Terminator: Dark Fate - Defiance

Terminator: Dark Fate - Defiance

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Future of Terminator Dark fate Defiance
This is one of the best strategies games ive played in a long time. Im only saddened by the lack of length or replay ability of the campaign as skirmish and multiplayer are no fun because they lack the larger strategy picture.

This game REALLY needs an Ironman (1 save no save scum ability) mode along side a new game plus (Keep all of my units and resources after completing the campaign and roll them into the next one at a higher difficulty). Also expansions onto the existing campaign, not just making new campaigns (unless i can take my army into the new campaign). Its disappointing that once you get some of the best stuff in the game and create a formidable force that the game is over.

Another thing that would make an awesome feature would be a campaign thats more sandboxy and less scripted that can go on and on. More like a total war campaign but obviously not that deep. Simply being able to grow a stronger and stronger army and fight endlessly increasing in difficulty skirmishes.
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Showing 1-12 of 12 comments
REhorror Apr 17, 2024 @ 1:35am 
I can't imagine playing this game on Realistic with Iron-man LOL.
I myself just want story-based DLC campaigns.
There is road map.
GrittySmitty762 Apr 17, 2024 @ 2:03am 
Originally posted by Crystal meth enthusiast:
There is road map.
I know and that's the problem, a robot campaign won't add as much replay value. None for me personally cause I have no desire to play as them.
Dukhat Apr 18, 2024 @ 1:08am 
I do agree, Aliens: Dark Descent got the same treatment after a few months/roughly a year. New Game+ was added, with the option to choose a higher difficulty option, plus most bugs were ironed out, I have no doubt that they will do the same with this game - IF it sells OK.
Last edited by Dukhat; Apr 18, 2024 @ 1:08am
for me the best i would want to see out of it is a more free roam style, once you finish the main story you can free roam all over the USA and do mission battles and just continue to travel the map with timed events to do for more rewards ect and maybe have the ability to set up outposts or mini bases while going around and they can be attacked so you either leave them or defend them. plus all the other factions could be around and do smaller missions for them like take out a convoy or small machine making base ect.
Felicity Apr 18, 2024 @ 9:49am 
Amen!
ExclusiveXOR Apr 18, 2024 @ 1:16pm 
I hope they expand further on the game, but I think that would require either a larger player base or expensive dlc. I wouldn't mind throwing money at it if it meant a better development budget.
GrittySmitty762 Apr 18, 2024 @ 3:18pm 
Originally posted by ExclusiveXOR:
I hope they expand further on the game, but I think that would require either a larger player base or expensive dlc. I wouldn't mind throwing money at it if it meant a better development budget.

♥♥♥♥ ill throw the full cost of the game down again for a DLC that expands on the current campaign or adds one that can go on and on like what he said

Originally posted by 󠀡󠀡MɨxɇđǤȺmɨnǥ:
for me the best i would want to see out of it is a more free roam style, once you finish the main story you can free roam all over the USA and do mission battles and just continue to travel the map with timed events to do for more rewards ect and maybe have the ability to set up outposts or mini bases while going around and they can be attacked so you either leave them or defend them. plus all the other factions could be around and do smaller missions for them like take out a convoy or small machine making base ect.
Vaemer-Riit Apr 18, 2024 @ 3:55pm 
2
I would love a scavenger/survivor open ended campaign where you can move from city to city completing missions and scavenging resources and tech to exchange for more supplies and better units.

Make a large map for each node on the over world map and then populate it with resources (abandoned vehicles, supply caches, ect), random events (machine patrols that enter the map and will move through to an extraction point, cartel death squads attacking some civilians or movement units, ect) and objectives (these would be based off of missions you get from hub towns)

Each map would have multiple exits based on the over world map nodes so if you took the east exit on the map you could only travel east on the over world map.

Add in some new units to provide the ability to tow vehicles (tow trucks, flatbed trailers for the Rigs, or even a Chinook or Skycrane transport helicopter for the late game) so you can salvage heavy vehicles even if you don't have available crew that can drive it.

The main gameplay loop would be going to a hub town, take a job from the job board or find a rumor of a location with good loot. Travel to that location and complete your objective, scavenge what you can and the exit the map while avoiding groups of enemies you don't need to fight (or risk fighting them to see if they are guarding more loot). Returning to a hub town to offload salvage and get more/better equipment.
Last edited by Vaemer-Riit; Apr 18, 2024 @ 4:00pm
GrittySmitty762 Apr 18, 2024 @ 10:08pm 
Originally posted by Vaemer-Riit:
I would love a scavenger/survivor open ended campaign where you can move from city to city completing missions and scavenging resources and tech to exchange for more supplies and better units.

Make a large map for each node on the over world map and then populate it with resources (abandoned vehicles, supply caches, ect), random events (machine patrols that enter the map and will move through to an extraction point, cartel death squads attacking some civilians or movement units, ect) and objectives (these would be based off of missions you get from hub towns)

Each map would have multiple exits based on the over world map nodes so if you took the east exit on the map you could only travel east on the over world map.

Add in some new units to provide the ability to tow vehicles (tow trucks, flatbed trailers for the Rigs, or even a Chinook or Skycrane transport helicopter for the late game) so you can salvage heavy vehicles even if you don't have available crew that can drive it.

The main gameplay loop would be going to a hub town, take a job from the job board or find a rumor of a location with good loot. Travel to that location and complete your objective, scavenge what you can and the exit the map while avoiding groups of enemies you don't need to fight (or risk fighting them to see if they are guarding more loot). Returning to a hub town to offload salvage and get more/better equipment.
Agreed something like this would be ideal but I doubt we will get that much. I honestly think New Game+ is pushing it and only mildly possible, seeing as they have a road map already and will likely stick to that.
Vaemer-Riit Apr 19, 2024 @ 11:56am 
Originally posted by GrittySmitty762:
Originally posted by Vaemer-Riit:
...
Agreed something like this would be ideal but I doubt we will get that much. I honestly think New Game+ is pushing it and only mildly possible, seeing as they have a road map already and will likely stick to that.

Yah I know, this is more of a "I would love a game like this and I'm bored at work" post than a "I expect the devs to drop what they are doing and build this" post.
GrittySmitty762 Apr 19, 2024 @ 3:13pm 
Originally posted by Vaemer-Riit:
Originally posted by GrittySmitty762:
Agreed something like this would be ideal but I doubt we will get that much. I honestly think New Game+ is pushing it and only mildly possible, seeing as they have a road map already and will likely stick to that.

Yah I know, this is more of a "I would love a game like this and I'm bored at work" post than a "I expect the devs to drop what they are doing and build this" post.

I just hope they see enough of this kind of feed back and go for it
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Date Posted: Apr 17, 2024 @ 1:32am
Posts: 12