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As for arty, if your units are hidden then they are hidden and they can't be targeted by the AI. If however you open fire and reveal your position (without certain bonuses) then obviously the AI can return fire.
I don't ever feel as though the AI is cheating.
There seem to be some conflicting info about mortars though.
What about being able to fire a mortar from inside a building?
Infantry Mortars can fire from inside a building, but what is happening really is that the mortar team will be firing the weapon out of a window, doorway or hole in the wall... obviously not through the roof.
It was felt conceptually that it made more sense than not letting them fire.
The "points" noted in that review are incorrect. LOS and concealment are key elements in the game and I didn't notice AI cheat on it.
No the game has a very detailed Line of Fire / Line of Sight system.
1) That is incorrect - there are lots of objects on the map that block Line of Fire and Line of Sight - houses, walls, forests, tree lines, large objects, etc. You can enable Line of Fire outline by pressing the button next to a minimap. Also, please see Manual for more details about Line of Fire.
2) The AI follows exactly the same rules and has exactly the same information as any other player would.
There are ways to scout ahead - use units with high Camouflage and high Spotting parameters, like Scouts and Snipers, or generally any Infantry unit could work as well. You can totally spot the enemy before his units spot you. In general - armored units are much easier to find, and they have difficulty finding more inconspicuous units, like infantry. Also, please see Manual for more details about Spotting system.
We also replied to that reviewer pointing that out. It you still have doubts - you can always read Manual first and check out the Line of Fire and Spotting sections.
Hope this helps.