Terminator: Dark Fate - Defiance

Terminator: Dark Fate - Defiance

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FoxFort Feb 24, 2024 @ 3:33pm
Command - Move until Engagement is broken
Instead of moving and stopping to engage the enemy. Command either stops everyone without attacking or makes AI headless moving forward ignoring the enemy.

Command is broken. Most of time they just ignore the enemy and rush to get killed. I don't know why I'm even bothering with using Q when I gotta tell them to stop in order to for them to start attacking the enemy. This is most noticeable with infantry as vehicles can shoot on the move. Vehicles don't stop but are at least shooting and get into enemy AT range and get wrecked. While it should stop and shoot.

Combine this command with go prone, makes my infantry have a drastically reduced engagement range (even when on flat pavement or road with clear line of sight). They just prone crawl towards the enemy while enemy easily kills my AI like "fish in the barrel".

Prone command only works when on defense and enemy AI gets closer. Actually prone command is mostly useless. On mission where Cartel is defending a bridge, there is a Cartel's Humvee being in plain sight, in the middle of the road guarding a bridge. Should be seen from miles away. Yet my snipers, which have stealth upgrade were not able to see that Humvee from far away in prone position, on the road, so i tried to see how close i need to get them in order for them to reveal that Humvee. Turns out only after Humvee saw them first and started shooting, in that moment Humvee appeared.

So Attack command and Prone feature are not working well. When using default Q key, All AI should properly stop and shoot at enemy until killing it and not currently mainly ignoring it and headless moving forward.

Prone command, seems like is messing up with Line of Sight for units, because units when going from standing to prone stop engaging the enemy. While a second ago from standing position was attacking that same enemy. Again, clear, flat terrain.

I'm playing the Campaign on Realistic and all these issue are very noticeable since units die quickly.
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Showing 1-4 of 4 comments
It happens 100% of time.
Samz Feb 24, 2024 @ 3:47pm 
Just to make sure, you are using left click for this order right?

(Yes I think it's confusing how you have to swap mouse buttons.)
Last edited by Samz; Feb 24, 2024 @ 3:47pm
FoxFort Feb 24, 2024 @ 3:54pm 
Originally posted by Samz:
Just to make sure, you are using left click for this order right?

(Yes I think it's confusing how you have to swap mouse buttons.)
Yeah, by using left click, because right click cancels the command. You can't order this move-attack command via right click.
Last edited by FoxFort; Feb 24, 2024 @ 3:57pm
Sandremo Feb 24, 2024 @ 4:50pm 
Tbh how i went through the game was with a ♥♥♥♥ ton of pausing and hammering E to cancel current movement orders. Good to know that i didnt miss much since i never used the Q key
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Showing 1-4 of 4 comments
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Date Posted: Feb 24, 2024 @ 3:33pm
Posts: 4