Terminator: Dark Fate - Defiance

Terminator: Dark Fate - Defiance

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Integrator Camp: EWS Mission Issue
SO I've gone through this mission exhaustively. Your supposed to Hijack the EWS Vehicle. I've spoken to almost every integrator on the map, put down mines, c4, the works. Nut there's nothing telling me what else I need to do. Each time I attempt to take the vehicle they just tell me it's a ♥♥♥♥ plan and they'll be seen with no help as to WHAT to do. I've re read dialog, gone through the map area by area. What the hell am I supposed to do how to do kick of hijacking the EWS vehicle?

I'm actually a big fan of the game a difficulty, but sometimes the game could do with a bit more explanation in certain parts.

Edit: for anyone reading this I figured it out

You need to use the knockout gas she has by entering the buildings. Your only told about this gas via a throwaway convo. Your going to want to knock out the gate guard AND the guy in the tower just beyond otherwise you will trigger the alarm when you drive the truck out. Another note they DONT tell you is Lucia cant drive the truck you need to knock out the gate guard and then get Mason to grab the truck and drive it out (They say this NO WHERE in the mission)

As for the C4 and mines. You need to drive around the area with Lucia and look for conversations. I suggest you save a lot before each conversation as some you just cant do anything and they turn you away and others are full cut scene and you will never know which until you do. Once the Cutscene is active and they are distracted it will disable the "sensor" or ring around that area ( NOT THE OTHERS so be careful still) for about a minute or two you can literally plant bombs at thier feet and they wont do anything so go to town. You'll get a 10 second warning from Lucia before the sensor comes back up.

As an aside I find this mission worse than the Cartel missions. Yeah Yeah Cartel is RNG heavy, and a little bit unfair in the locations of certain things, but save enough and load when you mess up and you'll be just fine. But this? This is a complete cluster ♥♥♥♥ of devs just not giving you BASIC knowledge and wasting your time when the mission COULD be fun if they just gave a few more bits of knowledge and detail. Just lazy design overall
Last edited by MadnessinMind; Feb 25, 2024 @ 8:04pm
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Showing 1-10 of 10 comments
LotusX2 Feb 24, 2024 @ 6:28pm 
I am also kind of stuck but I realized that Lucia has EMP grenades that you can use, have not tried and see if that will actually knock out guards tho...
Linegod Feb 24, 2024 @ 8:00pm 
she has 2 knockout gas too you can use on the gate guards
jollygiant66 Feb 24, 2024 @ 8:38pm 
Mason has to be the one to get into the truck... took me an hour to figure it out too!
Shockjockey Feb 24, 2024 @ 9:56pm 
How do you get past the alarms to plant C4 and mines and get into the base?
Generic Roughneck Feb 25, 2024 @ 1:38am 
Originally posted by Linegod:
she has 2 knockout gas too you can use on the gate guards

Where are these shown? All I can see with her squad in EMP grenades.

EDIT
Nvm, I found you have to enter the gate area and you get a option to use the gas.
Last edited by Generic Roughneck; Feb 25, 2024 @ 1:43am
rafstaff Feb 25, 2024 @ 3:12am 
and how to get with ews out of the base? iv got mason squad in it but every time i try to move this vehicle ive got info thats they are alarmed and mission loss
MadnessinMind Feb 25, 2024 @ 11:36am 
Ok so Update. You need to use the knockout gas she has by entering the buildings. Your only told about this gas via a throwaway convo. Your going to want to knock out the gate guard AND the guy in the tower just beyond otherwise you will trigger the alarm when you drive the truck out. Another note they DONT tell you is Lucia cant drive the truck you need to knock out the gate guard and then get Mason or Church to grab the truck and drive it out (They say this NO WHERE in the mission)

As for the C4 and mines. You need to drive around the area with Lucia and look for conversations. I suggest you save a lot before each conversation as some you just cant do anything and they turn you away and others are full cut scene and you will never know which until you do. Once the Cutscene is active and they are distracted it will disable the "sensor" or ring around that area ( NOT THE OTHERS so be careful still) for about a minute or two you can literally plant bombs at thier feet and they wont do anything so go to town. You'll get a 10 second warning from Lucia before the sensor comes back up.

As an aside I find this mission worse than the Cartel missions. Yeah Yeah Cartel is RNG heavy, and a little bit unfair in the locations of certain things, but save enough and load when you mess up and you'll be just fine. But this? This is a complete cluster ♥♥♥♥ of devs just not giving you BASIC knowledge and wasting your time when the mission COULD be fun if they just gave a few more bits of knowledge and detail. Just lazy design overall
MadnessinMind Feb 25, 2024 @ 11:38am 
Originally posted by rafstaff:
and how to get with ews out of the base? iv got mason squad in it but every time i try to move this vehicle ive got info thats they are alarmed and mission loss

You gotta knock out the gate guard AND the tower just beyond that. It's why you can still use Lucia after she knocks out the gate guard.

I know it's ridiculous and they NEVER tell you this but it's why she has two sleeping gas charges and that's what you need to do. Just knock out both those things and you can literally drive out no issue
Murphy's Law Feb 26, 2024 @ 5:54am 
I didn't use the knockout gas at all. :O I couldn't work out where and how to use it I just had Lucia talk to the tower guards about joining on the left side and had mason plant a set of mines and dash the vehicle out in the 2 mins she distracts them for. lol :steamhappy:
GeneralGonzo Feb 28, 2024 @ 10:35am 
Never seen such a ♥♥♥♥♥♥♥♥ mission in any game without any explanations!

Really, I dunno what the devs thought when designing missions like this or the Cartel.

It´s not fun, it´s just annoying!
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Date Posted: Feb 24, 2024 @ 5:38pm
Posts: 10