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翻訳の問題を報告
Wish this were the case for me, it's giving me the directx crash on both of these drivers, so something within Veilguard is definitely doing it. So weird that I played this game for like 8 hours the first day with everything on (no ray tracing but strand hair enabled) and it played perfectly. Day 2 I have nothing but issues and no suggestions in here work. Some days I'm able to play for 5 hours with no issues, other days I can't play for more than 10 minutes without it crashing lol.
i did.. played 3 hours and got this crash with no crash info in event viewer. Haven't crash before that. I played maybe 11-12 hours.
Nothing so far on my end, but I only played an hour and a half so far after this patch. I am like a broken record, but it's a bad idea to roll back Nvidia drivers due to security vulnerabilities.
The 1080 is rated up to 92 degrees. 84 should not be an issue. I don't think that is the cause.
1080Ti here - been playing on ULTRA for long years all titles AAA and smaller ones - without issues. Veilguard is the ONLY game that made my GPU suddenly go crazy, and shut down the game, and show some Direct X errors.
FIX/STORY
After playing around with below, here are my conclusions.
1 - Resolution settings & individual graphic settings. I was playing 4K (3840 x 2160) on ULTRA (as always), but it is only possible with Graphic Settings of Individual Hair Strands" turned OFF - it makes the card go crazy and crash. Unfortunately found out the FPS not reaching anything close to at least 50-60 (more of a half, so concluded that although 4K looks so good, it is not appropriate for me). I lowered the resolution and played on 2560 x 1440 - full ULTRA settings including the "Individual Hair Strands" setting as well - no issue whatsoever, FPS reaching mostly 60 which is all I need for very smooth gameplay for me.
2 - Shaders - Someone recommended deleting the shaders cache folder from the main folder of the installed game - did that, although it changed nothing really, so now my game compiles shaders fast when starting for the first time during the day (a few seconds) and then it's done.
4- Drivers - I had the newest Nvidia drivers installed through GeForce Experience. Read somewhere that some users report no issues with driver 560.94, so I rolled back manually from 566.03.
SUM UP / TLDR
1 - Rolled back my Nvida Geforce GTX 1080Ti Drivers to 560.94
2 - Lowered resolution from 4K (3840 x 2160) on ULTRA SETTINGS to 2560 x 1440 on ULTRA SETTINGS
3 - Left shaders cache folder intact
No issues anymore
But I found some kind of solution for me. I turned on the Nvidia overlay and checked how much my GPU was under load. I figured that when loading reached above 99%, Veilguard just instantly crashed with some DirectX errors (not only "the device had been removed" error). So I changed the settings to level when I had 60-80% loading, and that's it — I can play.
Strand hairs look great but in some scenes, it costs like 15-20% load of GPU!
I have 4080 + 7950x3d and play in 4k with balanced dlss.
I'll test this out on other games I've had this screen flickering, game crashing issue (since I've had it on multiple games I play controllers with) and see if it fully helped that.