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Those original devs were probably more experienced with the engine than the new ones that had to take over which might explain the horrible performance.
I benchmarked a skirmish myself, added it to the review. We have very similar setups, and the thing is that we both have quite powerful single-core performance. It's still only one core, though.
The advantage with the GPU is that one can use higher graphical settings and still get similar FPS, the GPU, as far as I can tell, is quite well utilized.
It is fair to criticize the performance of this game, it is accurate to say that it's single threaded, but it is short-sighted in a genre where we have so many other games performing even worse.
In both games the developers were attacked mercilessly and, due to the time we wait a new RTS to be released, I wouldn't advise to wait until the game is 100% neither to ask for refund.
The less money you bring in, less solutions they will have.
I don't have a better suggestion, but financial boycott is not a solution.
Also, I'm not a DEV of the game or their friend, As my avatar shows my main interests are RTS games and we have to be more creative on how to demand improvements.
Given most of the posts happened one month ago, maybe now the game is better, but for me it's still lagging sometimes.