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Yah the first venture into the underground during Harding's quest is genuinely the best representation of a dwarven city I've ever seen in a video game. I was super impressed with it.
I agree! It was fabulous. ;p
Lol v.v I like the hat. I can't believe so many people don't like it. I thought it was posh and cute. She does have costumes without the hat though.
I agree, the writing could have been a little better. Can you imagine if we had the OG writers on this story. It probably would have been the most memorable story in all of the games together. I really did love this story though, the lore and visuals was a big part of why it's number one for me.
While I loved ME and its story, I wasn't the biggest fan of Mac Walters and Drew Karpyshyn, tbh. Although in hindsight, I think they were better than Trick Weekes. Personal opinion.
They came off as strangely immature but then I realized Taash is literally like a teen or young adult lol. They just look older cuz Qunari hah. Yeah I liked their questlines tbh. For the storyline but also dragon fights and the final encounter with the Dragon King was really epic and sad.
The reason I fell in love with the world of Thedas back in 2009 was because of the world building. Now that we're finally in the north I was a bit disappointed that we didn't get to explore the politics and culture of northern Thedas. It's touched on a bit, but the main story nearly blocks it out entirely and I still think choosing to destroy one city hurt the game more than it helped.
With Neve I get a look at Dock Town's seedy underbelly, and how all the different factions struggle for control over the city. That's what I really like from my DA games. I would have liked Lucanis and his quest a bit more if he didn't have Spite. That's unfortunately more the focus for him, and not really Treviso. That city is also a bit weird. They definitely talk about racial conflict in this game from the ancient elven putting the dwarven titans to sleep and stealing their dreams, and Qunari struggling to make a home for themselves in Rivain, a culture shock compared to the Qun, but it is so weird being able to freely walk around Treviso without any altercation or confrontation from people struggling under Antaam occupation. A place with so few ignorant people? That truly is a fantasy.
Origins was so interesting because of how people would treat you depending on your background. Elf, Dalish or from an alienage, or if you were a mage or not. A lot of that is missing in the semi-open world and kept strictly to quest dialogue. That lack of tension and Rivaini politics definitely takes away from Lucanis and and the Crows. Like I said you get a little of it with the mayor, but he's so cartoonishly evil.
I won't lie, I am still disappointed that we got to know so little about the Imperial Chantry and the Black Divine/"True Divine". Considering that's such a major plot point for Inquisition, and the Andraste chantry schism is fascinating topic in general, I think that was another missed opportunity and what I was most excited for when I saw we had a companion from Minrathous.
Tbh, I found the Dragon King a little lacking. I wished they had found out more about his reasons early on and delved into that more than what Taash identified as and their story might have been more compelling for me.
I admit, I don't know that much about the lore, but I can see from someone who is fully invested in that would be disappointed. The game, while taking so long to complete, is still very small and limited. I think they did it that way because many people (me included) thought DAI was too much of open world. It's why I usually only replay DAI once a year.
As far as the reactions to the different races, I think that was mostly because everyone's world is flipped upside down right now. It would be crazy for someone to scoff at an elf while their city is being overrun by big scary Qunari. It's still a plot hole, but it makes sense to me.