Dragon Age™: The Veilguard

Dragon Age™: The Veilguard

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Macamar Jul 6, 2024 @ 6:39pm
2
This isnt even a Dragon Age game anymore
All the characters are ugly and the gameplay looks nothing like DAO, the only good Dragon Age game. At this point just come up with a new franchise, it seems like these people can never come up with original things and just love to drag good franchises through the mud. Look at stars wars, comic books, and so many modern day games they have to use popular franchises or else nobody would pay attention to them and even then they ruin those franchises.
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Showing 1-15 of 25 comments
Magic Bang Jul 7, 2024 @ 12:38am 
modders can fix the visuals but if the gameplay loop is bad its over
Damon Jul 7, 2024 @ 6:42am 
Originally posted by Magic Bang:
modders can fix the visuals but if the gameplay loop is bad its over
I personally am getting candles to light them up and preparing some music resembling Violin Orchestra from titanic. 3 button combat, heh.
Cat Jul 7, 2024 @ 8:18am 
can you really say "this isn't dragon age anymore" when the majority of the games in the series still fit the bill for what this is going for? DA2 was action over tactics, Inquisition tried to half halfheartedly bring it back by adding a tactical zoom out, but it was jank unless you played on pc which was serviceable. The visual style may have changed, but the combat looks to be more of the same.

I'm not here to defend this trainwreck and dreadwolf died for this, but people saying it's not DAO needs to get to grips with that it never was, Origins might have been the best game in the series, but it was always a fluke compared to the rest.
Damon Jul 7, 2024 @ 9:42am 
Originally posted by Sunricer:
can you really say "this isn't dragon age anymore" when the majority of the games in the series still fit the bill for what this is going for? DA2 was action over tactics, Inquisition tried to half halfheartedly bring it back by adding a tactical zoom out, but it was jank unless you played on pc which was serviceable. The visual style may have changed, but the combat looks to be more of the same.

I'm not here to defend this trainwreck and dreadwolf died for this, but people saying it's not DAO needs to get to grips with that it never was, Origins might have been the best game in the series, but it was always a fluke compared to the rest.
I think its the other way around. DAO is an intended masterpiece and on its heritage the rest of those abominations were even lucky to persist until DAV. There is way too many things done right in DAO for it to be accidental success. I also dislike bringing consoles as a valid argument to protect the transformation of its original intended gameplay. I own PC and buy games intended to be played on PC and catering to all seems to be destructive for its bases. Nevertheless DAO did a good job and was fine to play on Console as I remember on PS3. Inquisition has design problem. Tactical gameplay can be implemented right on any platform.
Cat Jul 7, 2024 @ 9:57am 
I'm not saying DAO was an accident, but anyone who brings it up as if that was ever the standard for the series as a whole need to take another look at it. Much as I loved the original, the series was never the same after it, I'm also not protecting the transformation of the gameplay, I'm merely pointing out the drive towards action combat was the path we were on and even Inquisition barely tried to hide that. Too many people mistake Origins for being the series as a whole, when it becomes unique in that the rest off the series is not as good, if you look at it the other way around, then Origins stands out far more for not being like the rest.
Damon Jul 7, 2024 @ 1:32pm 
Originally posted by Sunricer:
I'm not saying DAO was an accident, but anyone who brings it up as if that was ever the standard for the series as a whole need to take another look at it. Much as I loved the original, the series was never the same after it, I'm also not protecting the transformation of the gameplay, I'm merely pointing out the drive towards action combat was the path we were on and even Inquisition barely tried to hide that. Too many people mistake Origins for being the series as a whole, when it becomes unique in that the rest off the series is not as good, if you look at it the other way around, then Origins stands out far more for not being like the rest.
DAO is the foundation and the reason of people coming in into the series. At no point DAO shows priorities towards action over tactics. Why do you think that was the original intention of the devs that were in power at the time of DAO prime? If I remember correctly the DA fan base was either shrinking or was dissatisfied with each attempt of more action implemented changes into every upcoming release of DA game. I think DAO should be considered as a standard for whole series because that is what gave birth to the whole cycle. Just because there is more game products towards action, I wouldn't use that claim that this is what playerbase wants but rather Devs vision or perhaps the change on leadership therfore resulting in change of standard for the series. Not necessarily reflecting of what people were expecting from the DA games. Does that point of view from me makes sense or no?
Damon Jul 7, 2024 @ 1:38pm 
Originally posted by Damon:
Originally posted by Sunricer:
I'm not saying DAO was an accident, but anyone who brings it up as if that was ever the standard for the series as a whole need to take another look at it. Much as I loved the original, the series was never the same after it, I'm also not protecting the transformation of the gameplay, I'm merely pointing out the drive towards action combat was the path we were on and even Inquisition barely tried to hide that. Too many people mistake Origins for being the series as a whole, when it becomes unique in that the rest off the series is not as good, if you look at it the other way around, then Origins stands out far more for not being like the rest.
DAO is the foundation and the reason of people coming in into the series. At no point DAO shows priorities towards action over tactics. Why do you think that was the original intention of the devs that were in power at the time of DAO prime? If I remember correctly the DA fan base was either shrinking or was dissatisfied with each attempt of more action implemented changes into every upcoming release of DA game. I think DAO should be considered as a standard for whole series because that is what gave birth to the whole cycle. Just because there is more game products towards action, I wouldn't use that claim that this is what playerbase wants but rather Devs vision or perhaps the change on leadership therfore resulting in change of standard for the series. Not necessarily reflecting of what people were expecting from the DA games. Does that point of view from me makes sense or no?
Also could you elaborate on what are you trying to say ? I know you are not pro towards changes but you also don't lean towards DAO as being only good example of DA series? DAO stands better due to being unique compared to the rest?
Legiondorf Jul 7, 2024 @ 5:53pm 
I feel like I'm the only person that didn't think this looked that bad and in keeping with DAI. Sure people like Asmon won't like it because of not having exact souls combat and the DEI crowd will freak out when they see Viv not knowing she was the most op healer in the last game, but if it ticks the boxes of the last game that will be enough. Give it a chance and maybe just maybe they will add a boob slider.
Kaolan Enjoyer 27 Jul 24, 2024 @ 6:43pm 
Originally posted by Legiondorf:
I feel like I'm the only person that didn't think this looked that bad and in keeping with DAI. Sure people like Asmon won't like it because of not having exact souls combat and the DEI crowd will freak out when they see Viv not knowing she was the most op healer in the last game, but if it ticks the boxes of the last game that will be enough. Give it a chance and maybe just maybe they will add a boob slider.
Most people feel this way.



