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rip homeworld cataclysm
And Mandy reviewed the entire Homeworld franchise. And he did talk about how features from previous games were completely gutted while offering nothing of equal value. Games like War Thunder and World of Tanks can model complex hit boxes for vehicles but that's just too much for Homeworld 3? What on earth did they spend 7 years doing?
Idk, From the Depths it's calculate to several hundreds block at once and works decent.
Im not saying that there isn't individual ballistics im saying to hitboxes for the impacts projectiles is likely simplified for performance. Basically the hitbox is a simple polygon rather than the full ship geometry.
It’s hard to understand a group of developers would accept H3’s storyline over 20 years of people saying almost unanimously that Homeworld 1 is where it’s at.
Wow.
Same ♥♥♥♥ as in Battletech, same ♥♥♥♥ as in Marvel, same ♥♥♥♥ as in Star Wars, same ♥♥♥♥ as in Star Trek - these authors are incapable of a single original thought. Actual NPCs
Dude you just truely are the spreader of disinformation. Please go find this quote where i say anything about ballistics not being in homeworld3? Also what does ballistics being computationally expensivr have to do with programming difficulty?
Further you constantly try to twist my words into somthing they are not either because your english is bad or because you have to twist words to have an argument.