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I'm starting to think infantry and stealth is very unbalanced and OP, you seem to be on point.
And without mech you can have hoards of infantry and they will never get completely eliminated and rank up very fast...
I dont know i had very bad experience, the dozer doesnt burn or die easy but the trailer will...
What i use is i have 4 trucks with heavy howitzers and 4 dozers with heavy platforms, dozer ones are frontline and they will hold positions very well... and howitzers is when game has scripted hoards attacking... then i deploy them.
But i'm very tempted to just go infantry only and maybe few abrams...
Almost every map has at least 2 supply trucks or trailers, so i do not think its very much necessary... besides if you have tons of infantry why would you run out of ammo, enemies will drop like flies...
so what am i missing? stealth moves your infantry with easy and very close, in fact you get huge boost in damage when you get out of stealth effectively ambushing them... while transport gets everyone riled up against it...
only thing i can think of is evactuation when you need to rescue a squad in trouble but i easily pulled that off with bradley + smoke...
At the end of the day it does boil down to preference, play style and patience.
You could safely crawl infantry to a building, smoke and charge but that sounds a lot slower and more micro managing than smoking, bum rushing a full striker next to the building and storming it that way... as well as more prone to failure, what if something approaches your crawling infantry and they get spotted in the open.
Also what are you gonna do if there's a time limit on an open map and you don't have the time to crawl to every enemy building? What if the next objective is on the other side of the map from where you fought so far?
Imo the big advantage of armed transports is flexibility. You get firepower at range with decent mobility, protection and carrying capacity.
I do think it's nice that you have multiple ways to build an army.
Tho personally I think the Humvee are far too expensive for what they do when you could have a Van do the same things, for fewer supplies and still carry 10 soldiers.
Another advantage of having transport is to quickly rush defensives positions, yes stealth is great but it only take a cartel francotirador, a bandit hunter or a legion drone to ruin that plan, if it happens, send in the mechanized infantry.
Lastly, I'm a nerd and love the modern cavalry units, so I grabbed every military transport I could get.
PS: Humvee are great for 2 things...Scouting and Carrying ATGM (great against air threats if you got an ATGM on the Humvee and an ATGM team inside the Humvee)
And i don't any options in first place....
The only way i use humv is with ATGM or machine gun... does humvee with atgm + team that has anti air skill shoot down air? i always thought i need to take them out of the humv?
also this way i have like 10 ATGM rockets rather than 4 with the squad...
Seems ATGM can engage air unit, got some that tried to engage the HK drones in Chihuahua but with less efficiency that ATGM squads with the perk. So I got like a Bradley with 7 TOWs, 2 Humvees with TOWs and 1 team of ATGM on foot (with AA missiles) shooting at the evacuation group, didn't have to fight as much REV-6 and the Cartel leaders where stranded on their evac point.
Update: Only the Bradley ATGM seems to be able to engage the aircrafts, but humvees with Plasma MG are also able to perfom against them. (just replayed the mission).