Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Showing 1-9 of 9 comments
Omen3608 Jul 9, 2024 @ 4:49am 
Originally posted by dulany67:
While I personally find it silly, it's also optional. Optional doesn't affect me.
^This

And on a positive note it may allow people with certain disabilities to play the game who otherwise might not be able to. While that is only a small percentage of people, what's wrong with including them?
Oustcell Jul 9, 2024 @ 9:31am 
Do you guys think it effects in real real life, might be safer that way or prolonging the torture, who's top say, what is right, left or any definitions really anymore. Just believe, but not the "old" kind of believe, cause civilizations just happen, no guidance or rules needed.
Omen3608 Jul 9, 2024 @ 10:10am 
Originally posted by Horus Blackheart:
That's a straw man argument. this notion that games and media has to by definition cater to all tastes and sensibility is why we are in this mess. It fundamental affects design and waters down the very creativity proponents of that sillyness clam to want. I find games like cup head frustrating so i don't buy them. I don't demand they put in a magic win button or change the design just to suit me. those games are not my taste and i'm fine investing in things that are with out whining about feeling "excluded" because i suck at that type of game. ether don't play them or take on the challenge as intended but this sort of shortsighted thinking is killing everything.
You are comparing a skill based game with a story game which makes no sense in itself. To be honest though, even if Cuphead had an integrated god mode I couldn't care less as nobody forces me to use it (and yes I have played it for a while, it is fun and damn hard).

We are also not in any mess at all, except for artificially created ones from people who prefer to have a glass half empty instead of half full. There is not a single accessibility option in a single-player game that affects game design in any way as all it does is take away hurdles for people who have a problem (for whatever reason) with them, or lets them distinguish colours they otherwise couldn't.
pr1mus Jul 9, 2024 @ 11:24am 
Originally posted by PocketYoda:
I don't see the big deal.. People download mods and trainers all the time to beat death, i've used both in some games just to follow the story.
at this point i would just watch a Let's Play or something if you're only in it for the story while the gameplay gets in the way of your enjoyment lol
Chroniver Jul 9, 2024 @ 1:18pm 
It's an extreme story mode I guess. Not relevant to me as I like harder difficulties.

As long as those harder difficulties are also hard that is.
Omen3608 Jul 9, 2024 @ 11:48pm 
Originally posted by Horus Blackheart:
I think you are purposefully missing my point. There is nothing wrong with having options. The issue is when those options are tantamount to "This content must cater to the minority at the expense of the majority that have supported it for many years. It's fundamentally a design issue Adding an super casual mode takes resources that could be used in other areas.
Yeah, making a god-mode, that has been present for playtesting anyways, available to the public takes away a huge amount of resources better spent elsewhere. lol

Originally posted by Horus Blackheart:
Not to mention the fact that genres exist because people have a wide range of tastes and expectations.
And still you don't really seem to show any interest in looking for a different game that caters to your tastes at all. You instead prefer to spend your time on a hub for a game you have decided you won't like.

Originally posted by Horus Blackheart:
The vailgaurd is just an example of a much larger issue. If Bioware was a steakhouse and Dragon age origins was filet mignon, suppose then that I really enjoyed it and I went back again in a year or so for more with the expectation that it would be of similar quality. Instead I find dragon age 2 on the menu. Bioware staff assure me they are still a stake house but instead of filet mignon like i ordered it's sirloin. I complain a bit but I'm given assurances it's just as good." It's still steak so I try again in a few years and order again only to get dragon age inquisition, which is a microwaved burger. I complain and I'm told "well others like it." But you're a steakhouse not a gas station" "sir if you don't like it get out" Vail guard is plant protein shaped in to a burger and sold as real meat.
Yet another comparison that doesn't work out at all. First of all BioWare isn't a steakhouse and even if they were and Dragon Age: Origins were a filet mignon, then ordering Dragon Age 2 would be more like ordering the second course which would in all likelyhood - assuming BioWare was a good steakhouse - not be a filet mignon as nobody would want to eat the same protein in every course they are served over a night out.
Omen3608 Jul 10, 2024 @ 12:21am 
Originally posted by Horus Blackheart:
I see you are content to be willfully ignorant about anything that challenges your perceptions. You have nothing to offer except to miss represent what i said and miss characterize my intent in the name of internet clout.
Well, it's not my fault your arguments are lacking logic. :)

Originally posted by Horus Blackheart:
Have at it but the devs wont give you an award for it. :P
How would you know? Are you a dev? :P
Whitey Jul 14, 2024 @ 1:51pm 
Originally posted by pr1mus:
Originally posted by PocketYoda:
I don't see the big deal.. People download mods and trainers all the time to beat death, i've used both in some games just to follow the story.
at this point i would just watch a Let's Play or something if you're only in it for the story while the gameplay gets in the way of your enjoyment lol
How does that even make sense? When people play games for the story/narrative, they're not saying they don't like PLAYING the game. Interacting with the game (gameplay) is obviously a benefit too. However, every game has some interaction, so it's a common denominator that can be ignore when talking about what we prefer on an individual level. I also prefer story over challenge. Character development over min-maxing. Deep lore over mindless grinding. That shouldn't mean we should be relegated to just watching someone else play the game. We enjoy the gameplay and mechanics because those are fun aspects (which don't inherently need to be super challenging, grindy, or overwhelming). It's like if I said, if you're looking for a challenge, won't don't you go...start a business? Learn a complex subject? Beat a world record? Run for president? Move to a country where you don't know the language? It would be ridiculous because you obviously don't play a game JUST for the challenge, you have fun with the gameplay and mechanics. And everyone's "is the reward worth the challenge"'s meter is different. We are all GAMERS just trying to have fun PLAYING a game.
pr1mus Jul 14, 2024 @ 3:00pm 
Originally posted by Whitey:
How does that even make sense? When people play games for the story/narrative, they're not saying they don't like PLAYING the game. Interacting with the game (gameplay) is obviously a benefit too.
if you're using cheats to turn games into glorified walking sims then your interactivity is only akin to navigating the DVD menu with a TV remote at that point; sure you are "interacting" but you aren't really engaging with the game in the way the developer intended so i would hesitate to qualify whether someone actually played the game if they're using cheats to turn the game into something fundamentally different from the actual product.

i understand the above can come across as a bit gatekeep-ery but that's just my opinion, i wouldn't be able to relate my experience to someone who said they played Dark Souls but used a walkthrough combined with godmode and instant kill cheats; we wouldn't have played the same game.
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Date Posted: Jul 8, 2024 @ 6:59pm
Posts: 9