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And on a positive note it may allow people with certain disabilities to play the game who otherwise might not be able to. While that is only a small percentage of people, what's wrong with including them?
We are also not in any mess at all, except for artificially created ones from people who prefer to have a glass half empty instead of half full. There is not a single accessibility option in a single-player game that affects game design in any way as all it does is take away hurdles for people who have a problem (for whatever reason) with them, or lets them distinguish colours they otherwise couldn't.
As long as those harder difficulties are also hard that is.
And still you don't really seem to show any interest in looking for a different game that caters to your tastes at all. You instead prefer to spend your time on a hub for a game you have decided you won't like.
Yet another comparison that doesn't work out at all. First of all BioWare isn't a steakhouse and even if they were and Dragon Age: Origins were a filet mignon, then ordering Dragon Age 2 would be more like ordering the second course which would in all likelyhood - assuming BioWare was a good steakhouse - not be a filet mignon as nobody would want to eat the same protein in every course they are served over a night out.
How would you know? Are you a dev? :P
i understand the above can come across as a bit gatekeep-ery but that's just my opinion, i wouldn't be able to relate my experience to someone who said they played Dark Souls but used a walkthrough combined with godmode and instant kill cheats; we wouldn't have played the same game.