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Cant seem to let go of this Battlerifle though, Nothing else fees quite as punchy XD
Its pretty slow at 33/66 for Walk/Sprint though XD
Cant seem to let go of my Battle Rifle ... Nothing else has felt quite as satisfying thus far.
(assuming the link works ._.)
https://steamcommunity.com/sharedfiles/filedetails/?id=3471334471
https://steamcommunity.com/sharedfiles/filedetails/?id=3470543629
Edit: After getting all the toys, I don't think I would adjust this build at all.
https://steamcommunity.com/sharedfiles/filedetails/?id=3472077448
44/88 run/boost, thrust is cheap but strong. Lockon time leaves a bit to be desired but that's not the focus.
https://steamcommunity.com/sharedfiles/filedetails/?id=3472088313
https://steamcommunity.com/sharedfiles/filedetails/?id=3472108740
Empty Rear weapon slot for whatever i feel like using, and i often swap one of my guns for something else if i want to try it out, but this is more or less my basic build.
The Varches Legs are just too good for me to use anything else, high handling, great load limit, and a good jump height.
handling+defense are my main priorities when building and this setup give both really well. (defense applies to barrier i think? so it's really useful to make it harder to take actual health damage)
https://steamcommunity.com/sharedfiles/filedetails/?id=3472531758
https://steamcommunity.com/sharedfiles/filedetails/?id=3472510987
Mines a simple frame just medium frame build with fast thruster so my ground speed is only around 39km but my thruster is at 124km. It's mostly for dashing behind enemies and bosses so I can bonk them with my sword and be able to retreat back with my assault rifle to get some pot shots, as well as having homing rear weapons.
Also turned it into a Zeon kind of Gundam as I love the colors of red black yellow.
Here's my build as of starting NG+. It's a bit of an oxymoron, since I tried to make it both durable and fast, as part of trying to make one singular build that can handle anything and everything the game can throw at it.
Most of the pieces used are medium to heavyweight, but the Trius legs in particular have *huge* thrust assist, and coupled with the Faluracan thruster you can get quick boosts that are as fast as they are spammable. I had to balance everything else on a razor's edge to accommodate them, though, since the Trius mobility unit also has some of the highest power draw in the game, meaning basically every other part in the build is selected to maximize utility while keeping power consumption as low as possible.
Walk/Run speeds are only around 25/52, but boosts go almost to 130, or even beyond it if you swap the Epona Utility out for Takemikazuchi's extra thrusters. I didn't end up sticking with that, though, since it also slows down your energy regen due to higher power draw. Plus, having flares to deal with some of the plasma missile spam from enemies in the upper layers can be nice.
For armaments, I fell in love with the Kanzashi spear as soon as I got it, since it lends itself really well to boost jousting straight into or around behind an enemy and decimating them with a single precise strike. Its range is excellent and its damage and cooldown time are both fairly good, plus it's light and draws almost no power, making it a perfect fit for the build. Gladius AR is a bit boring but practical -- low power draw, quick lock-on time, high damage whether you're hitting from front or back even against armored opponents, high bullet velocity making it accurate even against moving targets, and good ammo economy. Then the back weapons provide heavier firepower, with the BulgVolc helping deal burst damage to big, mostly stationary targets and the Graf's giant AoEs making it easier to hit nimble targets like other Nymphs.
Overall, had a ton of fun crafting this build, and now I'm having even more fun demolishing NG+ with it. Would definitely recommend it to those who enjoy For Answer style boost-spamming and lots of big kabooms.