Terminator: Dark Fate - Defiance

Terminator: Dark Fate - Defiance

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Littleman Mar 15, 2024 @ 8:10pm
Any incentive to try and get Integrator units?
We're already assuming you're going to be hostile to integrators with this question, but is any of their vehicles worth trying to get? I know their tanks are absolutely garbage to try and get; they're slow as ♥♥♥♥ and they cost almost two Abrams in supplies to keep
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Showing 1-9 of 9 comments
Darth Glorious Mar 16, 2024 @ 1:56am 
The railgun tank is nice. Other are meh because you cannot refuel them...
jbwjr Mar 16, 2024 @ 3:10am 
Considering those units cost like 10,000 SUPPLIES. NOPE!
RPS 12324 Mar 16, 2024 @ 3:22am 
Their technicals are cool, but don't let their appearance fool you, they are made of paper, I mean they are no tougher than normal technicals without armor upgrade, plus you can't put armor on them.
I gor all on Final mission.
They all trash. technicals have some good weapons, but the rest is total trash.
CheekiBreeker Mar 16, 2024 @ 3:58am 
The heavy techies with spiderbot turrets are good. They have low armor but even the basic heavy techies have double 25mm cannons (the Bradley's default weapon). If you're lucky you may find one with double ATGM launchers or helicopter's rocket pods on top of that. Plus they don't need tank driving skill to operate, move faster than other tracked vehicles and can tow platforms.

Those heavy techies are so good that I modded the files to change their supply cost to be the same as the Bradley and added them to Taos and Integrator main camp's shops.
Last edited by CheekiBreeker; Mar 16, 2024 @ 4:00am
ThatZenoGuy Mar 16, 2024 @ 5:23am 
All integrator vehicles aren't worth it, because of excessive cost and no armor upgrades.
Snegovic Mar 16, 2024 @ 5:59am 
Originally posted by CheekiBreeker:
The heavy techies with spiderbot turrets are good. They have low armor but even the basic heavy techies have double 25mm cannons (the Bradley's default weapon). If you're lucky you may find one with double ATGM launchers or helicopter's rocket pods on top of that. Plus they don't need tank driving skill to operate, move faster than other tracked vehicles and can tow platforms.

Those heavy techies are so good that I modded the files to change their supply cost to be the same as the Bradley and added them to Taos and Integrator main camp's shops.

They are the best for towing artillery – fast, agile and have perfect offroad capabilities. Made of paper, though.
Littleman Mar 16, 2024 @ 11:58am 
Originally posted by CheekiBreeker:
The heavy techies with spiderbot turrets are good. They have low armor but even the basic heavy techies have double 25mm cannons (the Bradley's default weapon). If you're lucky you may find one with double ATGM launchers or helicopter's rocket pods on top of that. Plus they don't need tank driving skill to operate, move faster than other tracked vehicles and can tow platforms.

Those heavy techies are so good that I modded the files to change their supply cost to be the same as the Bradley and added them to Taos and Integrator main camp's shops.
Which file did you use to modify supply?
CheekiBreeker Mar 16, 2024 @ 5:17pm 
Originally posted by Littleman:
Which file did you use to modify supply?
Assuming you have extracted the basis/script/species folder, it's the tanks.xml file.
Look for int_heavy_guntruck then scroll down a little until you see a line with 10000 (the supply consumption) then change it to however you like
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Date Posted: Mar 15, 2024 @ 8:10pm
Posts: 9