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Removing Taash will make the game better for 95% of all players because Taash is grating and awful and certifiably poorly written.
You are delusional if you think a "normal" person will look and Taash and not view the game in a worse light after experiencing some of that content.
Giving the player the option to remove her enhances the game in a multitude of ways
- no more Taash (a win for all)
- gives the player actual agency for once (this is crazy i know!)
The character creation sliders are a no brainer. Obviously the only reason you cannot add big T&A is because the devs are afraid of good looking characters.
Why do you deny me and many hundreds of thousands of others a way to properly put ourselves into the game? I wanted to make a cute femboy, but lo and behold: the "male" body preset looks like complete ass and the female one has at the very least like b cup breasts, even with the sliders all the way down.
It´s cringe and awful that they preach inclusivity but ONLY for a very specific group of people.
I can go and touch grass if you want, but can you face reality for once?
1. The goal of the recruitment for each companion (other than Harding who’s already a member of the crew) is to add a specialist. Taash is your specialist in dragons. Their recruitment mission shows they understand dragon psychology, hunting habits, and how others hunt them.
As you want it to be a smaller change, whole bits of the story would go missing because you don’t have an expert. It would make a game that is already unpolished in its writing actively incoherent to remove a character who has a whole arc that’s more than two clips.
2. Yes, two handed swords please. Doesn’t help that I think the big mallets look silly. Main issue is that you’d need several new sets of animations because you don’t swing zweihander like you do an axe.
3. I imagine part of that comes down to the armor framing. If they’d spent the whole 10 years working on this version of the game and not just the last couple they probably would. Getting clothing to sit right on character models is surprisingly trick. But, I’m always down for more customization. This is probably the easiest of your three requests.
Yea you are right, I failed to consider a lot of smaller issues (like Taash´s relevance to the plot) that definitely increase the work load these changes would take.
I´m almost certain we will see a mod fix number 3 at the very least, maybe even 2.
If BioWare would do it themselves however, I think it would go a long way in showing some consideration for a large number of their players.
And what´s wrong with that? Making a femboy in a game where you can literally add surgery scars to your character?
"Hundreds of thousands"? Seriously? I think you're vastly overestimating the amount of people that care about "muh woke" nonsense the way you seem to.
And no the devs are not "afraid of good looking characters." Most, if not all, the characters in the game look good, it's just that their bodies aren't built for mindless objectification. And what could possibly be the issues with the male body types that makes you unable to create a 'cute femboy'?
Onto the femboy issue: have you tried making one? As I noted in one of my other replies, the male body is varying degrees of muscular rectangle, so I switched to the female body type, where I found that you always have at least a small amount of boobage. They have a slider for BULGE size, how crazy would it be to allow people to make flat chested """females"""? Soooo unrealistic right? I´m seething just thinking about these unrealistic beauty standards
I would never complain about this if the marketing didnt push this character creator as the most inclusive thing ever. It´s pure hypocrisy
I look at where Taash starts the story compared to where they end it as a really complete story. When you meet Taash, once they found out their boss and mom have decided for them that they’re gonna work for you it brings all their worst qualities forward. Which, if I was conscripted to work for some weirdo who travels through sketchy mirrors I imagine my worst traits would work their way up too.
They’re someone whose whole world was defined by their mother. A mother who by her own admission didn’t know what they were doing when they left the Qun with their lil fire breather. So now, they’re in a new environment they don’t want to be in and all they’ve really known is said parent. Nobody has taught them how to socialize or how to be their own person.
Once they work through their discomfort and anger, they’re a pretty regular person. They go from calling Emmerich a death mage all the time to spending time admiring each others geeky bone collections. In the infamous scene with Isabella, they’re actually uncomfortable with the big deal Isabella makes.
I actually was very pleased with the character creator specifically because I wanted to make a femboy. I didn't switch to female body, I changed the male one and made it look good enough. Sure, not so curvy, but if it was, Rook would stand out too much from the rest of the characters, don't you think? I was just happy to be able to customize character's body at all, not many games allow you to do it.
About Taash: you can skip their quest and not make them "a Hero of the Veilguard", I think it's enough. I would rather delete the scene where characters inform Rook about Taash's new pronouns, given you didn't do their quest. I think it makes sense: you didn't do the quest so the character didn't resolve their inner conflict.
I would suggest removing pop-up notifications whenever you make a choice. I think it breaks the immersion.