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The alien tech that let you travel long distances that was in homeworld 1 is not something anyone has since there is only 3 of them known in existence and your synthetic cores that let you do far jumps probably had many reasons they were not used as often.
Yikes
thanks for this summary, wont be buying this turd. was already on the fence hearing about the horrible optimization of the demo, and now this lol
you all knew this game was gonna be bad
Megastructures true to the original vision
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https://www.youtube.com/watch?v=zXGUU611ZPA
To be fair, tactically Open Space is the most boring from a gameplay perspective. It's a funny complaint really. That's like asking for a Starcraft 2 Multiplayer map to be totally green and flat with no terrain or elevation differences.
95% of maps in Hw1 & Hw2 have very little structure on them
For me the structures are forcing players into a confined space, it looks awkward it feels awkward, just go back and look at the old games and the maps.
Hw1 and Hw2 always had tech limitations - so they're painted in the skybox.
If only they had known that when technology did catch up their idiot customers would complain that the game isn't the same as "95% of maps in Hw1 & Hw2 that have very little structure on them"
I missed the demo release. Also, I backed this game on fig in 2019.