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I guess in one of the DLC there's a manual and a map of the journey should be there, but I couldn't find a screenshot of this to check.
As for her chamber, perhaps being the 'brain' of the ship requires a high degree of isolation or something. Karan and HW1 kind of set the precedent for this. What those rotating blast doors are for is beyond me though, that seems like a completely extraneous 'action-sequence!'.
What I want to know is how the hell is she breathing in that tank. Did she grow gills??
unbelievable story - i don't care for it. In my opinion
Here are just my thoughts the first two missions... so i guess 1 and 2...
The characters alone aren't the problem. The problem is how they are done. They just throw them in there and as a player i should care??? for reason???... so of course you don't. IT's same with everything.
The game has huge it's "believable" problems. The amount of cap ships in the intro mission around the mother ship is insain making the mothership just a gimmick... and it losses lots of it's value.
Same thing with the second mission where you jump to storage box again for reasons?? unknown???... Just cos they follow a plan someone made in the office? Where is the background for it.
Raiders that attack again for some unknown reasons cos that worked for Hw1 i guess??? Well, guess what there it was made right. Here they are just thrown in, out of thin air.
Don't get me even started on the storage box that for some reason has no automated defenses? or anything.. Where are all the cap ships from the intro why is it unguarded? Why is it even there in the first place? Why in that asteroid belt? If they are pirates around lol? Why doesn't the box have it's own probes around, good forbid maybe a minefield?
It's huge in size and only has some kind of building model inside it, locked in there... Again for reason??? Space vault ??
You get new technology just cos you get it again just thrown in there. Where do we get the new technology from? It just loads up from a discs or what, Matrix maybe??
It just gets worse from there. After a few missions i stopped watching cos maybe someday i will buy it on deep sale...
I mean hell even H1 was way way more believable 20+ years ago and it had huge room for improvements....
I mean, we had Tanis shipyard, we had Chimera station, we had different Hiigaran stations in HW2 and we had stations in HW1/Cataclysm. Why the damn box?
Also freighter is bigger than Mothership. I can't even :D Why didn't we pilot a freighter then? It definitely can fit much more things in it if it's refitted good enough.
What you wanted was what actually happened, lol.
Imogen viewed Karan as a hero figure and seemed to know her when she was a child, no direct blood relation was ever inferred.
1). Not if they're hiding its construction. Considering the obscene numbers of freighters in orbit I am leaning on the theory that it's being built in secret and rushed out on a low chance of success/survival mission while Hiigara is preparing for evac due to the Anomaly.
2). Why didn't the progenitors build more than 3 far jumpers? Short answer: We don't know. Longer answer: probably time requirements.
3). The trinity is exponentially stronger together and the Khar-Sajuuk looks like a fairly strong mothership that was headed by an entire fleet. They got overwhelmed though and force to disperse and go into hiding. Odds are it's the combined power of two trinities that pushed odds in their favor but only just and through the probable sacrifice of the progenitor cores and the confirmed sacrifice of Karan. Why this sacrifice was needed isn't entire clear to me due to the rush nature of the story but if I were to hazard a guess... Tia'maa isn't a reborn progenitor, she is one, probably the last unbound ones and quite likely had been trapped in some way for millennia in some form of stasis perfectly aware of the passage of time (which would explain also why she's bonkers yet powerful enough to subjugate others).
4). Kiithid relationships are a bit different than ours. Karan can be her grandmother but not related by blood in short (families can merge through adoption of members for example). It's my running theory that Karan, Rachel and Imogen are form one of the main S'Jet families which means the chances that they're all adopted into it is higher.
5). Honestly? They lost Karan and an entire fleet to that Anomaly. Continuity of the species might be what when considering the answer to 1.
6). Forget that Progenitor technology can breach gravwell generators (what hyperspace inhibitors are)? Sajuuk's trinity can jump out of a black hole cluster so breaching inhibitors of much lesser power than supermassive black hole clusters is not going to require, comparatively, as much power. Potentially ♥♥♥♥♥♥♥ with the stability of hyperspace jumps via advanced enough quantum waveform manipulation is also possible too. The Keepers of Abassid did that if I recall right in HW2.
