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it' just won't be any time soon.
I also think it was a good thing that DA and ME were rather different games.
If the company is making up the money elsewhere, they can let dead weight hang on. EA for example has their annual, cash grab copy pasted sports titles that suckers keep falling for and filling their pockets, so they can let this game slide when it fails.
same with "halo studios" MS isn't exactly hurting on money and makes tons of it elsewhere, so they keep letting that dead weight studio hang on, and even double down on letting untalented people keep making the games because the failings won't hurt them too bad financially.
However, there are cases like sony, where they just can't afford to keep losing large chunks of money like that by letting a terrible studio make more games, like firewalk.
But they entirely forgot to write a script with actual character development and personality.
The narrative is leaning towards activism, while the story and character development itself hurts because of it. These writers are just not as talented as the original BioWare writers were, of that I am quite sure.
The story is bland, the conversations are bland, and makes you feel like your character could get kicked from the war room if you were to said anything that could even be slightly interpreted as offensive in a different universe. As if HR is breathing down your neck.
Bland ass game with bland generic MMORPG-like combat.
Graphics are cool tho.