Homeworld 3

Homeworld 3

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mostly negative review
as the title says homeworld 3 has now crossed into mostly negative status, now my negative review wasnt directed at bbi, was dirrected at the actions of GBX who interfered with the production of this game, may this be a lesson to them to leave the devs working on a product alone and stay out of it
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76-90 / 101 のコメントを表示
EleventhStar の投稿を引用:
Flushing の投稿を引用:
I just don't understand how fans of the Homeworld 2 story think it's better than the Homeworld 3 story.

It's near identical.

story and storytelling are two different things.

you can be given the greatest story ever and still mess up the delivery so bad nobody wants to hear it.

e.g. i'm not sure why they decided to turn the facial animations to 11 in all the cinematics, but it's not doing what the characters are saying any favors.

i showed a friend who's never played the games some cinematics yesterday, and his first reaction to hw1 cimematic was "hard to mess it up with what sounds like peter cullen" and to hw3 it was "it's actually impessive they managed to make it look this forced."

So you're saying that the story is the same just a different delivery?
EleventhStar の投稿を引用:
Flushing の投稿を引用:
I just don't understand how fans of the Homeworld 2 story think it's better than the Homeworld 3 story.

It's near identical.

story and storytelling are two different things.

you can be given the greatest story ever and still mess up the delivery so bad nobody wants to hear it.

e.g. i'm not sure why they decided to turn the facial animations to 11 in all the cinematics, but it's not doing what the characters are saying any favors.

i showed a friend who's never played the games some cinematics yesterday, and his first reaction to hw1 cimematic was "hard to mess it up with what sounds like peter cullen" and to hw3 it was "it's actually impessive they managed to make it look this forced."

Agree entirely. Homeworld 2 was memorable, Homeworld 3 just... isn't. Ironically, I would rank the Homeworld games literally in their release order. For me:

Homeworld 1 > Homeworld Cataclysm > Homeworld 2 > Deserts of Kharak >>> Homeworld 3
[/quote]
Because the game isn't a failure, yet.

u know that is not true. Numbers didnt lie
RoReaver 2024年6月16日 13時48分 
2
rogerwilco017 の投稿を引用:
Ironically, I would rank the Homeworld games literally in their release order. For me:

Homeworld 1 > Homeworld Cataclysm > Homeworld 2 > Deserts of Kharak >>> Homeworld 3
Accounting not just for the quality of the storytelling but also the impact on the canon it'd be more

Homeworld Cataclysm > Homeworld 1 > Homeworld 3 >> Homeworld 2 >>>>>> Homeworld DoK

Homeworld 1 retroactively drops a place due to DoK's ♥♥♥♥♥♥♥ with its story, Homeworld 2 is worse for the canon, again due to retcons to HW1 to squeeze in a Jesus story and God ship, Homeworld 3 while fairly bad in execution has no retcons to previous games and have good ideas that were more poorly executed that HW 2 ( I'd rank 2 much higher if it didn't botch the canon of 1 with the Far Jumper and leave us with a very hard to follow-up on story in 3 because how do you account for your faction now having an "I win" button except through contrivances like you see in 3, Sajuuk MIA completely, Karan somehow MIA too, and really limited the possibilities of 3's potential stories to having to deal with that entire plot resolution from 2 to not lock in the storyline options to being S'Jet/hiigaran centric in perpetuity. Could 3's story have been much better done? absolutely, does it leave us room now to have grossly better stories than it in the canon? yes, unlike 2, which is why it goes higher for me).

rogerwilco017 の投稿を引用:

u know that is not true. Numbers didnt lie
It's only ever a failure when they stop working to fix it. Numbers have, in exceptions, lied a lot in the past.
最近の変更はRoReaverが行いました; 2024年6月16日 13時49分
Flushing の投稿を引用:
I just don't understand how fans of the Homeworld 2 story think it's better than the Homeworld 3 story.

It's near identical.

The Incarnate Queen (Tiama) is essentially Makan and wants the Hyperspace cores to control the universe, and some references to the projegentors are tossed in for good measure.

