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Updating to the Beta drivers might work, but they are Beta for a reason so there is that.
Steamdeck uses AMD apu, not nvidia.
The latest beta from the Ubuntu PPA (https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa) is 560.35 which OP mentions having installed.
Unless there is some secret source to get newer beta drivers, I think we're stuck waiting for the PPA update OR risk installing the .run file directly from nvidia, which appears very complicated.
Just keep in mind that installing a non-distro provided driver can toast your system.
Go to the NVIIA Download Page and download the beta .run file
2. Prepare Your System
Remove Old Drivers:
sudo rpm-ostree uninstall nvidia-driver
Install Required Packages:
sudo rpm-ostree install kernel-devel kernel-headers gcc make
3. Open Terminal
Navigate to the directory where you downloaded the driver:
cd ~/Downloads
4. Make the File executable
chmod +x NVIDIA-Linux-x86_64-*.run
5. Log Out of the Graphical Session
Switch to a TTY (e.g., Ctrl + Alt + F2) and log in.
6. Install the Driver:
sudo ./NVIDIA-Linux-x86_64-*.run
Follow the on-screen instructions.
7. Restart Your System....
sudo reboot
8. Verify Installation
After rebooting, check if the driver is installed:
nvidia-smi
Disclaimer: I’m not sure if this method will work, and I'm currently too lazy to try it myself. I might have to wait a few more days or play it on my Steam Deck, although I would prefer to play on my desktop. Proceed at your own risk!
just posted that in the other thread . it is kinda complicated
I think it is because Steam Deck is Arch based, so newer drivers. Ubuntu and Mint will lag behind with drivers/libs/etc
It's not a secret source. Beta driver is available on Nvidia's website: https://www.nvidia.com/en-us/drivers/unix/?srsltid=AfmBOoo_lgWu1Pdj0ebtTiVJsMZrlHfYf2AFhodYYq-Dsv1HP43prSX5
1. Download the driver from https://www.nvidia.com/fr-fr/geforce/drivers/results/233008/
2. Boot into recovery root shell. How? https://wiki.ubuntu.com/RecoveryMode
3. cd to the directory with the .run file downloaded in step 1.
4. type "sh ./NVIDIA-Linux-x86_64-565.57.01.run"
5. Follow the prompts, I intalled the "Nvidia Proprietary" driver.
6. I chose to install the 32-bit libs as well, I don't know if this is necessary or not.
As I said, it failed with the kernel module load on the first run, the second run ran without issue. Also, one of the 32-bit libs will complain about a path not being found, I ignored the warning.
It goes without saying, but I am not responsible for YOUR system. This is what I did; as with anything on Linux, you risk f**king your system hard if you install kernel stuff ( drivers ) outside of the distro provided drivers.
But otherwise this is working indeed. I'm on Manjaro, kernel 6.6 (latest LTS). Game has booted and is compiling shaders now
But good notion for whoever needs to hear it. Altrough you'd expect Linux users to know.
That helps the game start.
Unfortunately, I get frequent crashes, not always at the same place, during the intro segment after the character generator. DXGI_ERROR_DEVICE_REMOVED or DEVICE_HUNG, and dmesg then says
I don't know how to fix that :/
Followed these exact instructions EXCEPT I removed the old nvidia driver and made sure I had a TimeShift backup first. It's working for me in Linux Mint 21.3. Also got the lib path error but otherwise everything was fine.
Precompiling shaders now.
THANK YOU!
You never know, some users just "copy+paste" commands without understanding what is going on. I've been guilty of this on quite a few times. I think that is one of the reasons the pre-2000 Linux users would answer questions with "RTFM."
Do you have more than one monitor ?
If yes, try it with only one monitor connected.