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I myself just want story-based DLC campaigns.
♥♥♥♥ ill throw the full cost of the game down again for a DLC that expands on the current campaign or adds one that can go on and on like what he said
Make a large map for each node on the over world map and then populate it with resources (abandoned vehicles, supply caches, ect), random events (machine patrols that enter the map and will move through to an extraction point, cartel death squads attacking some civilians or movement units, ect) and objectives (these would be based off of missions you get from hub towns)
Each map would have multiple exits based on the over world map nodes so if you took the east exit on the map you could only travel east on the over world map.
Add in some new units to provide the ability to tow vehicles (tow trucks, flatbed trailers for the Rigs, or even a Chinook or Skycrane transport helicopter for the late game) so you can salvage heavy vehicles even if you don't have available crew that can drive it.
The main gameplay loop would be going to a hub town, take a job from the job board or find a rumor of a location with good loot. Travel to that location and complete your objective, scavenge what you can and the exit the map while avoiding groups of enemies you don't need to fight (or risk fighting them to see if they are guarding more loot). Returning to a hub town to offload salvage and get more/better equipment.
Yah I know, this is more of a "I would love a game like this and I'm bored at work" post than a "I expect the devs to drop what they are doing and build this" post.
I just hope they see enough of this kind of feed back and go for it