Makan is Karan's foil just as the Incarnate Queen is Imogen's foil.

How exactly is the Homeworld 2 story better?

The plot and conflict are near identical.

If you think the delivery and execution are poor, that's valid, but the story board is the same.
Well, Makaan wasn't a space wizard. Karan wasn't. There was no inter-galactic inner VR room for all unbound to hang around in. (speaking of, replaying HW1 made me remember that the term Unbound is not for people who are connected to the ships, but for space faring races - bentusi spoke about it in that terms)

It's kinda the same as with people do believe in Jesus, but I doubt many believe he can shoot lazorz from his eyes, move planets around with the flick of the finger and was in cahoots with aliens from outer space. First one is "eh, okay" to most, but second is "yeah, that cannot be true, sounds stupid".

Makaan believed that he will find god. Tiama knows that she is god. Different kinds of crazy people, again - if someone says that he's reborn Napoleon and at least tries to hide himself from medical workers its different from someone believing that he's Napoleon as is and actively trying to conquer the world. First one makes you at least feel pity, second is batsh1t insane and dangerous.

If we make it very simple - all of the story in all of Homeworlds is the same, really. Race of people, cataclysm, hard journey, overcoming all the odds, winning.
最近の変更はHeathenSWが行いました; 2024年6月16日 14時05分
HeathenSW の投稿を引用:
Well, Makaan wasn't a space wizard. Karan wasn't. There was no inter-galactic inner VR room for all unbound to hang around in. (speaking of, replaying HW1 made me remember that the term Unbound is not for people who are connected to the ships, but for space faring races - bentusi spoke about it in that terms)
HW: C it's clarified that unbound means permanently spaceborne due to being bonded to their ships (which makes sense as Karan had to survive extraction from the mothership in HW1).
Also HW1 does have an instance of VR room (when the Emperor attacked Karan prior to the last mission)

HeathenSW の投稿を引用:
It's kinda the same as with people do believe in Jesus, but I doubt many believe he can shoot lazorz from his eyes, move planets around with the flick of the finger and was in cahoots with aliens from outer space. First one is "eh, okay" to most, but second is "yeah, that cannot be true, sounds stupid".
Suspension of disbelief varies by individual.

HeathenSW の投稿を引用:
Makaan believed that he will find god. Tiama knows that she is god. Different kinds of crazy people, again - if someone says that he's reborn Napoleon and at least tries to hide himself from medical workers its different from someone believing that he's Napoleon as is and actively trying to conquer the world. First one makes you at least feel pity, second is batsh1t insane and dangerous.
Not quite, Makaan wanted to be the chosen one of Sajuuk (one of their gods) while Tiaa'ma, if I recall right, likens navigators to gods.

HeathenSW の投稿を引用:
If we make it very simple - all of the story in all of Homeworlds is the same, really. Race of people, cataclysm, hard journey, overcoming all the odds, winning.
That's too broad of description. HW1, 2 and DoK are exodus versions with 2 having a Jesus figure and DoK technically having a Moises figure in Rachel. HW:C is basically "right we got home, now how do we survive?"
HeathenSW の投稿を引用:
Flushing の投稿を引用:
I just don't understand how fans of the Homeworld 2 story think it's better than the Homeworld 3 story.

It's near identical.

The Incarnate Queen (Tiama) is essentially Makan and wants the Hyperspace cores to control the universe, and some references to the projegentors are tossed in for good measure.

Makan is Karan's foil just as the Incarnate Queen is Imogen's foil.

How exactly is the Homeworld 2 story better?

The plot and conflict are near identical.

If you think the delivery and execution are poor, that's valid, but the story board is the same.
Well, Makaan wasn't a space wizard. Karan wasn't. There was no inter-galactic inner VR room for all unbound to hang around in. (speaking of, replaying HW1 made me remember that the term Unbound is not for people who are connected to the ships, but for space faring races - bentusi spoke about it in that terms)

No, the Bentusi referred to Karan as Unbound. Expressly in Cataclysm and I believe in other games. Anyone who is plugged in is Unbound.

