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I vouch for RoReaver. He's reacting to bad faith posts.
That doesn't mean you.
There is just a ton of misinformation circulating here. The reality of HW3 is that it is a solid RTS judged from Skirmish and Wargames.
is it worth the original sticker price? No, and that's because it doesn't have $59.99 worth of content. That being said, if we had a rubric with objective metrics, Homeworld 3 comes very close to capturing the Homeworld 1 experience, but in 2024.
HW3 is a shift from HW2 back to HW1.
If you thought HW2 or HW Remastered was the peek Homeworld experience, than HW3 might not be for you.
But, I have played all the titles contemporaneously during the HW3 release and would rank them as follows:
1. Homeworld 1 and Cataclysm (tied for first).
2. Homeworld 3.
3. Homeworld Remastered.
4. Homeworld 2.
5. Deserts of Kharak.
I won't reiterate why I think Homeworld 2 is one of the weakest titles in the series, but I think Homeworld fans are missing out on Homeworld 3, and if the game was supported we would be getting the best content drops in the series.
As is, we will never see a Homeworld 4.
All that aside, some posteres draw parallels between HW3 and DoW3, and I think those are valid because DoW3 is a solid RTS that was review bombed because Gabriel Angelos does backflips. Consequantly, we never saw or DoW4 or had much needed new faction drops.
I'm a big DoW fan and still play DoW1 through DoW2, but I never played DoW3 until recently because I bought into the negative hype. That's very unfortunate because DoW3 is one of the best RTS games that I have played in 2024 but Relic stopped supporting it after 10 months because of the negative feedback.
I urge you to watch this video:
https://www.youtube.com/watch?v=Ih1gzltSecA
The one to one parallels between HW3 and DoW3 but not because of the negative hype that destroyed DoW3.
Unfortunately, Relic took risks and missed the mark by inches with DoW3 and instead of giving them a chance to react to player feedback, the so-called "W40k fanbase" destroyed the DoW future.
And it is just goes to show that whenever I need to take Reaver on his word I need to go ask someone else.
This is not good.
You keep dancing around the topic, avoiding to answer the questions, mudding the issue, just putting crap out there that no one asked and makes me not give a damn about anything you wrote.
Some people answer a press conference this way and you can't get anything concrete out of them.
Where did I say otherwise?
Is this my quote?
That's why I wrote it like that.
It wasn't meant to use Reavers tactics against you.
Got it. I understand. As to the Dawn of War 3 point, I only started playing recently and never played the mode that you reference. Relic added an annihilation mode based on player feedback, so I was never part of the resentment following their experimental mode.
I think most players dimiss the game based on what they heard at release but don't realize that it was fixed to their feedback.
There are other issues for sure but an esports/moba mode isn't one of them.
That mode didn't connect with the player base at release but regular skirmish mode followed.
Many posters, including myself, never knew that and just dismiss the title based on grievances at release, which are no longer valid.
So I honestly just want the truth since I don't know entirely the topic of Honeworld 3.
And here I am, being treated like a dog for daring to question anything.
It is as if I was told for not being a Command & Conquer fan for disliking C&C4.
Back to Dawn of War 3, the thing it was most similar to DoW1 and has the same base building. It actually comes closer to traditional RTS (Kinda DoW1 plus Warcraft 3) than its predecessors.
Whereas, DoW2 had very limited building.
We have been trying to get you factual information.
Yes, everyone dislikes C&C4, compared to it's predecessors, because it's simply not a C&C game.
In this forum, the issue is that we have so many baseless accusations from people who never played the game.
Yes. The narrative is weak, and if you have issues with DEI than you can go down the rabbit hole of conspiracy theories.
That being said, the gameplay remarks, from non-owners, that there are no ballistics or directional damage are entirely false.
The gameplay is a solid Homeworld experience that compares directly to Homeworld 1.
Again, it just moved away from Homeworld 2 gameplay mechanics, and treated it as if it never existed (not the narrative, the gameplay), but returned to Homeworld 1.
I go by PC-Gamer and IGN because they have rubrics for grading every game in each genre.
Some steam consumers may, most don't.
Acclaimed critics compare HW3 against all other RTS games that they've reviewed with an eye to the genre as a whole. They ask, how the game stacks up against all other games in the genre, and its predecessors if part of a series.
Steam consumers don't have any general or basic metrics, instead, these days they act like they're going through a divorce with the publisher when they don't like a game and that's how their posts read.