Steam forums are just awful.
Shadow♥ Jul 24, 2024 @ 8:55pm 
Originally posted by Kaolan Enjoyer 27:
Originally posted by Legiondorf:
I feel like I'm the only person that didn't think this looked that bad and in keeping with DAI. Sure people like Asmon won't like it because of not having exact souls combat and the DEI crowd will freak out when they see Viv not knowing she was the most op healer in the last game, but if it ticks the boxes of the last game that will be enough. Give it a chance and maybe just maybe they will add a boob slider.
Most people feel this way.



Steam forums are just awful.

yes the forums have gotten so bad that people like myself and others who think the game looks pretty good and are excited to see more of the game get harassed and have to listen to inappropriate comments from the ones on the forum just trying to spread hate. I also think this game looks like a very graphically and game play improved version of Inquisition from what I have seen so far and I am excited to play.
Smerk Jul 25, 2024 @ 3:59am 
Originally posted by Damon:
Originally posted by Sunricer:
I'm not saying DAO was an accident, but anyone who brings it up as if that was ever the standard for the series as a whole need to take another look at it. Much as I loved the original, the series was never the same after it, I'm also not protecting the transformation of the gameplay, I'm merely pointing out the drive towards action combat was the path we were on and even Inquisition barely tried to hide that. Too many people mistake Origins for being the series as a whole, when it becomes unique in that the rest off the series is not as good, if you look at it the other way around, then Origins stands out far more for not being like the rest.
DAO is the foundation and the reason of people coming in into the series. At no point DAO shows priorities towards action over tactics. Why do you think that was the original intention of the devs that were in power at the time of DAO prime? If I remember correctly the DA fan base was either shrinking or was dissatisfied with each attempt of more action implemented changes into every upcoming release of DA game. I think DAO should be considered as a standard for whole series because that is what gave birth to the whole cycle. Just because there is more game products towards action, I wouldn't use that claim that this is what playerbase wants but rather Devs vision or perhaps the change on leadership therfore resulting in change of standard for the series. Not necessarily reflecting of what people were expecting from the DA games. Does that point of view from me makes sense or no?
Absolutely spot on, and well said. Give this person the lead on designing the "next" DA. Please.
Sannro Jul 25, 2024 @ 1:39pm 
Hmm...

For me this always feels a bit weird. It has been how many years since that game?


DA:O was fun but I do not miss the silent PC, I prefer to play a character that has a voice. I like that the world is less....brown. Even if that has been a fun Ferelden-thing. I would say that each game in the series has had something that I like exploring or working with.

I think that Dragon Age is the sum of it's parts. I can see having a favorite among them for sure. I have favorite books in different series. But if the only one that is ok is the one that was made 15 years ago and there has been other games inbetween it might just be time to find something that is fun to spend time on.

It just feels odd to me. "15 years ago I had a perfect experience and it has not been repeated. No one shall therefore be allowed to enjoy this new experience".

Are we going to do this again next time too?

"Two decades ago there was a really good game. It is the only one that is good in the series. Yes... it came out when you guys were born and yes... I will make sure that none of you have a good time here. Enjoy gaming".

I spend most of my time on other forums, for BioWare stuff I am on the BSN. The BioWare Social Network. I guess that I sort of see my time here as a outreach thing. I would feel sad for anyone who enjoys this series not to know that there is another place to talk about Dragon Age and people treat each other in a decent way.

So again.... there are several places to talk about the game. If you like to talk lore feel free to swing by the other forum.
Eastrid Jul 25, 2024 @ 7:10pm 
Sounds like they are taking blood magic and some other things out of DA because it doesn't fix modern audience. Still have no idea what that means since most game Devs that say that their game fails.
skullymex Jul 25, 2024 @ 8:21pm 
Originally posted by Eastrid:
Sounds like they are taking blood magic and some other things out of DA because it doesn't fix modern audience. Still have no idea what that means since most game Devs that say that their game fails.
There will be blood magic. Of course there will be people using blood magic. Just not for your character. Which was already the case in Inquisition, so this isn't a new development.
Gloomseeker Jul 26, 2024 @ 6:20am 
The sequels have been more and more streamlined to cater to a larger audience whereas DAO was a love letter to old CRPG fans.

DAO gave some leeway for players to come up with different builds, for instance you could make a strength based rogue that was perfectly viable or a dual wielding warrior. Bottom line it was fun especially if that's the sort of things you enjoy and I wish the sequels had a little variety in that respect.
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Date Posted: Jul 6, 2024 @ 6:39pm
Posts: 25