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3840 x 1200 WUXGA
**************************
[2024-02-23 17:40:49.331] [main] [info] [gameEntry.cpp:524] Start Game. version: 1.01.933
[2024-02-23 17:40:49.396] [main] [info] [LinkUtils.cpp:296] Working Directory: E:\SteamLibrary\steamapps\common\Terminator Dark Fate - Defiance
[2024-02-23 17:40:49.397] [main] [info] [LinkUtils.cpp:126] Mount pak: E:\SteamLibrary\steamapps\common\Terminator Dark Fate - Defiance\basis.pak
[2024-02-23 17:40:49.694] [main] [info] [LinkUtils.cpp:126] Mount pak: E:\SteamLibrary\steamapps\common\Terminator Dark Fate - Defiance\patch_001.pak
[2024-02-23 17:40:49.695] [main] [info] [LinkUtils.cpp:126] Mount pak: E:\SteamLibrary\steamapps\common\Terminator Dark Fate - Defiance\patch_002.pak
[2024-02-23 17:40:49.766] [main] [info] [GameOptionsSaveLoader.cpp:88] Load default game options
[2024-02-23 17:40:49.766] [main] [info] [GameOptionsSaveLoader.cpp:91] Load profile game options
[2024-02-23 17:40:49.767] [main] [info] [GameOptionsSaveLoader.cpp:88] Load default game options
[2024-02-23 17:40:49.767] [main] [info] [GameOptionsSaveLoader.cpp:91] Load profile game options
[2024-02-23 17:40:51.920] [main] [info] [DeviceImpl.cpp:54] Creating D3D Device
[2024-02-23 17:40:51.920] [main] [info] [DeviceImpl.cpp:270] Detect Adapters
[2024-02-23 17:40:51.945] [main] [info] [DeviceImpl.cpp:357] Adapter 0: NVIDIA GeForce RTX 4090 (24142 MB)
[2024-02-23 17:40:51.945] [main] [info] [DeviceImpl.cpp:357] Adapter 1: Microsoft Basic Render Driver (0 MB)
[2024-02-23 17:40:51.946] [main] [info] [DeviceImpl.cpp:911] Set Primary Adapter: NVIDIA GeForce RTX 4090 (24142 MB)
[2024-02-23 17:40:51.946] [main] [warning] [DeviceImpl.cpp:413] Failed to get display modes for "Microsoft Basic Render Driver"
[2024-02-23 17:40:52.328] [main] [info] [DeviceImpl.cpp:1070] Create device succeeded
[2024-02-23 17:40:52.328] [main] [info] [DeviceImpl.cpp:1085] DirectX: 11.1
[2024-02-23 17:40:55.303] [main] [error] [PersonNameGenerator.cpp:395] Table 'locale/person_names.txt' not found
[2024-02-23 17:40:55.376] [main] [error] [ScriptInfosCache.cpp:6312] Sysname 'heat' in table 'scripts/species/ammunition.txt' not found
[2024-02-23 17:40:57.249] [main] [info] [LinkUtils.cpp:319] Try mount localization: de
[2024-02-23 17:40:57.250] [main] [info] [LinkUtils.cpp:368] Mount localization successful.
[2024-02-23 17:40:59.368] [main] [info] [CinematicGameState.cpp:52] Create CinematicGameState
[2024-02-23 17:40:59.418] [main] [info] [VideoPlayer.cpp:567] --- --- Video Native Types --- ---
[2024-02-23 17:40:59.418] [main] [info] [VideoPlayer.cpp:464] Video native Type 'MFMediaType_Video: MF_MT_FRAME_SIZE=W:3840 H: 2160, MF_MT_AVG_BITRATE=5834013, MF_MT_MPEG4_SAMPLE_DESCRIPTION=<BLOB>, MF_MT_MPEG_SEQUENCE_HEADER=<BLOB>, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_AM_FORMAT_TYPE={E06D80E3-DB46-11CF-B4D1-00805F6CBBEA}, {8F020EEA-1508-471F-9DA6-507D7CFA40DB}=1, MF_MT_MPEG2_LEVEL=51, MF_MT_MPEG4_CURRENT_SAMPLE_ENTRY=0, {A7911D53-12A4-4965-AE70-6EADD6FF0551}=1, MF_MT_MPEG2_PROFILE=66, {C380465D-2271-428C-9B83-ECEA3B4A85C1}=0, MF_MT_FRAME_RATE=24/1, MF_MT_PIXEL_ASPECT_RATIO=1:1, MF_MT_SAMPLE_SIZE=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_H264, '