7). Actually standing hyperspace gates have been used in offensive warfare before (HW1 had them near the inhibitor station you have to blow up before trying to jump to Hiigara and also in the Karos graveyard for the Scrapyard dog to use). If I were to guess, it's not a matter of why not but rather of how because as the dog shows the windows are omni-directional so if you shoot something into a window to hit something else if that something else has a fast enough reaction time it can shoot you straight back so it's an advantage only if you can thwack that something with a whole lot of force or whatever you're shooting into the window is destructive enough to kill returning fire too.
8). If the attacks can happen anywhere nearby the anomaly all civilizations will eventually come under attack as the Anomaly is growing slowly.
9). Limited without the trinity but still dangerous, theoretically limitless with. Possible reason why the Sajuuk had its cores stripped from it, thrown around the galaxy and it locked inside a black hole gravitational dead zone.
10). Ships have been vanishing in gates nearby or in the Anomaly for some time. Disabling the gates wouldn't stop the Anomaly.
11). Would be Imogen I think not Karan and breathable liquid is theoretically possible. Visits into the Fleet command chamber are probably limited because the data feeds from the mothership are extremely taxing (could be slightly different of course but the first mothership didn't have a 100% chance of not kill Karan when she connected).
12). Actually this is after a fairly long period of time called the Age of S'Jet which was mostly peaceful, the Taiidani, for example, are reduced to pirate fiefdoms so minimal threats. What naval forces the Hiigarans would have wouldn't be ample as after decades or centuries of peace people tend to relax their guard. As for why the mothership's bay door is in another system: goes to answer 1, a rushed low survival mission. Karan stopped the anomaly from growing but now with the vast increase in the threat level the Hiigaran command may believe this expedition may not even do that so they're rushing things along to buy time for another exodus. May tie into the Eye of Aran too.
13). They probably don't care if the delay was long enough. If you think how much they were rushing you in Mission 1 it all makes sense
14). Hyperspace isn't a domain in itself. Think of it like Warhammer 40k's warp sans the mind rape and sea of emotions, just a blank space of energy through which you can pass more rapidly in the space dimension than the time one.
15). Preparing for the exodus would be my guess. If the savior of their race failed to stop it, odds are they don't have much hope for the protege ergo prepare for a Battlestar Galactica situation.
16). Same reason as the progenitor cores, they're likely far stronger together than apart and they might be expecting hyperspace ♥♥♥♥♥♥♥ on route so giving the forelorn hope fleet better odds isn't bad. As to why not make more: Again, why's there only 3 progenitor far jumpers? Perhaps resources, perhaps energy requirements, perhaps they're nuclear weapons in terms of potential harm so limiting them makes sense outside of "oh ♥♥♥♥, this bad" situations.
17). Last mission shares a bit of the answer: It's technological mixed with mastery of that technology. Tia'maa, in my opinion, is a progenitor and possibly a good hint at why and how they fell, enough of them like her and the hubris would've eventually lead to catastrophic wars, and how she controls so many cult like followers is simple: Threaten planet with destruction, ask for tithe of people yearly not to do it, lobotomize those people forcibly and implant them with controlling hardware so they're mostly subservient critters with enough higher functions to be useful (if you know EVE-Online, True Citizens from Sansha's Nation). Rinse repeat with enough planets, and that Anomaly looks big and looks like it is roughly around where the Vagyr hordes originate from, and you got a solution. Implanted slaves would also explain their capability to seemingly communicate with one another and their Queen without comms.
18). The synthetic trinity is probably also at play here in some way. Karan's fleet didn't get deleted either and was a much stronger force so it's inferrable. Two trinities, sync'd and controlled by opposing unbounds, in close proximity might cause havoc with her abilities is the answer I can suggest here.
19). Synthetic trinity might prevent hyperspace assery like that would be the answer here. And, also, the hyperspacing in solid objects thing isn't impossible, it's unknown to Imogen and maybe Karan but Rachel S'Jet saw this with the Khar-Toba's semi-active far jumper pulling ships from around the Kharakian system and entombing them into the ground (they weren't materialized into the rock, the hyperspace window cut a hole for them in there. And note the windows in the cutscene where you see that happening please and then look at the Incarnate windows).
20). If she's a progenitor and if she's half as strong as I think ... tossing her into a Black Hole might just mean she comes back very pissed in a few million years. What they did was basically atomize her along with Karan. Why Karan needed to do that, I have no clue, possibly to be sure Tiaa'ma didn't have some way to jump out at the last second?
Face is scrunched because of going for a big poo, my face is the same playing it.