Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Typically you’re options with party members are:
Supportive
Silly, but sometimes supportive.
Stern, but often supportive.
When it’s not party members you get more range. With the party you’re a manager who’s trying to keep staff on.
"Walks into Demitris Crossing. Rook Grey Warden, there is blight inside. 2 sec later, companion shouts, there is blight! shocked face..."
Hawke (humorous) - Don't worry ma'am, helping people and killing people is what we're best at.
LiD - I... I don't think any killing will be required...
Hawke (forceful) - Nonsense! Killing is always required!
God, DA2 really was something. They don't make'em like they used to : D
Yeh, many folks don't like it that much.
But between the (often) dark action comedy vibes, Force Mages and the lower stakes story, it really is my favorite entry. Can't help it : )
I know, special when being funny/sarcastic like with Emric the templar. Or playing the harder version that you get extra option for solving things. In a hard way and an evil way. Even your companions banter formed around you what made it so great for re-playing that game. Still playing the old games because they have so much more depth in them, so much more nuances. But hey...DAV looks awsome and you can modelling your rook for images to share and it runs perfect so we are not allowed for complaining about what a good rpg makes an good rpg
Where?
Where?
I looked and found nothing.
"Rook" is nothing more than a means to interact with the world and a game function to receive and deliver poorly written dialogue.