It's simply that All Bentusi are plugged in.
RoReaver の投稿を引用:
rogerwilco017 の投稿を引用:
Ironically, I would rank the Homeworld games literally in their release order. For me:

Homeworld 1 > Homeworld Cataclysm > Homeworld 2 > Deserts of Kharak >>> Homeworld 3
Accounting not just for the quality of the storytelling but also the impact on the canon it'd be more

Homeworld Cataclysm > Homeworld 1 > Homeworld 3 >> Homeworld 2 >>>>>> Homeworld DoK

Homeworld 1 retroactively drops a place due to DoK's ♥♥♥♥♥♥♥ with its story, Homeworld 2 is worse for the canon, again due to retcons to HW1 to squeeze in a Jesus story and God ship, Homeworld 3 while fairly bad in execution has no retcons to previous games and have good ideas that were more poorly executed that HW 2 ( I'd rank 2 much higher if it didn't botch the canon of 1 with the Far Jumper and leave us with a very hard to follow-up on story in 3 because how do you account for your faction now having an "I win" button except through contrivances like you see in 3, Sajuuk MIA completely, Karan somehow MIA too, and really limited the possibilities of 3's potential stories to having to deal with that entire plot resolution from 2 to not lock in the storyline options to being S'Jet/hiigaran centric in perpetuity. Could 3's story have been much better done? absolutely, does it leave us room now to have grossly better stories than it in the canon? yes, unlike 2, which is why it goes higher for me).

rogerwilco017 の投稿を引用:

u know that is not true. Numbers didnt lie
It's only ever a failure when they stop working to fix it. Numbers have, in exceptions, lied a lot in the past.

Just shows how much opinions can vary... lol.
RoReaver の投稿を引用:
rogerwilco017 の投稿を引用:
Ironically, I would rank the Homeworld games literally in their release order. For me:

Homeworld 1 > Homeworld Cataclysm > Homeworld 2 > Deserts of Kharak >>> Homeworld 3
Accounting not just for the quality of the storytelling but also the impact on the canon it'd be more

Homeworld Cataclysm > Homeworld 1 > Homeworld 3 >> Homeworld 2 >>>>>> Homeworld DoK

Homeworld 1 retroactively drops a place due to DoK's ♥♥♥♥♥♥♥ with its story, Homeworld 2 is worse for the canon, again due to retcons to HW1 to squeeze in a Jesus story and God ship, Homeworld 3 while fairly bad in execution has no retcons to previous games and have good ideas that were more poorly executed that HW 2 ( I'd rank 2 much higher if it didn't botch the canon of 1 with the Far Jumper and leave us with a very hard to follow-up on story in 3 because how do you account for your faction now having an "I win" button except through contrivances like you see in 3, Sajuuk MIA completely, Karan somehow MIA too, and really limited the possibilities of 3's potential stories to having to deal with that entire plot resolution from 2 to not lock in the storyline options to being S'Jet/hiigaran centric in perpetuity. Could 3's story have been much better done? absolutely, does it leave us room now to have grossly better stories than it in the canon? yes, unlike 2, which is why it goes higher for me).

rogerwilco017 の投稿を引用:

u know that is not true. Numbers didnt lie
It's only ever a failure when they stop working to fix it. Numbers have, in exceptions, lied a lot in the past.

nice copium you have, putting HW 3 above 2 and DoK is funny
Flushing の投稿を引用:
HeathenSW の投稿を引用:
Well, Makaan wasn't a space wizard. Karan wasn't. There was no inter-galactic inner VR room for all unbound to hang around in. (speaking of, replaying HW1 made me remember that the term Unbound is not for people who are connected to the ships, but for space faring races - bentusi spoke about it in that terms)

No, the Bentusi referred to Karan as Unbound. Expressly in Cataclysm and I believe in other games. Anyone who is plugged in is Unbound.

