Brigandine The Legend of Runersia

Brigandine The Legend of Runersia

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thor Apr 5, 2022 @ 6:22am
How original is this.
Anyone know how close this is to the original Brigandine on the PS1, need to know as I love this game but haven't been able to play the original in over 25 years:riddle:
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Showing 1-15 of 16 comments
skywalker049 Apr 5, 2022 @ 7:39am 
I am not sure about how close the new one is to the old one, I am looking forward to finding out.
If you want to play the original I know for a fact you can set it up on an android and play it on a app called ClassicBoy: https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&hl=en_US&gl=US

You have to put a little research into how to get all the pieces working.

Kind of a grey area but considering how old the game is I don't think it's a problem
Furluge Apr 5, 2022 @ 9:31am 
I haven't played this re-release on console but there's reviews of it out there that might give you an idea. https://nichegamer.com/reviews/brigandine-the-legend-of-runersia-review/ Right away the art style is a big change but not unwelcome.
Nox Apr 7, 2022 @ 1:08pm 
Originally posted by thor:
Anyone know how close this is to the original Brigandine on the PS1, need to know as I love this game but haven't been able to play the original in over 25 years:riddle:

Played both, imo its pretty much the same as far as I am concerned. Art style is different of course. I prefer this version to the old one.
Rock Apr 7, 2022 @ 5:48pm 
The game mechanics are very similar, but its a completely different events, story, and characters. Also the knights are a bit stronger in this one then they were in the original. I think the creatures were rebalanced a bit as well. If you liked the first one, you will definitely like this one.

One cool addition is the challenge mode. In challenge mode you can use any knights you have unlocked. They all start at level 1 and some of them grow a bit different from the story mode. Its not drastic, but its still a nice touch. Also a great opportunity to multi-class everyone. The only negative is that you have to finish story mode at least once to unlock it. Its not a horrible requirement, but I hate it when games lock fun modes behind 40 hour slogs. Its a dumb design that gets replicated everywhere...
Last edited by Rock; Apr 7, 2022 @ 5:53pm
DiscoJer Apr 7, 2022 @ 8:42pm 
The original was set in Fantasy Britain, this is not
Gameplay wise it kind of the same. The soundtrack and characters in the first game were much more memorable to me but i like runeseria artstyle more.

I didn't like that they didn't include 3d cutscenes when your unit attacks like in the fire emblem. They had that feature in the first game but probably didn't add those in due to budget reasons. Just a minor gripe.
ZeN69 Apr 14, 2022 @ 9:42pm 
Barely learned about this remake via PSN spring sale ($34.99 sale ends 4/28 game doesn't release til May on PC) As it stands this was one of the few games I replayed long ago. Beyond the basic moving and attacking special attacks could change the battle. In the video you see a dragon using it's breath attack to hit several enemies in a line. Sending your heroes on quests could net you equipment, items, xp, or hurt that hero putting them out of commission for several battles. Holding territory gave you MP which was used to summon. And depending on the areas you held only certain creatures were available. I'm hoping this is a good upgrade.
Nox Apr 15, 2022 @ 12:20pm 
Originally posted by ZeN69:
Barely learned about this remake via PSN spring sale ($34.99 sale ends 4/28 game doesn't release til May on PC) As it stands this was one of the few games I replayed long ago. Beyond the basic moving and attacking special attacks could change the battle. In the video you see a dragon using it's breath attack to hit several enemies in a line. Sending your heroes on quests could net you equipment, items, xp, or hurt that hero putting them out of commission for several battles. Holding territory gave you MP which was used to summon. And depending on the areas you held only certain creatures were available. I'm hoping this is a good upgrade.

A few things from someone that owes the ps4 version

- PC version is getting a new mode that's not in the switch or ps4 version. So imo for me thats a pretty big win.

"As it stands this was one of the few games I replayed long ago. Beyond the basic moving and attacking special attacks could change the battle."

- This game play loop is pretty much the same, there status effects and Terran bonus to be aware of now. Also worth noting you can speed up the game and there is a auto battle feature.

"Sending your heroes on quests could net you equipment, items, xp, or hurt that hero putting them out of commission for several battles."

- Pretty much the same here few differences, quest last for 1 turn so knight comes back on the next turn. Quest can fail and you get just a little xp, quest can be used to levels, get items for knights/monsters, recruit natural characters and monsters, get general items to boost status and class change monsters.

"Holding territory gave you MP which was used to summon. And depending on the areas you held only certain creatures were available. I'm hoping this is a good upgrade."

This is pretty much the same
Rock Apr 16, 2022 @ 9:15am 
Just saw Creative mode... Probably going to have to purchase this game again. Its going to really open up the game; it will be like a totally different experience. We just need a mod for randomized knight abilities (including pool growth) :lunar2019grinningpig:
Nox Apr 16, 2022 @ 6:33pm 
Originally posted by Rock:
Just saw Creative mode... Probably going to have to purchase this game again. Its going to really open up the game; it will be like a totally different experience. We just need a mod for randomized knight abilities (including pool growth) :lunar2019grinningpig:

Same
Sarissofoi Apr 19, 2022 @ 11:05pm 
Gameplay is similar to OG Brigandine(played Legend of Forsena and Grand Edition on PSX and the new one on PS4).
>Heroes(Rune Knights) lead armies that consist from monsters
>Both knights and monsters gain levels and can equip items
>You can train them outside combat or send them to do quests(that can bring items, monsters or heroes)
>Knights and monsters have class upgrades and levels
>Battles can be fought with 3vs3 heroes plus their monsters
So far is very similar
Now good:
>more options, difficulties and extra mode
Neutral:
>new art style, very stylised but i don't like it
Bad:
>story and characters, either bland or very cartony
>narration is very bad
Hope its modable because core gameplay is nice.
Nox Apr 21, 2022 @ 11:36am 
Originally posted by Sarissofoi:
Neutral:
>new art style, very stylised but i don't like it
Bad:
>story and characters, either bland or very cartony
>narration is very bad
Hope its modable because core gameplay is nice.

imo totally subjective. I personally like the art style.
Rock Apr 21, 2022 @ 4:37pm 
I'm more drawn to gameplay than lots of reading. So I actually prefer this sort of game that is more focused on the action than the story. Story seemed fine to me, and I appreciated not having to watch 10 minutes of dialog between each battle. It felt like a good ratio of story to play for me.

I also liked the art style. That's a super easy thing for people to judge for themselves. Just google the game and look at the images.
BloodyPork Apr 26, 2022 @ 10:43am 
This game's artstyle is very beautiful, which is a welcome change considering that 99% of games on Steam are just ugly.
Fearlesscaper May 13, 2022 @ 5:11am 
not close at all . Original was way better . It had English. it also had cinematic battles .
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