Dakar Desert Rally

Dakar Desert Rally

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ЯavenStrykeR Oct 8, 2022 @ 12:54pm
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General Vehicle Tuning Guideline (Work In Progress)
General Tuning Guideline
This will get you in a good spot to then make fine adjustments to your preferences. But is much better than the default you are set to every race. Will update more classes once I use them a bit more. These are by no means a universal setup or best setup. But it's what I've found to work really good for beginners still learning how to better tune everything.

Note: All values are using 75 Steering Sensitivity & 1.00 Steering Linearity.

• Cars
Tires
- FWTA: 0.0 to +0.2
- RWTA: 0.0 to -0.2
- FWCA: -0.1 to -0.3
- RWCA: -0.1 to -0.2
- SA: 28 to 33
- TP: 25 to 29

Suspension
- SS: 130 to 150%
- FARB: 2,000
- RARB: 900 to 1,200
- RH: -100 to -60

Handling (AWD Only)
- Diff F/R Split: 60

Brakes
- BB: 66 to 70

• SXS
Tires
- FWTA: +0.2 to +0.4
- RWTA: -0.1 to -0.2
- FWCA: -0.2 to -0.4
- RWCA: -0.1 to -0.2
- SA: 25 to 29
- TP: 25 to 28

Suspension
- SS: 130 to 150%
- FARB: 2,000
- RARB: 200 to 500
- RH: -100 to -60

Handling (AWD Only)
- Diff F/R Split: 60

Brakes
- BB: 66 to 70

Future Update
• Trucks, Dirtbikes, & Quads
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Showing 1-9 of 9 comments
ЯavenStrykeR Oct 9, 2022 @ 8:51am 
Just giving this a small bump to make sure it isn't overshadowed by complaint posts.
>-FISH-D Oct 9, 2022 @ 9:06am 
So does this eliminate the snap oversteer and make the vehicles understeer 100% of the time?

Or does this eliminate the understeer and make the vehicles have controlable drifting through corners?
Last edited by >-FISH-D; Oct 9, 2022 @ 9:12am
pizza7 Oct 9, 2022 @ 9:31am 
bravo, thanks a lot, maybe you should put it in the guides section?
or maybe it is a tad early, we have no way of knowing if they going to change the behaviour.
ЯavenStrykeR Oct 9, 2022 @ 8:53pm 
Originally posted by pizza7:
bravo, thanks a lot, maybe you should put it in the guides section?
or maybe it is a tad early, we have no way of knowing if they going to change the behaviour.
I didn't even realize that was a thing until just now. I'll definitely look into it. Just not sure if things are going to change. But I guess if they do people may look back for an update shortly afterwards.
ЯavenStrykeR Oct 9, 2022 @ 8:55pm 
Originally posted by -Fish-:
So does this eliminate the snap oversteer and make the vehicles understeer 100% of the time?

Or does this eliminate the understeer and make the vehicles have controlable drifting through corners?
Drifting is still difficult just due to the nature of the built in assists that cannot be disabled. But it does stop the vehicles from snap oversteering and spinning out constantly. It gives a nice base to have the vehicle handle better and if you prefer a bit more sensitivity or tighter turning, additional adjustments to the suspension can be done to achieve this.
matrix.601 Sep 20, 2023 @ 1:27pm 
Hi, RavenStryker
Any updates with Trucks, Dirtbikes, & Quads?
Love this post, it really help me a lot.
Thanks!
Philipppowitsch Oct 9, 2023 @ 2:34pm 
yeah would be cool to see updates with trucks
TL98_real Feb 27, 2024 @ 9:06am 
after some playtest, here are the bikes & ATV settings that i found good enough

Bikes

Tires

- TP: 28 to 31

Suspension

- SS: 3.2/3.3 to 3.5

ATV/Quads (taken from VikingWarlord's yt video)

Tires

- FWTA: 0.2
- FWCA: -3.0
- SA: 25
- TP: 28

Brakes
- BB: 72%
Last edited by TL98_real; Feb 28, 2024 @ 11:47am
Trane245 Feb 28, 2024 @ 5:02am 
I am playing this game using a keyboard.
What are the recommended values for steering sensitivity and steering linearity in my case?
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Showing 1-9 of 9 comments
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