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I agree with this comment. There are missions available to help out with problems in the cities, but you have to keep in mind that is not the focus of the team and it takes time do gather information behind the scenes (that you never see) to guide you toward your next mission.
At least the pacing is not as bad as DA Inquisition where you get bombarded with 50 missions at the same time that all feel super urgent because people might die, but instead of bad consequences when you delay too long, you can do those missions in any order without problems, which really breaks immersion, but can still be tolerated.
exactly the same thing happens in baldur's gate 3 and pretty much any rpg. and those two examples are ones you're told you're gonna die if you don't do something about it FAST