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I'm only relaying impressions someone else has talked about after playing the game. If you're looking to argue about which one is better, do it with someone else.
You're confusing what I wrote with what you think I wrote.
So let me repeat. The devs are saying that this will be "the most character driven dragon age to date" and "companions will feel like their own people" and they use these phrases not only when they try to hype the narrative, but also to justify player not having control over companion characters in battle.
They also use these phrases to justify why we can only have 2 companions with us now, they say that it will feel more "intimate". Yes, that's the exact word they used.
But really, all of this is just speculation on my part since I haven't played the game yet and am basing all of my assumptions on one sentence from one person who also has limited experience! So all of this is pointless. We'll get to see for ourselves soon enough.
In origins I would obviously micromanage everyone all the time, in inquisition....only during harder fights.
But that's because the game was rather easy, and clearly not designed to be very tactical anyway. So if these bioware people look at stats and see that most players didn't use tactical combat mode a lot, that only means the game didn't require it, that doesn't mean the players wouldn't prefer it. Personally I like a combat system like in origins the most, except I prefer it to be turn based and not real time with pause.