It's simply that All Bentusi are plugged in.
Yeah, I remembered this as well. But this made me really not sure that it was intented initially:
https://steamcommunity.com/sharedfiles/filedetails/?id=3269349072
Maybe they are just referring to Karan as Unbound here, since grammar (like "we welcome you, an Unbound, among space-faring cultures" and not "we welcome you among space-faring cultures also collectively known as Unbound"), but I'm not sure anymore.
最近の変更はHeathenSWが行いました; 2024年6月16日 14時47分
HeathenSW の投稿を引用:
Flushing の投稿を引用:

No, the Bentusi referred to Karan as Unbound. Expressly in Cataclysm and I believe in other games. Anyone who is plugged in is Unbound.

It's simply that All Bentusi are plugged in.
Yeah, I remembered this as well. But this made me really not sure that it was intented initially:
https://steamcommunity.com/sharedfiles/filedetails/?id=3269349072
Maybe they are just referring to Karan as Unbound here, since grammar (like "we welcome you, an Unbound, among space-faring cultures" and not "we welcome you among space-faring cultures also collectively known as Unbound"), but I'm not sure anymore.

Gotcha. In Cataclysm, now pseudo cannon, when Somtaw prevent some Bentusi from leaving the galaxy they refer to the Somtaw expressly as Bound and Karan as unbound and both factions go back and force for about 3 sentences on the topic.

Retrospectively it could be one of the many reasons why the Bentusi had more sympathy for the Kushan in HW1. Probably felt more of a Kinship because of Karan.

The counterpoint is that Karan unplugs herself and plugs herself; whereas, the Bentusi are permanently fixed and seemed biologically evolved to it. So, it doesn't seem like it should refer to anyone who is plugged in on a transient basis
最近の変更はFlushingが行いました; 2024年6月16日 15時03分
rogerwilco017 の投稿を引用:

nice copium you have, putting HW 3 above 2 and DoK is funny
Not really, if they were all 3 standalone games, not HW ones, with the same execution in story 2 and DoK would rank higher but as they're all HW games and 3 does a lot to fix the continuity issues introduced by 2 and DoK alongside giving fertile ground for new stories in expansions/sequels? Any other order is intellectually dishonest unless for the person HW is just a vibe not a fictional universe.
最近の変更はRoReaverが行いました; 2024年6月16日 15時32分
RoReaver の投稿を引用:
rogerwilco017 の投稿を引用:

nice copium you have, putting HW 3 above 2 and DoK is funny
Not really, if they were all 3 standalone games, not HW ones, with the same execution in story 2 and DoK would rank higher but as they're all HW games and 3 does a lot to fix the continuity issues introduced by 2 and DoK alongside giving fertile ground for new stories in expansions/sequels? Any other order is intellectually dishonest unless for the person HW is just a vibe not a fictional universe.

Are you actually calling people stupid/dishonest for disagreeing with your rankings?
最近の変更はPJthePlayerが行いました; 2024年6月16日 15時39分
PJthePlayer の投稿を引用:

Are you actually calling people stupid for disagreeing with your rankings?
If you wish to go with a uncharitable interpretation of what I said that would be entirely your prerogative but I have to question why you'd go that far in the first place. It's perfectly okay to like the equivalent of Michael Bay movies in terms of stories as it is to think more highly shakespear interpreted by tone deaf horny cats. One has the superior execution, the other the superior story (even if you need to use TNT to find it).
RoReaver の投稿を引用:
As the saying goes in my country "Lies have short legs".

Man, those words were so prophetic

RoReaver の投稿を引用:
So the argument here is Hardware:SB when it started production round 2006-2007 couldn't be a HW game because GBX having the IP?
Well GBX didn't acquire the rights until 2012-2013 so that flies out the window from the get go. And keeps flying the moment one realizes GBX is why it's Homeworld Deserts of Kanon and not, the arguably much superior concept of, Hardware Shipbreakers.

shall i remind you that those "who were around" know the HW:SB was first announced in late 2012-early 2013? you yourself admitted GB got the license in late 2012

RoReaver の投稿を引用:
Makes both 0 sense and isn't what happened provably. THQ acquired the rights sometime during 2008-2009 and never did anything with them. BBI approached the relicnews forum during the same timeframe about alpha testing for Hardware.

