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Relatar um problema com a tradução
Just look at Doom, WarCraft, Quake, Fallout, Half-Life, Homeworld, S.T.A.L.K.E.R., Arma, Skyrim and see what mods have come out of those.
We got some of the really big things thanks to experimentation.
And the base games themselves were big as well that didn't need mods in order to save them.
Battlestar Galactica Frontline
And
Expanse Hammerlock
Both mods " in production for homeworld 3 " , by Essemble Studios.
I have a sinking feeling about these mods.
i think they are modding the game so they can make episodic youtube videos and stories using bsg and expanse models . They can simulate the battle scenes using homeworld 3 , then they narrate over stills from the tv series. This is what they are already doing with stills.
What im worried is not going to happen is providing a battlestar game for us masses where we can play skirmish using a vast array of units, and then we request balancing and various things.
You cant provide something to "masses" without said "masses" existing
Can't wait to catch desyncs and crashes in attempt to try "awesome" content for "best gamemode ever made"?
possibly, you can still manually install mods quite easily.
Actually it can but someone would need to deconstruct the missions and retool them while probably adding in a few more. Cutscenes would likely need to be cut from then Tia'ma digivolves into Tisma though.
BSG being on HWRM is just a stopgap if they go ham with the BSG HW3 mod following moleman's stunts with lost recon (in terms of creating campaigns).