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mine i got fatal error here and there but thats ok. Altho i was already using very low graphic before doing this and theres some stutter yes. After i did this i get less stutter, not sure if i get more fps. If i get it probably less than 10 fps improvement but its much smoother now.
I set graphics preset "textures" to high (all other graphics set to high or epic, except drawdistance, which is set to medium), then I put the middle section of the code into Scalability.ini
This section (with textures High option):
[TextureQuality@2] ; Texture High in Graphics option
r.Streaming.MipBias=16
r.Streaming.MinMipForSplitRequest=1
r.Streaming.AmortizeCPUToGPUCopy=0
r.Streaming.MaxNumTexturesToStreamPerFrame=300
r.Streaming.NumStaticComponentsProcessedPerFrame=300
r.Streaming.FramesForFullUpdate=30
r.Streaming.MaxTempMemoryAllowed=1000
r.Streaming.HLODStrategy=2
r.Streaming.HiddenPrimitiveScale=0
r.Streaming.Boost=1
r.MaxAnisotropy=8
r.VT.MaxAnisotropy=8
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.PoolSize=0
r.Streaming.MaxEffectiveScreenSize=0
r.Streaming.DefragDynamicBounds=1
Additionally I checked the latest NVIDIA driver and latest VCredist, verified game files to be sure here and set the game running in windowed mode.
As a result the probablity of Fatal Error crash diminished trifold for me. Its not 100% fix though. The Game still crashes sometimes, but much rarely now and finally I can play it at least.