Again weren't you around back then? THQ got the IP license in 2007 and again you just proved my point BBI, tried to pitch the game to THQ, but by the time they had something in a working condition THQ was already shutting down, HW:SB didnt had an open to public testing phase till 2013 (THQ was already gone and GB already had the HW IP), BTW internal alpha testing took place somewhere around 2011

RoReaver の投稿を引用:
In order of severity:
1). What you pointed out.

2). The addition of multiple intact, buried but accessible, highly advanced hulls in the desert that could've been exploited just as much, if not more so, than the Khar-Toba site considering it's in the direct path of any supply route to the Primary anomaly site.

the HW1 manual never stated khar toba was the only ship and DOK states they have several "anomalies" to investigate but the main one was the not yet discovered khar toba (primary anomaly) due to the energy readings it had. The discovery of the anomalies being start ships is made during DOK campaign

RoReaver の投稿を引用:
3). The ready access to, at minimum, plasma bomb technology in a miniaturized form via the satellite left in orbit by the Taiidani though it's more likely an ion cannon. How long did it take us in HW1 to develop it again if the Bentusi didn't sell it to us?

Those who played DOK know it was no plasma bomb as it is clearly stated to be some kind of beam, but not an ion cannon beam cause it explodes on impact (Ion Cannon beams don't do that and last way longer). perhaps some kind of giant pulsar beam? (which are a variation of ion cannon tech BTW) but who says kushans didnt have the tech? they did, as stated in the HW! manual page 14....

HW1 の投稿を引用:
Another weapon discipline, born in our exploration of space, is based on the focused direction of high-energy particles. Ion Beam weapons, as they have come to be known, are based on the principle of firing streams of positive ions from a particle accelerator. These weapons are capable of delivering incredible levels of energy to a small area. Unfortunately, the prohibitive energy cost of creating large beams at long range means that our available power plant technologies are inadequate for fielding these systems. In fact, beam weapons may be so massive that entire ships have to be built around them.

What the bentusi gave the kushans wasn't ion cannon tech, kushans already had that (can you guess how they got it?) , what the bentusi gave to kushans was the tech to build ships large enough to host and power such weapons

RoReaver の投稿を引用:
4). The Taiidani losing a carrier in the same neck of the woods as they knew their ancient, genocidal, adversaries were in

5). The Taiidani doing literally nothing for at least 60 years, possibly centuries, when in HW 1 1 hyperspace event of a few dozen AU lead to the glassing of Kharak where in DoK 60 years prior you have at least evidence of dozens of hyperspace events of much longer range originating from the Hyperspace core that resulted in those multiple highly advanced hulls being either buried in the planet's surface or yeeted across its surface.

in game lore states that this carrier crashed almost 1 thousand years before the events of DOK and according to the HW1 manual that was 800 years before the kushan even rediscovered gunpowder (or as the HW1 manual states, chemical explosives), pretty much the event was just shunned by the taiidan as an accident, not the doing of a 3 thousand year old enemy who got reset to the stone age in a very far away border system,

also HW 1 stated that hirgaran surrender treaty forbid them from developing/using again HS technology (hence the destruction of kharak in HW1 shortly after the first hyper space jump) all the other HS activity was from other ships who got sucked by a "gravitational anomaly" as far as the Taiidan knew. Sure they could have suspected it was the doing of a HS core but everyone "who was around know back then" knows the kushan got to kharak by using conventional drives in generational ships as they were hiding the core to convince the Taiidan they did not had such tech with them.

