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Its running fine now with textures on high but most other things set on mid.Anyways thanks for your reply.
Bones, it worked! You're a genius...
Like I said, I'm not sure this is the best/correct solution after all. At least for me, it crashes the game past the character generator, when going into the game proper.
Updating to the beta branch of the nvidia drivers fixes these crashes.
I got an update on Bazzite and now its on version 565.57.01 and works without tinkering
And I finally solved all crashes by using Proton GE. Now it's working like a charm.
Game has been on the whole day yesterday (and on release evening, and currently), not a single crash. If anything, I'm suprised how well the game runs. Performance is great, despite the fact I'm on 9 year old hardware (GTX1080, a i5-6600K, and 16GB DDR4). Running on low ofc, but it still looks pretty great. I expected worse, either in graphics or performance. It seems to me as one of the better optimised games to release lately.
He had 560.32.
It works wonderfully with that, I do it myself.
I might have mentioned that.
But, as I said, I was referring to someone who uses 560.32.
The 565 beta just didn't work for me.
Not only in Veilguard, but also in New World it was terrible.
Diablo 4 as well.
It jerked and stuttered badly.
So I call it terrible.
Finally, for drivers 560.xx, DXVK_NVAPI_DRIVER_VERSION=56070 is the way to go.
Like Cambionn, no issues with the beta .run driver from Nvidia - felt stable to me, with the exception of some texture flickering/shimmering on faces during cutscenes (specifically where scars are supposed to be - maybe some kind of transparency issue). This seems resolved or at least improved with the CUDA repository driver.
May I ask what Wine/Proton version you're using to launch the game? And if you're launching from Steam or the EA App?
I'm also running Bazzite, but on an NVIDIA RTX 4070/Intel i9-13900HX laptop. I updated the NVIDIA driver to the latest version and removed the workaround launch options (environment variables) from the Lutris configuration (none of the aforementioned workarounds have worked so far, so I removed them after updating the NVIDIA driver).
Lutris Version: 0.5.17
Wine Version: wine-ge-8-26-x86_64
NVIDIA Driver Version: 565.57.01
I'm launching the EA App from Lutris and then launching Veilguard from the EA App. I can get past the character creator and past the first 2 dialogue options, but then I get the DEVICE_HUNG crash.
I changed the graphics settings to Low and the resolution to 720p, but that hasn't seemed to help.
I tried changing the Wine/Proton version in the Runner Options in Lutris to "System (9.15) (Staging)" and "GE-Proton (latest)", but neither helped.
Try it under Lutris with Proton Experimental.
I also use Proton Experimental with the Steam version.
e.g. What distro are you using?
I presume it's Red-Hat based (e.g. Fedora?)
560 and 565 are considered Beta versions so slow rolling distros are unlikely to get it.
You could find it on a EPEL, which which may mess-up with your system.
You could also manually install it, which I can't recommend as it will certainly mess-up with your system. (https://www.nvidia.com/en-in/drivers/details/234061/)
Next time you install Linux, go either for a more commonly used distro or a rolling release.
_ Mint/Cinnamon is great for people used to Windows
_ Arch (and variants) is great for bleeding edge tech. (But not for the faint of heart: I would only recommend it for experienced users)
I forgot the 3rd option: patience.
Thanks for the tip! Unfortunately, "Proton Experimental" resulted in the EA App crashing upon launch. However, you gave me the idea of checking if any new GE builds of Proton had been released recently, and one was just released a few days ago:
https://github.com/GloriousEggroll/proton-ge-custom/releases
I grabbed the latest build here (GE-Proton9-18.tar.gz) and, in the EA App's configuration options in Lutris, set the Runner Options > Wine setting to "custom executable" and pointed it to the ./bin/wine executable from the new release.
The EA App crashed the first 2 times I tried to launch it with this GE-Proton release. But then it worked, and I was able to launch Veilguard and it now appears to be running fine.
using wine-ge-8-26-x86_64 via Lutris on Bazzite. I've also run into issues with the EA App—it can be pretty unstable, so I try to launch games directly through Steam or Lutris when possible. For Veilguard, you could try launching it through Steam with the Experimental or Proton UMU version; both worked well for me with Dragon Age. If that doesn’t help, a fresh Wine prefix in Lutris or clearing the shader cache in Nvidia settings might be worth a shot. Hope this helps!
Thanks for getting back to me, and for the advice! Launching from Steam with a few different Proton versions didn't work for me, but manually downloading the ge-proton9-18 release and using that as the runner for the EA App in Lutris ended up solving all my issues. Now it's running nicely