in a 3x3m arena?

What the ♥♥♥♥ is the point of this game? Who is this made fore? Because it's a ♥♥♥♥♥♥♥ rpg and it's a ♥♥♥♥♥♥♥ action game.
Avangelon Nov 5, 2024 @ 8:48pm 
Currently playing a Spellblade lvl 29 (on nightmare) with a lot of the wolf statues found.

At first i found this fight difficult however reading this thread gave me an idea.

Detonations are key, not only do they do a nice chunk of damage but it also leaves them open to more damage while it goes off. Learning the timing of the parry is a nice bonus too, if the Rage demon is close enough you'll stun them for a bit of time. Once i found the flow to this fight, I thought it was pretty good.
Chekita Nov 5, 2024 @ 9:53pm 
Originally posted by Avangelon:
Currently playing a Spellblade lvl 29 (on nightmare) with a lot of the wolf statues found.

At first i found this fight difficult however reading this thread gave me an idea.

Detonations are key, not only do they do a nice chunk of damage but it also leaves them open to more damage while it goes off. Learning the timing of the parry is a nice bonus too, if the Rage demon is close enough you'll stun them for a bit of time. Once i found the flow to this fight, I thought it was pretty good.

Also think it's a good fight, but wouldn't mind if the difficulty was so restrictive (to the gear I mean). As I mentioned, I had to change my build completely of what I wanted, to actually what I had, which was Necro damage. I wanted to proceed with Enchanter and had to change for Necromancer.
However, as you said, I learned a lot from this fight because it forced me to search every single advantage I could find. Until that point most things were going pretty easy, aside from one death or another due to me not knowing the moveset of a difficult enemy or the arena being so small you really can't avoid all attacks.

Up until that point I was literally using ZERO ENCHANTMENTS from the lighthouse on my gear and on companions as well, another big differences, since I put everything I could on COOLDOWN reduction on both companions.
Last edited by Chekita; Nov 5, 2024 @ 9:55pm
suprpiwi Nov 6, 2024 @ 1:58am 
Originally posted by Chekita:
Originally posted by suprpiwi:
apparanly the gimmick is that you need to stagger it twice before it goes up the perch, go into advanced combat options and set enemy hp to highest whilst agrgession to lowest and equip stagger gear over dmg. what a stupid mechanic but hey
Stagger changes nothing for the Demon formless one from Docktown IF you are playing on Nightmare, not CUSTOM difficulty as you are describing.
The first tries I played against the enemy I had 3 staggering skills and the ultimate doing stagger, stagger changes nothing, it will still regenerate nor matter what. You necessarily need to compound a certain type of damage, make it vulnerable to it and somehow have the necessary gear and companions that synergize with it...

Just read the answer I accepted as a response to my question and you will understand there is no real gimmick in this fight besides a pure DPS check. If you can OUT DAMAGE the regeneration you will, otherwise you don't. You won't die, because it pretty much has no movesets. The most difficult it gets is in the beginning when you need to kill all the other minor demons so it wont keep regenerating it's barrier and they all keep doing ranged attacks almost non stop in Nightmare as well.

At first I even tried to keep one of the minor demons alive thinking it might be the only way to force the enemy not regenerating, or to just throw the minor demon outside the map, such as the way you can do with most of them if you line them up close to the edge, but fat chance, there is no such way to kill it.

Simple as this: OUTDAMAGE, but still problematic for a game that, in my opinion has some issues in regards to farming materials and companion's bonds for this purpose. You can revisit areas to gather materials again, but you gain little to nothing (both on companion XP, your XP and mats) and getting higher level upgrades demands way too many materials, not to mention the progress on shops is too slow for the amount of stuff you do on the maps.
Another problem is that I found myself being forced to change builds simply because of access to particular rings, amulet and weapons, so I can't really freely chose my build to face such type of enemies in Nightmare.

suppose you don't understand, once it gets to 70 ish health it flies atop it's perch and never gets down. tried afk'ing by getting to the fence like structure right near where he stands so it can't hit you but he never gets down, stood there for 30 mins, i'll just wait for a bug fix
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Date Posted: Nov 3, 2024 @ 12:14am
Posts: 25