Terminator: Dark Fate - Defiance

Terminator: Dark Fate - Defiance

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Exmortis Feb 28, 2024 @ 6:59pm
Infantry constantly moving around in building - Extremely Frustrating
Infantry inside a building are constantly moving between firing positions, resulting in them never being setup or ready when an actual enemy comes into view. This is most common with Heavy Weapons Teams and makes it very hard to manage choke points with anti-tank or anti-infantry weapons.

Please include a way for us to force infantry inside a house to sit still and stop moving so we can maintain our firing arcs without the infantry AI messing them up.

I have watched a Anti-tank Weapons Team run up and down the stairs of a building to shoot a Legion Platform that was a clear Line of Sight down the street because everyone in the building kept moving so the AI kept thinking it had a better firing spot.
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Showing 1-13 of 13 comments
Mr.Kill Feb 28, 2024 @ 7:05pm 
If you click the building you can set the facing of the garrison using the x key IIRC. There's facing button at the bottom right in the UI.
1stReaper Feb 28, 2024 @ 7:09pm 
Originally posted by Mr.Kill:
If you click the building you can set the facing of the garrison using the x key IIRC. There's facing button at the bottom right in the UI.

wait what....
i can FORCE where i want to set up overwatch o,O
here i've been just putting one of each route in my buildings......
snipers for footsoldiers, rpgs for vehicles,,, rangers for a balance.......
and hoping they'd move to and watch from the area i want them to......

<edit>
is it that little....square?... looking tab with the arrows around each side
.....ffs! im an idiot....

in my defence its not really clear,,,,
hell i dont even use airstrikes,,, because the "range" you have to be in to use it is stupid close.......... my units get killed before i get the chance to call it in....

think ive also only used smoke.....twice?... total.....
Last edited by 1stReaper; Feb 28, 2024 @ 7:11pm
Mr.Kill Feb 28, 2024 @ 7:11pm 
Originally posted by 1stReaper.:
Originally posted by Mr.Kill:
If you click the building you can set the facing of the garrison using the x key IIRC. There's facing button at the bottom right in the UI.

wait what....
i can FORCE where i want to set up overwatch o,O
here i've been just putting one of each route in my buildings......
snipers for footsoldiers, rpgs for vehicles,,, rangers for a balance.......
and hoping they'd move to and watch from the area i want them to......

Yeah its there. I can put an img onto imgchest if you need it.

edit: here you go
https://cdn.imgchest.com/files/k739cwlbgm7.png
Last edited by Mr.Kill; Feb 28, 2024 @ 7:13pm
1stReaper Feb 28, 2024 @ 7:12pm 
Originally posted by Mr.Kill:
Originally posted by 1stReaper.:

wait what....
i can FORCE where i want to set up overwatch o,O
here i've been just putting one of each route in my buildings......
snipers for footsoldiers, rpgs for vehicles,,, rangers for a balance.......
and hoping they'd move to and watch from the area i want them to......

Yeah its there. I can put an img onto imgchest if you need it.
nah its all good.... i think i found it... ill just scream at myself internally for not knowing this while i start getting ready to go to work lol.........
Mr.Kill Feb 28, 2024 @ 7:14pm 
There's a lot they don't tell you in this game. It does get frustrating
Exmortis Feb 28, 2024 @ 7:21pm 
Originally posted by Mr.Kill:
If you click the building you can set the facing of the garrison using the x key IIRC. There's facing button at the bottom right in the UI.

Even when I do that, if I have more than 1 or 2 squads in a building, they constantly move around. I use this command constantly to try and setup overlapping anti-tank fields of fire to deal with Legion tanks.
1stReaper Feb 28, 2024 @ 7:25pm 
Originally posted by Mr.Kill:
There's a lot they don't tell you in this game. It does get frustrating

3 QoL's i would LOVE to see are...

1. better camera angle control, more tilt, and deeper zoom,
2. a more easier to see red yellow or green lines around units or items
(this is like finding a needle in a hay stack,,, if your trying to find the lone terminator taking potshots at you,,, or a stationry drone..., its a even bigger pain trying to see weapons on the floor,,, or abandoned rides,....)
3. A FREAKING SORT option for the army screen,,,,
(im not talking about the tab on the left to select tank, heli, armored blah blah,,,,
im literally on about sorting vehicles in order so one humvee isn't like 4 spaces away from the other 3 humvees or a dozer isn;t down by the freaking technical vehicles....
Mr.Kill Feb 28, 2024 @ 7:25pm 
Originally posted by Exmortis:
Originally posted by Mr.Kill:
If you click the building you can set the facing of the garrison using the x key IIRC. There's facing button at the bottom right in the UI.

Even when I do that, if I have more than 1 or 2 squads in a building, they constantly move around. I use this command constantly to try and setup overlapping anti-tank fields of fire to deal with Legion tanks.

That might actually be a bug report then. Check the windows on the building (or the places where they try to shoot out of) and see if there's a limited amount in the direction you are trying to overwatch?
Exmortis Feb 28, 2024 @ 7:29pm 
Originally posted by Mr.Kill:
Originally posted by Exmortis:

Even when I do that, if I have more than 1 or 2 squads in a building, they constantly move around. I use this command constantly to try and setup overlapping anti-tank fields of fire to deal with Legion tanks.

That might actually be a bug report then. Check the windows on the building (or the places where they try to shoot out of) and see if there's a limited amount in the direction you are trying to overwatch?


Generally there is a limit in firing positions, yeah, but these are like Warehouse buildings or rather open structures that I still have issues from.

I believe it's to do with the targetting priority, being, well, non-existant. So my heavy weapons team will move when they spot the shoulder of a robot behind a building, to get a firing angle on it, when I just want them to sit and watch the road a tank is about to drive down.
Warnoise Feb 28, 2024 @ 7:34pm 
Originally posted by 1stReaper.:
Originally posted by Mr.Kill:
If you click the building you can set the facing of the garrison using the x key IIRC. There's facing button at the bottom right in the UI.

wait what....
i can FORCE where i want to set up overwatch o,O
here i've been just putting one of each route in my buildings......
snipers for footsoldiers, rpgs for vehicles,,, rangers for a balance.......
and hoping they'd move to and watch from the area i want them to......

<edit>
is it that little....square?... looking tab with the arrows around each side
.....ffs! im an idiot....

in my defence its not really clear,,,,
hell i dont even use airstrikes,,, because the "range" you have to be in to use it is stupid close.......... my units get killed before i get the chance to call it in....

think ive also only used smoke.....twice?... total.....

It's written in the manual. It has lots of good I formation so you should check it
Exmortis Feb 28, 2024 @ 9:58pm 
Originally posted by Mr.Kill:
Originally posted by Exmortis:

Even when I do that, if I have more than 1 or 2 squads in a building, they constantly move around. I use this command constantly to try and setup overlapping anti-tank fields of fire to deal with Legion tanks.

That might actually be a bug report then. Check the windows on the building (or the places where they try to shoot out of) and see if there's a limited amount in the direction you are trying to overwatch?


How exactly do I submit a bug report to the Devs?
I've basically been stuck reloading a single mission at the moment because whenever an enemy unit drives into my killbox, all my infantry squads undeploy their anti-tank weapons and run around in the buildings and the tanks just sit there shooting them.
Rooter Feb 28, 2024 @ 10:21pm 
In my experience you are better to put your missile boys outside buildings.
If you put them on full aggro and position them not to be the primary target, ie building gets enemy attention, you cant really go wrong.
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Date Posted: Feb 28, 2024 @ 6:59pm
Posts: 13