[2024-02-23 17:40:59.418] [main] [info] [VideoPlayer.cpp:464] Video native Type 'MFMediaType_Audio: MF_MT_AUDIO_AVG_BYTES_PER_SECOND=24000, MF_MT_AVG_BITRATE=192000, MF_MT_MPEG4_SAMPLE_DESCRIPTION=<BLOB>, MF_MT_AUDIO_BLOCK_ALIGNMENT=1, MF_MT_AUDIO_NUM_CHANNELS=2, MF_MT_MAJOR_TYPE=MFMediaType_Audio, MF_MT_AUDIO_SAMPLES_PER_SECOND=48000, MF_MT_AM_FORMAT_TYPE={05589F81-C356-11CE-BF01-00AA0055595A}, MF_MT_AAC_AUDIO_PROFILE_LEVEL_INDICATION=0, MF_MT_MPEG4_CURRENT_SAMPLE_ENTRY=0, MF_MT_AUDIO_PREFER_WAVEFORMATEX=1, MF_MT_USER_DATA=<BLOB>, MF_MT_FIXED_SIZE_SAMPLES=1, MF_MT_AAC_PAYLOAD_TYPE=0, MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_SAMPLE_SIZE=1, MF_MT_AUDIO_BITS_PER_SAMPLE=16, MF_MT_SUBTYPE=MFAudioFormat_AAC, '
[2024-02-23 17:40:59.418] [main] [info] [VideoPlayer.cpp:570] --- --- Audio Native Types --- ---
[2024-02-23 17:40:59.442] [main] [info] [VideoPlayer.cpp:833] Recreate Video Texture: widgth '3840', hight '3840'
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:741] MFMediaType_Audio: MF_MT_MAJOR_TYPE=MFMediaType_Audio, MF_MT_AUDIO_SAMPLES_PER_SECOND=48000, MF_MT_SUBTYPE=MFAudioFormat_Float,
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:751] Sink media type does not match.
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:741] MFMediaType_Audio: MF_MT_AUDIO_NUM_CHANNELS=2, MF_MT_MAJOR_TYPE=MFMediaType_Audio, MF_MT_AUDIO_CHANNEL_MASK=3, MF_MT_AUDIO_SAMPLES_PER_SECOND=48000, MF_MT_SUBTYPE=MFAudioFormat_Float,
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:751] Sink media type does not match.
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:741] MFMediaType_Audio: MF_MT_AUDIO_AVG_BYTES_PER_SECOND=192000, MF_MT_AUDIO_BLOCK_ALIGNMENT=4, MF_MT_AUDIO_NUM_CHANNELS=1, MF_MT_MAJOR_TYPE=MFMediaType_Audio, MF_MT_AUDIO_SAMPLES_PER_SECOND=48000, MF_MT_AUDIO_PREFER_WAVEFORMATEX=1, MF_MT_ALL_SAMPLES_INDEPENDENT=0, MF_MT_AUDIO_BITS_PER_SAMPLE=32, MF_MT_SUBTYPE={FA39CD94-BC64-4AB1-9B71-DCD09D5A7E7A},
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:751] Sink media type does not match.
[2024-02-23 17:40:59.471] [main] [info] [VideoPlayer.cpp:741] MFMediaType_Audio: MF_MT_AUDIO_AVG_BYTES_PER_SECOND=384000, MF_MT_AUDIO_BLOCK_ALIGNMENT=8, MF_MT_AUDIO_NUM_CHANNELS=2, MF_MT_MAJOR_TYPE=MFMediaType_Audio, MF_MT_AUDIO_CHANNEL_MASK=3, MF_MT_AUDIO_SAMPLES_PER_SECOND=48000, MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_AUDIO_BITS_PER_SAMPLE=32, MF_MT_SUBTYPE=MFAudioFormat_Float,
[2024-02-23 17:40:59.472] [main] [info] [VideoPlayer.cpp:746] Matching media type found. index=3
[2024-02-23 17:40:59.651] [main] [error] [VideoPlayer.cpp:955] Sink writer begin writing call failed.
[2024-02-23 17:41:01.554] [main] [info] [gameEntry.cpp:567] Exit game.
[2024-02-23 17:26:06.868] [main] [info] [GameApp.cpp:192] Start main menu
[2024-02-23 17:26:09.094] [main] [info] [MainMenuGameState.cpp:83] Create MainMenuGameState
[2024-02-23 17:26:09.094] [main] [error] [ScriptInfosCache.cpp:6312] Sysname 'main' in table 'scripts/species/spawns.txt' not found
[2024-02-23 17:26:09.248] [main] [error] [TextureManager.cpp:204] Texture file 'textures/ui/pictures/mainmenu/main_profile_n.dds' not found.
[2024-02-23 17:26:09.248] [main] [error] [TextureManager.cpp:204] Texture file 'textures/ui/pictures/mainmenu/main_profile_n.tga' not found.
----------------------
still crashing on startup
my full screen is turned of
C:\Users\YOUR_USERNAME\Documents\My Games\Terminator Dark Fate\profiles\<profilename>\gameoptions.xml
And then in the file:
<render.mode.width>1600</render.mode.width>
<render.mode.height>900</render.mode.height>
<render.mode.windowed>true</render.mode.windowed>
This should set your window so the game is viewable on your monitor.
exactly what i wanted to know! thank you sir
This is unacceptable and should be top priority