On top of that the gravitational anomaly caused by the core could have helped to mask the presence of the core and the kushans in kharak even preventing the Taiidan carrier that fell into kharak from reporting its findings/actions, which means the Taiidan may have never knew what happen to their carrier nor that the kushans were there, until the HS core was triggered in HW1 (remember that in HW1 is stated the fleet that destroyed kharak was not specifically sent there from the heart of the empire, nor it was monitoring Kharak, it was just a FRONTIER fleet that happen to be patrolling nearby)


RoReaver の投稿を引用:
6). The Kushan literally sitting on however many kilotons of refined, ship grade, alloys on their planet strip mining their entire solar system to build the scaffold and mothership.

DOK never states how many ships are buried in the sand, nor their size/tonnage, neither HW1 state how many materials were needed, just that it was way more than what they could get form the surface of kharak, so whats your point?

RoReaver の投稿を引用:
7). How is the hyperspace core, far jumper to be precise, able to even fire itself off like it does in Deserts of Kanon without a power source for at least several centuries if not around 1000 years? Fusion reactors are notoriously fidgety devices and quantum tappers are the realm of fanfiction.

several centuries, 1000 years? those who were there when HW1 launched know it was 4 thousand years and again those who have played DOK know the core had a power reactor of its own. for an unknown reason it shuttled down once (at least one thousand years ago) forcing the khar toba residents to venture into the deserts of kharak and then reignited on its own (again, due to an unknown reason) causing a power surge reading higher than the signature of Kharak's sun, making the kushan noticing the kar toba location on the desert)

...for someone who claims to have been there for so long you have a lot of gaps in your knowledge of the game lore or you are just conveniently ignore that contradict your arguments (text definition of intellectual dishonesty)


RoReaver の投稿を引用:
And here we see the actual point of the initial lie above, that someone else was being intellectually dishonest. Lets dismember this vague argument for posterity's sake right now:

1). Isaac Paktu being darker skinned, fairly north african/bedouin looking, lines perfectly up with the HW1 canon of them being desert nomads after discovering the south sea during their, what would've been a vastly better plot point to explore for Deserts of Kanon had it been throught of, exile from the north. And the Paktu are one of the major surviving clans post-exile

2). Imogen being exceptional - much like Karan before her she's unbound with a genius level intellect in one subject field (Karan - neuroscience, Imogen - hyperspace core design). What sets them apart is Karan had some time to prepare for her role in HW1 over Imogen who got tossed at the problem despite only being meant to train navigators, read unbound fleet commands, to use the synthetic cores. She was never meant to pilot the Khar-Kushan

3). Imogen being a mary sue, not really considering she needs constant sheparding to not get dommed by Tiaa'ma until she comes into her own. That mixed with her early bumbling as fleet command and opting to (sboiler) crash into a derelict freighter over trying to skid off the top of it (and nearly dooming the entire expedition from the get go) show's she isn't mary sue.

4). Tiaa'ma somehow having power despite being a maniac who never should've gotten there. Well considering the primary anomaly's been around for 20 odd years at minimum, possibly 100 odd years considering the timeline between HW2 and 3, that's more than enough time for a charismatic leader, initially, to start going off the deep end severely (Stalin didn't properly get going on the purges until the 1930s, Hitler had his happy fun times 5-8 years into his run, won't even get into any of the other examples that made it longer before flying off the hinge) but we don't know enough about her to be sure what her origins are. And her being based to close to a place called Hell (Gehenna) in HW3 might hint at a far older origin for her.


hold on, who mentioned any race? any gender? female power? male looking women? only you

are you accusing me or anyone else who disagree with the HW3 plot and narrative direction to be a "whatever-you-think-phobic"?.... why don't you cut the chase and Call the Godwin's law at once?.... all you are managing here is to look like some kind of shill trying to pull up strawman and ad-hominem fallacies to appease Slaanesh

like it or not the HW3 plot and SP campaing is a pile of burning garbage, and anyone who saw the announcement trailers and promotional documentaries can tell the plot and the artistic style of HW was massacred just to tick the DEI hedge fund check boxes and that this decision along with betting on the GAAS model killed the franchise for ever
最近の変更はHans Liebherrが行いました; 2024年6月18日 20時12分
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